Player Matchup

Odin
Odin
Dakheel_5
Odin
Level 77
God Stats
1W - 3L
1,109 SR
Queue Stats
145W - 217L
1,365 Elo+
Party 1
Bellona
Bellona
ForeHead-V8
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,456 Elo+
Party 1
Olorun
Olorun
Hjamjoom
Olorun
Level 73
God Stats
2W - 0L
1,677 SR
Queue Stats
285W - 345L
1,396 Elo+
Party 1
Agni
Agni
MongoMat3621
Agni
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
95W - 61L
1,665 Elo+
Party 2
Ne Zha
Ne Zha
baldtuna
Ne Zha
Level 147
God Stats
3W - 0L
1,779 SR
Queue Stats
300W - 264L
1,552 Elo+
Party 2
Team Averages
Level 64
1,513 SR
1,487 Elo+

VS

Team Averages
Level 77
1,552 SR
1,527 Elo+
Cerberus
Cerberus
DeahtGun6
Cerberus
Level 89
God Stats
4W - 6L
1,601 SR
Queue Stats
550W - 490L
1,568 Elo+
Party 3
Fenrir
Fenrir
EWeatherup
Fenrir
Level 39
God Stats
19W - 14L
1,246 SR
Queue Stats
184W - 170L
1,393 Elo+
Solo
Aphrodite
Aphrodite
Eiastra
Aphrodite
Level 64
God Stats
205W - 128L
1,623 SR
Queue Stats
426W - 365L
1,557 Elo+
Party 3
Neith
Neith
Maksence
Neith
Level 107
God Stats
142W - 90L
1,690 SR
Queue Stats
703W - 622L
1,568 Elo+
Party 3
Jing Wei
Jing Wei
Revens59
Jing Wei
Level 88
God Stats
2W - 3L
1,603 SR
Queue Stats
652W - 605L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 2 / 12
10,642
484
8,093
17,899
16,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Bellona
ForeHead-V8
Bellona
18
0 / 2 / 3
10,309
469
6,251
16,003
12,746
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
Hjamjoom
Olorun
18
8 / 4 / 6
11,554
525
17,869
19,285
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
12 / 5 / 3
12,687
577
20,525
13,974
6,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
baldtuna
Ne Zha
17
5 / 7 / 8
11,147
507
12,041
18,716
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeahtGun6
Cerberus
17
4 / 3 / 1
10,719
487
13,665
17,515
17,698
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
EWeatherup
Fenrir
16
6 / 8 / 5
10,810
491
9,991
17,119
8,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Eiastra
Aphrodite
15
0 / 3 / 6
9,423
428
6,785
15,686
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Maksence
Neith
16
5 / 5 / 4
10,646
484
12,080
14,912
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Revens59
Jing Wei
18
4 / 10 / 3
10,969
499
14,849
19,214
5,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
29
Kills
19
20
Deaths
29
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
4
2
12
5
L
Cerberus
DeahtGun6
Cerberus
4
3
1
1.5
L
Fenrir
EWeatherup
Fenrir
6
8
5
1.06
L
Aphrodite
Eiastra
Aphrodite
0
3
6
1
W
Bellona
ForeHead-V8
Bellona
0
2
3
0.75
W
Olorun
Hjamjoom
Olorun
8
4
6
2.75
L
Neith
Maksence
Neith
5
5
4
1.4
W
12
5
3
2.7
L
Jing Wei
Revens59
Jing Wei
4
10
3
0.55
W
Ne Zha
baldtuna
Ne Zha
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,779
Damage
57,370
85,877
Taken
84,446
48,969
Mitigated
44,805
26,815
Healing
26,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,093
1,153
150
889
17,899
16,754
581
3,979
13,920
0
35,815
L
Cerberus
DeahtGun6
Cerberus
13,665
1,389
0
5,568
17,515
17,698
0
5,324
11,759
76,340
0
L
Fenrir
EWeatherup
Fenrir
9,991
1,275
0
4,810
17,119
8,355
0
6,641
10,237
0
51,491
L
Aphrodite
Eiastra
Aphrodite
6,785
1,726
4,919
6,542
15,686
6,996
234
5,413
10,218
38,814
0
W
Bellona
ForeHead-V8
Bellona
6,251
2,422
0
4,671
16,003
12,746
457
7,547
8,456
0
66,508
W
Olorun
Hjamjoom
Olorun
17,869
9,882
579
10,272
19,285
6,457
6,248
2,140
17,145
85,733
0
L
Neith
Maksence
Neith
12,080
5,089
0
3,637
14,912
5,937
1,436
8,017
6,329
0
66,544
W
20,525
1,179
0
3,925
13,974
6,623
1,326
2,997
10,977
90,985
0
L
Jing Wei
Revens59
Jing Wei
14,849
12,350
0
1,328
19,214
5,819
170
11,601
7,509
0
73,196
W
Ne Zha
baldtuna
Ne Zha
12,041
5,236
0
6,329
18,716
6,389
0
3,787
14,929
0
79,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,339
Gold Earned
52,567
591
Minions Killed
556
0
Camps Cleared
0
2,014,108
Distance Traveled
1,882,106
4
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,642
484
51
2
0
417,097
0
L
Cerberus
10,719
487
160
7
0
355,289
5
L
Fenrir
10,810
491
75
3
0
387,859
3
L
Aphrodite
9,423
428
62
3
0
431,355
12
W
Bellona
10,309
469
141
6
0
416,311
0
W
Olorun
11,554
525
147
7
0
362,371
2
L
Neith
10,646
484
143
7
0
341,184
3
W
Agni
12,687
577
137
6
0
404,495
0
L
Jing Wei
10,969
499
116
5
0
366,419
5
W
Ne Zha
11,147
507
115
5
0
413,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role