Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Agnimitra
Hou Yi
Level 159
God Stats
22W - 8L
1,735 SR
Queue Stats
607W - 585L
1,468 Elo+
Solo
Bellona
Bellona
Harduletzu
Bellona
Level 58
God Stats
1W - 1L
1,257 SR
Queue Stats
12W - 17L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
TimmyWer
Baron Samedi
Level 57
God Stats
7W - 7L
1,477 SR
Queue Stats
128W - 190L
1,366 Elo+
Solo
Team Averages
Level 88
1,494 SR
1,432 Elo+

VS

Team Averages
Level 93
1,514 SR
1,415 Elo+
Erlang Shen
Erlang Shen
Prismar
Erlang Shen
Level 121
God Stats
2W - 6L
1,392 SR
Queue Stats
46W - 73L
1,370 Elo+
Solo
Olorun
Olorun
beranoita098
Olorun
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 175L
1,512 Elo+
Solo
Mulan
Mulan
sebclax8
Mulan
Level 84
God Stats
3W - 5L
1,810 SR
Queue Stats
12W - 14L
1,527 Elo+
Solo
Medusa
Medusa
the-Ti_CasS
Medusa
Level 56
God Stats
0W - 1L
1,366 SR
Queue Stats
159W - 216L
1,404 Elo+
Solo
Artio
Artio
zenoOXT
Artio
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 3 / 1
7,239
658
5,157
9,018
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
 
Horus
10
0 / 1 / 11
6,505
591
3,915
7,986
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Agnimitra
Hou Yi
11
9 / 1 / 1
6,977
634
8,148
6,489
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Harduletzu
Bellona
8
0 / 2 / 1
5,218
474
765
4,846
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
TimmyWer
Baron Samedi
11
1 / 2 / 1
6,491
590
4,211
9,593
3,795
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Prismar
Erlang Shen
10
2 / 5 / 0
6,025
548
3,556
8,345
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
11
3 / 2 / 2
6,965
633
8,936
7,475
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
sebclax8
Mulan
12
4 / 2 / 2
7,677
698
6,850
9,104
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
7
0 / 3 / 1
4,789
435
2,786
5,258
949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
zenoOXT
Artio
7
0 / 5 / 1
5,065
460
1,293
6,502
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
9
9
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
3
1
2.17
W
Horus
 
Horus
0
1
11
5.5
W
Hou Yi
Agnimitra
Hou Yi
9
1
1
9.5
W
Bellona
Harduletzu
Bellona
0
2
1
0.25
L
Erlang Shen
Prismar
Erlang Shen
2
5
0
0.4
W
Baron Samedi
TimmyWer
Baron Samedi
1
2
1
0.75
L
Olorun
3
2
2
2
L
Mulan
sebclax8
Mulan
4
2
2
2.5
L
Medusa
0
3
1
0.17
L
Artio
zenoOXT
Artio
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,196
Damage
23,421
37,932
Taken
36,684
16,971
Mitigated
18,517
18,906
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,157
1,293
0
7,600
9,018
2,977
0
2,064
6,811
0
32,855
W
Horus
 
Horus
3,915
1,928
966
3,284
7,986
5,591
0
1,551
6,435
0
14,460
W
Hou Yi
Agnimitra
Hou Yi
8,148
4,176
0
2,839
6,489
2,021
133
1,106
5,383
0
51,499
W
Bellona
Harduletzu
Bellona
765
186
0
1,794
4,846
2,587
0
369
4,074
1,764
14,165
L
Erlang Shen
Prismar
Erlang Shen
3,556
1,529
0
2,312
8,345
3,331
225
1,243
7,102
0
30,583
W
Baron Samedi
TimmyWer
Baron Samedi
4,211
422
0
2,423
9,593
3,795
0
3,911
5,565
35,001
0
L
Olorun
8,936
5,151
78
2,818
7,475
2,788
85
1,669
5,806
38,952
5,518
L
Mulan
sebclax8
Mulan
6,850
871
0
3,687
9,104
5,840
450
1,299
7,805
1,913
41,237
L
Medusa
2,786
1,207
0
1,014
5,258
949
0
0
5,258
0
23,143
L
Artio
zenoOXT
Artio
1,293
452
0
910
6,502
5,609
0
0
6,502
9,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,430
Gold Earned
30,521
286
Minions Killed
308
0
Camps Cleared
0
1,035,734
Distance Traveled
1,041,967
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,239
658
67
6
0
219,383
1
W
Horus
6,505
591
28
3
0
234,430
1
W
Hou Yi
6,977
634
83
8
0
200,020
2
W
Bellona
5,218
474
35
3
0
172,031
2
L
Erlang Shen
6,025
548
55
5
0
211,269
0
W
Baron Samedi
6,491
590
73
7
0
209,870
0
L
Olorun
6,965
633
85
8
0
213,354
2
L
Mulan
7,677
698
104
9
0
200,461
1
L
Medusa
4,789
435
50
5
0
202,371
0
L
Artio
5,065
460
14
1
0
214,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role