Player Matchup

Zeus
Zeus
FattestApache
Zeus
Level 122
God Stats
3W - 4L
1,566 SR
Queue Stats
35W - 53L
1,354 Elo+
Solo
Hercules
Hercules
SphereFPS
Hercules
Level 21
God Stats
10W - 7L
1,686 SR
Queue Stats
58W - 61L
1,470 Elo+
Party 1
Awilix
Awilix
liilsun
Awilix
Level 105
God Stats
4W - 1L
1,604 SR
Queue Stats
52W - 54L
1,467 Elo+
Party 1
Team Averages
Level 83
1,619 SR
1,430 Elo+

VS

Team Averages
Level 64
1,589 SR
1,464 Elo+
Olorun
Olorun
Holmatro
Olorun
Level 157
God Stats
6W - 4L
1,567 SR
Queue Stats
573W - 724L
1,476 Elo+
Solo
Cthulhu
Cthulhu
MARS6507
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,522 Elo+
Solo
Hachiman
Hachiman
WARUL12
Hachiman
Level 24
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 3L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
7,837
784
9,909
2,155
807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SphereFPS
Hercules
12
3 / 0 / 8
7,898
790
6,657
6,627
6,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Awilix
liilsun
Awilix
11
5 / 2 / 4
7,434
743
6,082
6,465
2,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Holmatro
Olorun
9
0 / 5 / 2
6,212
621
3,807
9,285
3,390
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MARS6507
Cthulhu
10
1 / 1 / 0
6,897
690
3,209
5,724
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
WARUL12
Hachiman
9
1 / 7 / 1
6,371
637
3,940
9,835
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Olorun
Holmatro
Olorun
0
5
2
0.2
L
Cthulhu
MARS6507
Cthulhu
1
1
0
1
W
Hercules
SphereFPS
Hercules
3
0
8
7
L
Hachiman
WARUL12
Hachiman
1
7
1
0.21
W
Awilix
liilsun
Awilix
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,648
Damage
10,956
15,247
Taken
24,844
9,349
Mitigated
10,104
3,738
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,909
361
0
387
2,155
807
0
1,211
944
33,260
0
L
Olorun
Holmatro
Olorun
3,807
2,096
172
2,024
9,285
3,390
0
3,687
5,598
19,595
0
L
Cthulhu
MARS6507
Cthulhu
3,209
66
116
1,297
5,724
3,673
0
3,385
2,339
21,200
0
W
Hercules
SphereFPS
Hercules
6,657
1,344
375
2,326
6,627
6,254
0
2,997
3,630
0
15,612
L
Hachiman
WARUL12
Hachiman
3,940
2,610
0
520
9,835
3,041
0
3,036
6,799
0
5,838
W
Awilix
liilsun
Awilix
6,082
2,402
0
650
6,465
2,288
0
3,324
3,141
0
24,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,169
Gold Earned
19,480
124
Minions Killed
79
8
Camps Cleared
2
602,981
Distance Traveled
520,596
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,837
784
64
6
5
199,355
6
L
Olorun
6,212
621
35
4
1
154,909
1
L
Cthulhu
6,897
690
31
3
1
209,113
2
W
Hercules
7,898
790
28
3
0
206,012
4
L
Hachiman
6,371
637
13
1
0
156,574
0
W
Awilix
7,434
743
32
3
3
197,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role