Player Matchup

Jormungandr
Jormungandr
Auracless
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Solo
Neith
Neith
BUARTS-
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,205 Elo+
Solo
Bastet
Bastet
M1kasa5802
Bastet
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,488 Elo+
Solo
Arachne
Arachne
MiKaGoMz1991
Arachne
Level 27
God Stats
7W - 2L
1,733 SR
Queue Stats
69W - 69L
1,438 Elo+
Solo
Ares
Ares
u-CAN-diE
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,676 Elo+
Solo
Team Averages
Level 10
1,547 SR
1,418 Elo+

VS

Team Averages
Level 24
1,541 SR
1,463 Elo+
Izanami
Izanami
Alexis62850
Izanami
Level 29
God Stats
21W - 29L
1,560 SR
Queue Stats
176W - 183L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Crusader1175162
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 97L
1,455 Elo+
Solo
Pele
Pele
IndigoProselyte
Pele
Level 29
God Stats
18W - 13L
1,620 SR
Queue Stats
71W - 77L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Kuzya-1009
Sun Wukong
Level 15
God Stats
4W - 6L
1,452 SR
Queue Stats
17W - 17L
1,390 Elo+
Solo
Chang'e
Chang'e
chihayafuru07
Chang'e
Level 26
God Stats
55W - 44L
1,574 SR
Queue Stats
104W - 96L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Auracless
Jormungandr
8
1 / 7 / 0
5,002
455
1,791
9,202
3,903
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
BUARTS-
Neith
9
2 / 2 / 0
5,656
514
4,345
4,614
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
M1kasa5802
Bastet
9
2 / 2 / 1
5,587
508
3,345
3,804
982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
MiKaGoMz1991
Arachne
8
2 / 5 / 0
5,653
514
2,824
9,068
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
8
0 / 5 / 1
4,777
434
1,781
7,725
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexis62850
Izanami
11
10 / 3 / 2
7,305
664
8,120
6,291
2,197
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 9
6,176
561
4,081
4,985
3,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
5 / 0 / 3
7,413
674
6,258
6,057
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Kuzya-1009
Sun Wukong
10
1 / 3 / 0
5,868
533
2,100
7,479
2,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
12
4 / 1 / 0
7,018
638
2,550
5,419
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
7
Kills
21
21
Deaths
7
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alexis62850
Izanami
10
3
2
3.67
L
Jormungandr
Auracless
Jormungandr
1
7
0
0.14
L
Neith
BUARTS-
Neith
2
2
0
1
W
1
0
9
5.5
W
5
0
3
6.5
W
Sun Wukong
Kuzya-1009
Sun Wukong
1
3
0
0.33
L
Bastet
M1kasa5802
Bastet
2
2
1
1.25
L
Arachne
MiKaGoMz1991
Arachne
2
5
0
0.4
W
Chang'e
4
1
0
4
L
Ares
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,086
Damage
23,109
34,413
Taken
30,231
11,769
Mitigated
11,681
6,273
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alexis62850
Izanami
8,120
6,612
137
1,727
6,291
2,197
1,864
722
5,569
0
42,598
L
Jormungandr
Auracless
Jormungandr
1,791
776
0
190
9,202
3,903
0
1,955
7,247
16,863
0
L
Neith
BUARTS-
Neith
4,345
1,512
0
2,066
4,614
1,189
82
1,266
3,348
0
25,103
W
4,081
726
85
408
4,985
3,079
556
1,709
3,276
15,127
0
W
6,258
1,991
0
3,237
6,057
1,883
570
791
5,266
0
49,109
W
Sun Wukong
Kuzya-1009
Sun Wukong
2,100
278
0
1,475
7,479
2,975
384
329
7,150
0
22,697
L
Bastet
M1kasa5802
Bastet
3,345
533
0
1,143
3,804
982
0
0
3,804
0
18,295
L
Arachne
MiKaGoMz1991
Arachne
2,824
1,935
0
2,463
9,068
2,203
249
2,010
7,019
0
20,313
W
Chang'e
2,550
288
270
2,865
5,419
1,547
279
21
5,398
36,936
0
L
Ares
1,781
325
0
411
7,725
3,492
0
1,285
6,364
7,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
33,780
157
Minions Killed
328
0
Camps Cleared
0
869,465
Distance Traveled
1,047,692
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,305
664
80
7
0
178,631
0
L
Jormungandr
5,002
455
18
2
0
151,616
0
L
Neith
5,656
514
42
4
0
100,650
1
W
Cthulhu
6,176
561
32
3
0
224,570
3
W
Pele
7,413
674
88
8
0
224,991
1
W
Sun Wukong
5,868
533
43
4
0
216,578
0
L
Bastet
5,587
508
38
3
0
180,168
3
L
Arachne
5,653
514
50
5
0
245,373
2
W
Chang'e
7,018
638
85
8
0
202,922
3
L
Ares
4,777
434
9
1
0
191,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role