Player Matchup

Khepri
Khepri
Fluffybunny6094
Khepri
Level 6
God Stats
1W - 1L
1,305 SR
Queue Stats
23W - 10L
1,610 Elo+
Party 2
He Bo
He Bo
HARRY NIBS
He Bo
Level 29
God Stats
2W - 2L
1,469 SR
Queue Stats
149W - 126L
1,434 Elo+
Party 2
Hun Batz
Hun Batz
Holy Sauce3565
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,586 Elo+
Party 2
Bellona
Bellona
VINTYGE Aura
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,651 Elo+
Solo
Artio
Artio
asphyxiatedkiae
Artio
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 18L
1,617 Elo+
Party 2
Team Averages
Level 38
1,455 SR
1,580 Elo+

VS

Team Averages
Level 38
1,573 SR
1,477 Elo+
Skadi
Skadi
Demon_Akwais
Skadi
Level 29
God Stats
29W - 23L
1,610 SR
Queue Stats
154W - 129L
1,501 Elo+
Solo
Zeus
Zeus
MyCoolFillUps
Zeus
Level 126
God Stats
0W - 2L
1,437 SR
Queue Stats
24W - 24L
1,456 Elo+
Party 1
Thor
Thor
OMG Zero Hope
Thor
Level 7
God Stats
2W - 1L
1,816 SR
Queue Stats
5W - 7L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
StratcastaMasta
Kukulkan
Level 24
God Stats
11W - 11L
1,502 SR
Queue Stats
90W - 97L
1,523 Elo+
Solo
Cthulhu
Cthulhu
frenesi_maximo
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 9
7,799
1,114
3,244
5,767
3,909
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
14
2 / 3 / 4
7,694
1,099
1,009
4,401
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
14
8 / 1 / 3
9,444
1,349
8,599
6,022
2,477
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
VINTYGE Aura
Bellona
14
0 / 2 / 9
7,532
1,076
1,493
8,047
6,060
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 8
8,439
1,206
7,528
11,458
5,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

310

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
8,977
1,282
11,662
7,783
2,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 2
8,773
1,253
10,339
3,772
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 4 / 2
7,036
1,005
538
7,034
2,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
14
1 / 3 / 4
8,071
1,153
7,459
4,349
1,718
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 1
6,451
922
535
2,557
1,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
14
Kills
9
9
Deaths
14
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
1
0
9
5.5
W
He Bo
2
3
4
1.33
W
Hun Batz
8
1
3
9.5
L
4
2
2
2.5
L
0
4
2
0.25
L
Kukulkan
1
3
4
1
W
Bellona
VINTYGE Aura
Bellona
0
2
9
2.25
W
3
3
8
2.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,873
Damage
30,533
35,695
Taken
25,495
19,747
Mitigated
9,499
3,778
Healing
779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,662
5,221
0
413
7,783
2,781
0
3,135
4,502
0
32,490
W
3,244
210
0
0
5,767
3,909
0
4,319
1,328
8,259
0
W
He Bo
1,009
481
0
127
4,401
1,531
0
2,520
1,769
14,172
0
W
Hun Batz
8,599
3,227
0
180
6,022
2,477
0
2,378
3,490
0
30,965
L
10,339
499
0
239
3,772
1,226
0
1,666
2,010
20,569
0
L
538
196
0
0
7,034
2,649
0
3,482
3,460
0
4,627
L
Kukulkan
7,459
704
0
0
4,349
1,718
0
1,155
3,146
28,382
0
W
Bellona
VINTYGE Aura
Bellona
1,493
285
0
519
8,047
6,060
0
3,678
4,056
0
4,428
W
7,528
1,596
650
2,302
11,458
5,770
0
4,719
6,606
15,889
0
L
535
253
0
127
2,557
1,125
0
1,874
596
728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,908
Gold Earned
39,308
128
Minions Killed
131
6
Camps Cleared
6
780,520
Distance Traveled
577,654
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,977
1,282
32
5
2
137,122
0
W
Khepri
7,799
1,114
11
2
1
173,773
3
W
He Bo
7,694
1,099
27
4
0
124,634
0
W
Hun Batz
9,444
1,349
55
8
3
164,088
0
L
Zeus
8,773
1,253
22
3
2
132,847
0
L
Thor
7,036
1,005
11
2
1
131,647
1
L
Kukulkan
8,071
1,153
65
9
0
138,831
1
W
Bellona
7,532
1,076
3
0
1
158,349
2
W
Artio
8,439
1,206
32
5
1
159,676
0
L
Cthulhu
6,451
922
1
0
1
37,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role