Player Matchup

Athena
Athena
Rododendro
Athena
Level 69
God Stats
6W - 3L
1,663 SR
Queue Stats
220W - 210L
1,487 Elo+
Solo
Nike
Nike
Sikhiu
Nike
Level 124
God Stats
15W - 12L
1,570 SR
Queue Stats
239W - 249L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
SirLagginton
Nu Wa
Level 124
God Stats
17W - 12L
1,593 SR
Queue Stats
360W - 367L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
korek19
Ah Muzen Cab
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 47L
1,449 Elo+
Solo
Fenrir
Fenrir
女人看海因为浪
Fenrir
Level 159
God Stats
3W - 4L
1,275 SR
Queue Stats
240W - 239L
1,556 Elo+
Solo
Team Averages
Level 112
1,520 SR
1,504 Elo+

VS

Team Averages
Level 90
1,429 SR
1,481 Elo+
Zeus
Zeus
BestHandzoap
Zeus
Level 87
God Stats
2W - 8L
1,323 SR
Queue Stats
287W - 267L
1,498 Elo+
Party 2
Ao Kuang
Ao Kuang
FeuerKalmar
Ao Kuang
Level 80
God Stats
3W - 3L
1,443 SR
Queue Stats
14W - 21L
1,476 Elo+
Solo
Horus
Horus
PirracasKBSA
Horus
Level 121
God Stats
1W - 3L
1,396 SR
Queue Stats
93W - 89L
1,518 Elo+
Solo
Freya
Freya
woofwoof317
Freya
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 170L
1,531 Elo+
Party 2
Cerberus
Cerberus
xXxAntraxXx
Cerberus
Level 82
God Stats
2W - 2L
1,481 SR
Queue Stats
69W - 98L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Rododendro
Athena
17
1 / 2 / 17
11,526
461
12,202
30,234
29,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
Sikhiu
Nike
18
8 / 5 / 9
13,063
523
22,148
29,684
29,897
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 6 / 8
12,954
518
27,398
12,846
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
korek19
Ah Muzen Cab
17
2 / 7 / 5
11,665
467
13,412
15,535
5,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 5 / 4
14,171
567
17,944
22,328
17,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 3
14,467
579
28,667
24,690
9,911
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
FeuerKalmar
Ao Kuang
17
4 / 8 / 7
11,238
450
12,236
25,272
8,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 8
11,084
443
13,554
24,071
31,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 6 / 10
11,725
469
13,832
22,508
9,948
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
xXxAntraxXx
Cerberus
17
1 / 6 / 8
10,947
438
11,065
34,206
21,926
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
61
27
Kills
25
25
Deaths
27
43
Assists
36
Player
Kills
Deaths
Assists
KDA
L
13
7
3
2.07
L
Ao Kuang
FeuerKalmar
Ao Kuang
4
8
7
0.94
L
4
0
8
8
W
Athena
Rododendro
Athena
1
2
17
4.75
W
Nike
Sikhiu
Nike
8
5
9
2.5
W
3
6
8
1.17
W
Ah Muzen Cab
korek19
Ah Muzen Cab
2
7
5
0.64
L
3
6
10
1.33
L
Cerberus
xXxAntraxXx
Cerberus
1
6
8
0.83
W
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,104
Damage
79,354
110,627
Taken
130,747
85,780
Mitigated
82,319
25,913
Healing
40,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,667
6,531
0
5,099
24,690
9,911
3,775
8,883
15,807
119,269
0
L
Ao Kuang
FeuerKalmar
Ao Kuang
12,236
2,860
487
5,850
25,272
8,933
1,188
10,106
15,166
49,042
0
L
13,554
5,909
2,381
9,328
24,071
31,601
52
5,597
18,474
0
39,612
W
Athena
Rododendro
Athena
12,202
3,050
1,105
2,321
30,234
29,562
109
20,748
9,486
46,345
0
W
Nike
Sikhiu
Nike
22,148
2,929
927
7,617
29,684
29,897
1,058
17,020
12,664
13,273
61,737
W
27,398
6,800
0
3,766
12,846
3,792
4,974
10,212
2,634
101,368
0
W
Ah Muzen Cab
korek19
Ah Muzen Cab
13,412
3,304
0
2,506
15,535
5,445
4,425
8,283
7,252
0
84,155
L
13,832
5,210
0
6,703
22,508
9,948
104
6,278
16,230
77,954
0
L
Cerberus
xXxAntraxXx
Cerberus
11,065
787
0
10,407
34,206
21,926
348
14,632
19,574
75,052
0
W
17,944
4,165
0
7,671
22,328
17,084
2,051
9,537
12,791
0
94,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,379
Gold Earned
59,461
607
Minions Killed
606
0
Camps Cleared
0
2,373,208
Distance Traveled
2,338,725
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,467
579
190
8
0
417,923
1
L
Ao Kuang
11,238
450
71
3
0
473,834
13
L
Horus
11,084
443
51
2
0
504,892
3
W
Athena
11,526
461
55
2
0
551,742
1
W
Nike
13,063
523
112
4
0
484,420
7
W
Nu Wa
12,954
518
163
7
0
396,060
6
W
Ah Muzen Cab
11,665
467
133
5
0
452,538
0
L
Freya
11,725
469
130
5
0
468,700
5
L
Cerberus
10,947
438
164
7
0
473,376
0
W
Fenrir
14,171
567
144
6
0
488,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role