Player Matchup

Hades
Hades
Itachi_Uzumaki_3
Hades
Level 19
God Stats
7W - 12L
1,416 SR
Queue Stats
17W - 22L
1,319 Elo+
Solo
Ymir
Ymir
Lord_McFluffin
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,433 Elo+
Solo
Bastet
Bastet
Pandarex2714
Bastet
Level 22
God Stats
6W - 4L
1,583 SR
Queue Stats
33W - 30L
1,388 Elo+
Solo
Neith
Neith
Svmpxl
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Gilgamesh
Gilgamesh
Zuctao
Gilgamesh
Level 28
God Stats
1W - 1L
1,507 SR
Queue Stats
37W - 34L
1,446 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,452 Elo+

VS

Team Averages
Level 19
1,463 SR
1,360 Elo+
Xing Tian
Xing Tian
Dark Shadow7224
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,232 Elo+
Solo
Jormungandr
Jormungandr
DodoDynamic
Jormungandr
Level 25
God Stats
18W - 18L
1,446 SR
Queue Stats
27W - 31L
1,347 Elo+
Solo
Mulan
Mulan
Fiinnanator
Mulan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,443 Elo+
Solo
Amaterasu
Amaterasu
MilestonePeak
Amaterasu
Level 29
God Stats
6W - 1L
1,594 SR
Queue Stats
67W - 88L
1,395 Elo+
Solo
Cliodhna
Cliodhna
deaths_doors_tv
Cliodhna
Level 11
God Stats
1W - 2L
1,274 SR
Queue Stats
13W - 9L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,631
553
6,526
8,862
3,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 3 / 2
6,111
509
1,790
10,221
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
12
3 / 5 / 6
7,004
584
8,603
9,885
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Svmpxl
Neith
4
0 / 2 / 0
4,413
368
1,217
2,441
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Zuctao
Gilgamesh
12
4 / 3 / 2
7,015
585
4,877
7,706
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dark Shadow7224
Xing Tian
7
0 / 3 / 0
5,045
420
646
6,637
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
DodoDynamic
Jormungandr
12
4 / 1 / 2
6,782
565
6,786
7,331
2,825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 3 / 0
7,189
599
6,502
9,664
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
MilestonePeak
Amaterasu
11
4 / 1 / 3
6,881
573
4,489
8,301
5,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
9
1 / 3 / 0
5,540
462
3,976
7,318
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
11
Kills
14
15
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dark Shadow7224
Xing Tian
0
3
0
0
W
Jormungandr
DodoDynamic
Jormungandr
4
1
2
5
W
5
3
0
1.67
L
2
2
1
1.25
L
2
3
2
1
W
Amaterasu
MilestonePeak
Amaterasu
4
1
3
5.5
L
Bastet
3
5
6
1.2
L
Neith
Svmpxl
Neith
0
2
0
0
L
Gilgamesh
Zuctao
Gilgamesh
4
3
2
1.67
W
Cliodhna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,013
Damage
22,399
39,115
Taken
39,251
18,911
Mitigated
19,630
14,596
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dark Shadow7224
Xing Tian
646
151
0
344
6,637
3,499
258
1,996
4,641
5,793
0
W
Jormungandr
DodoDynamic
Jormungandr
6,786
2,404
0
2,347
7,331
2,825
1,002
1,668
5,663
38,767
0
W
6,502
1,891
0
1,950
9,664
6,034
0
2,709
6,955
1,921
32,935
L
6,526
1,138
104
5,364
8,862
3,560
373
2,792
6,003
34,732
0
L
1,790
264
530
2,188
10,221
6,796
216
2,631
7,475
11,341
0
W
Amaterasu
MilestonePeak
Amaterasu
4,489
2,156
184
2,639
8,301
5,275
751
2,541
5,760
0
27,549
L
Bastet
8,603
3,036
0
3,284
9,885
2,337
4
1,849
8,000
0
34,561
L
Neith
Svmpxl
Neith
1,217
633
0
711
2,441
761
500
644
1,797
0
10,390
L
Gilgamesh
Zuctao
Gilgamesh
4,877
1,106
0
2,415
7,706
5,457
366
30
7,388
7,021
30,367
W
Cliodhna
3,976
640
0
1,964
7,318
1,997
0
685
6,633
0
22,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
31,437
230
Minions Killed
236
0
Camps Cleared
0
958,137
Distance Traveled
1,127,917
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,045
420
4
0
0
163,851
0
W
Jormungandr
6,782
565
64
5
0
237,913
0
W
Mulan
7,189
599
72
6
0
235,591
1
L
Hades
6,631
553
69
6
0
223,726
0
L
Ymir
6,111
509
14
1
0
206,668
0
W
Amaterasu
6,881
573
54
5
0
251,008
0
L
Bastet
7,004
584
60
5
0
232,804
0
L
Neith
4,413
368
21
2
0
71,703
0
L
Gilgamesh
7,015
585
66
6
0
223,236
1
W
Cliodhna
5,540
462
42
4
0
239,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role