Player Matchup

Cthulhu
Cthulhu
KennyKilljoy
Cthulhu
Level 25
God Stats
4W - 7L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Thanatos
Thanatos
MVPDATA
Thanatos
Level 27
God Stats
1W - 1L
1,704 SR
Queue Stats
70W - 54L
1,668 Elo+
Solo
Thor
Thor
Sekyuu
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 169L
1,475 Elo+
Solo
Scylla
Scylla
optimumprayd
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,414 Elo+
Solo
Hachiman
Hachiman
ttf4
Hachiman
Level 24
God Stats
11W - 12L
1,441 SR
Queue Stats
124W - 136L
1,457 Elo+
Solo
Team Averages
Level 22
1,529 SR
1,503 Elo+

VS

Team Averages
Level 13
1,546 SR
1,406 Elo+
Bellona
Bellona
AgentTeletubie
Bellona
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 4L
1,137 Elo+
Party 1
Neith
Neith
BoludoAtomico
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,631 Elo+
Solo
Merlin
Merlin
PolyBoi 3215
Merlin
Level 15
God Stats
14W - 14L
1,421 SR
Queue Stats
17W - 21L
1,263 Elo+
Party 1
Achilles
Achilles
TheRuclov
Achilles
Level 21
God Stats
11W - 17L
1,601 SR
Queue Stats
76W - 82L
1,618 Elo+
Solo
Ares
Ares
Wazda360
Ares
Level 14
God Stats
1W - 0L
1,707 SR
Queue Stats
4W - 5L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KennyKilljoy
Cthulhu
12
1 / 1 / 0
6,781
484
3,488
5,291
2,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
MVPDATA
Thanatos
10
5 / 7 / 0
6,863
490
6,006
12,461
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Sekyuu
Thor
8
2 / 8 / 1
5,616
401
3,626
9,613
3,105
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
8
0 / 7 / 3
5,391
385
333
5,159
556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
ttf4
Hachiman
9
1 / 7 / 2
5,948
425
2,591
9,541
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,114
508
728
5,453
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
11 / 1 / 6
9,702
693
11,151
8,526
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
8
0 / 5 / 2
6,304
450
1,840
4,199
708
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
TheRuclov
Achilles
16
12 / 0 / 3
9,812
701
10,554
8,965
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
12
7 / 2 / 10
8,818
630
6,107
9,675
8,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
9
Kills
30
30
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
11
1
6
14
L
Cthulhu
KennyKilljoy
Cthulhu
1
1
0
1
L
Thanatos
MVPDATA
Thanatos
5
7
0
0.71
W
Merlin
0
5
2
0.2
L
Thor
Sekyuu
Thor
2
8
1
0.31
W
Achilles
TheRuclov
Achilles
12
0
3
13.5
W
Ares
7
2
10
6
L
Scylla
0
7
3
0.21
L
Hachiman
ttf4
Hachiman
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,044
Damage
30,380
42,065
Taken
36,818
12,330
Mitigated
19,715
10,640
Healing
16,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
728
97
0
1,598
5,453
3,119
0
2,840
2,131
4,927
16,191
W
11,151
3,661
0
5,088
8,526
3,047
3,341
229
8,297
0
80,596
L
Cthulhu
KennyKilljoy
Cthulhu
3,488
257
0
1,012
5,291
2,939
0
123
5,168
25,105
0
L
Thanatos
MVPDATA
Thanatos
6,006
2,201
0
7,274
12,461
3,960
0
3,874
8,587
0
35,968
W
Merlin
1,840
784
0
446
4,199
708
500
157
4,024
16,922
0
L
Thor
Sekyuu
Thor
3,626
1,173
0
794
9,613
3,105
0
1,616
7,997
0
20,105
W
Achilles
TheRuclov
Achilles
10,554
3,066
0
6,236
8,965
4,801
972
156
8,769
0
70,558
W
Ares
6,107
562
0
2,926
9,675
8,040
359
96
9,579
17,621
0
L
Scylla
333
222
0
10
5,159
556
72
666
4,493
7,667
0
L
Hachiman
ttf4
Hachiman
2,591
1,700
0
1,550
9,541
1,770
0
1,791
7,750
0
15,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
41,750
203
Minions Killed
344
0
Camps Cleared
0
1,133,903
Distance Traveled
1,211,263
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,114
508
55
4
0
197,122
3
W
Neith
9,702
693
110
8
0
232,531
3
L
Cthulhu
6,781
484
61
4
0
234,257
0
L
Thanatos
6,863
490
56
4
0
236,778
1
W
Merlin
6,304
450
29
2
0
143,442
0
L
Thor
5,616
401
28
2
0
243,860
2
W
Achilles
9,812
701
127
9
0
333,674
4
W
Ares
8,818
630
23
2
0
304,494
0
L
Scylla
5,391
385
11
1
0
195,220
0
L
Hachiman
5,948
425
47
3
0
223,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role