Player Matchup

Apollo
Apollo
WHYSY99
Apollo
Level 27
God Stats
3W - 5L
1,565 SR
Queue Stats
11W - 21L
1,350 Elo+
Solo
Cthulhu
Cthulhu
nayef59
Cthulhu
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,128 Elo+
Solo
Bellona
Bellona
xXSpectre68Xx
Bellona
Level 28
God Stats
3W - 4L
1,553 SR
Queue Stats
139W - 130L
1,513 Elo+
Solo
Ra
Ra
xexu_103
Ra
Level 6
God Stats
5W - 7L
1,123 SR
Queue Stats
21W - 17L
1,299 Elo+
Solo
Cliodhna
Cliodhna
半城繁华半城伤
Cliodhna
Level 27
God Stats
1W - 2L
1,493 SR
Queue Stats
47W - 30L
1,640 Elo+
Solo
Team Averages
Level 19
1,404 SR
1,386 Elo+

VS

Team Averages
Level 27
1,525 SR
1,462 Elo+
Odin
Odin
Adios Amigos420
Odin
Level 28
God Stats
20W - 18L
1,457 SR
Queue Stats
125W - 134L
1,427 Elo+
Solo
Zeus
Zeus
Bolsanoaro
Zeus
Level 26
God Stats
35W - 22L
1,559 SR
Queue Stats
119W - 79L
1,476 Elo+
Solo
Merlin
Merlin
Tenbin-Za
Merlin
Level 29
God Stats
7W - 6L
1,608 SR
Queue Stats
54W - 53L
1,449 Elo+
Solo
Cernunnos
Cernunnos
Toastedby419
Cernunnos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 168L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
fbjjh
Ao Kuang
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
117W - 125L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
WHYSY99
Apollo
12
1 / 2 / 1
6,810
973
3,296
11,041
3,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
nayef59
Cthulhu
11
0 / 4 / 0
6,027
861
183
4,701
1,792
Bellona
12
2 / 1 / 1
7,175
1,025
5,764
9,075
6,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 6 / 2
6,495
928
5,403
9,141
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 1
6,447
921
4,933
6,795
2,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

219

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
6,411
916
4,599
5,005
4,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
10 / 1 / 3
8,997
1,285
15,360
3,015
893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Tenbin-Za
Merlin
14
3 / 0 / 5
7,749
1,107
6,225
4,013
1,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Toastedby419
Cernunnos
13
1 / 2 / 8
7,359
1,051
4,756
6,961
4,309
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
fbjjh
Ao Kuang
14
5 / 0 / 9
7,964
1,138
6,182
4,848
1,824
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
19
19
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
10
1
3
11.5
W
Merlin
Tenbin-Za
Merlin
3
0
5
5.5
W
Cernunnos
Toastedby419
Cernunnos
1
2
8
2.5
L
Apollo
WHYSY99
Apollo
1
2
1
0.75
W
Ao Kuang
fbjjh
Ao Kuang
5
0
9
9.5
L
Cthulhu
nayef59
Cthulhu
0
4
0
0
L
Bellona
2
1
1
2.5
L
0
6
2
0.17
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
37,122
40,753
Taken
23,842
17,749
Mitigated
12,786
1,615
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,599
289
0
28
5,005
4,302
0
1,677
3,328
2,070
4,571
W
15,360
908
0
0
3,015
893
0
218
2,797
24,834
0
W
Merlin
Tenbin-Za
Merlin
6,225
126
192
718
4,013
1,458
0
1,092
2,921
30,551
0
W
Cernunnos
Toastedby419
Cernunnos
4,756
2,366
0
1,243
6,961
4,309
0
1,481
5,480
1,973
12,984
L
Apollo
WHYSY99
Apollo
3,296
2,460
0
259
11,041
3,939
0
8,587
2,454
0
17,817
W
Ao Kuang
fbjjh
Ao Kuang
6,182
1,884
0
3,258
4,848
1,824
0
1,118
3,730
14,206
0
L
Cthulhu
nayef59
Cthulhu
183
103
0
0
4,701
1,792
0
2,195
2,506
4,377
0
L
Bellona
5,764
1,110
561
647
9,075
6,234
0
6,759
2,316
0
16,722
L
5,403
160
16
86
9,141
3,177
0
7,362
1,779
13,086
0
L
4,933
540
0
46
6,795
2,607
0
4,710
2,085
0
9,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
38,480
99
Minions Killed
120
3
Camps Cleared
8
527,488
Distance Traveled
625,574
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,411
916
8
1
0
120,064
1
W
Zeus
8,997
1,285
27
4
2
133,883
4
W
Merlin
7,749
1,107
45
6
3
126,490
0
W
Cernunnos
7,359
1,051
20
3
1
103,646
0
L
Apollo
6,810
973
36
5
1
110,473
0
W
Ao Kuang
7,964
1,138
20
3
2
141,491
2
L
Cthulhu
6,027
861
5
1
0
61,213
1
L
Bellona
7,175
1,025
18
3
1
132,813
0
L
Ra
6,495
928
28
4
1
123,818
0
L
Cliodhna
6,447
921
12
2
0
99,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role