Player Matchup

Merlin
Merlin
KILYANA
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Odin
Odin
LfCle
Odin
Level 17
God Stats
4W - 2L
1,490 SR
Queue Stats
64W - 70L
1,538 Elo+
Solo
Yemoja
Yemoja
Minty43
Yemoja
Level 28
God Stats
4W - 7L
1,283 SR
Queue Stats
81W - 97L
1,460 Elo+
Solo
Apollo
Apollo
Noddy304
Apollo
Level 27
God Stats
5W - 1L
1,553 SR
Queue Stats
115W - 108L
1,476 Elo+
Solo
Da Ji
Da Ji
StokeEm
Da Ji
Level 19
God Stats
10W - 8L
1,545 SR
Queue Stats
116W - 111L
1,460 Elo+
Solo
Team Averages
Level 19
1,474 SR
1,438 Elo+

VS

Team Averages
Level 18
1,560 SR
1,510 Elo+
Hun Batz
Hun Batz
ReaperChristian
Hun Batz
Level 29
God Stats
2W - 0L
1,756 SR
Queue Stats
227W - 248L
1,390 Elo+
Solo
Poseidon
Poseidon
alvijaz-super
Poseidon
Level 26
God Stats
8W - 9L
1,534 SR
Queue Stats
66W - 64L
1,342 Elo+
Solo
Ares
Ares
awill53
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,660 Elo+
Solo
Danzaburou
Danzaburou
さがみおりじなる
Danzaburou
Level 14
God Stats
3W - 1L
1,331 SR
Queue Stats
20W - 8L
1,543 Elo+
Party 1
Janus
Janus
二擦り半蔵
Janus
Level 21
God Stats
2W - 1L
1,680 SR
Queue Stats
64W - 32L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KILYANA
Merlin
1
0 / 0 / 0
3,915
196
0
0
0
Odin
LfCle
Odin
18
7 / 3 / 2
11,071
554
11,759
11,093
12,216
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Minty43
Yemoja
16
3 / 6 / 16
10,325
516
8,232
19,108
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
Noddy304
Apollo
17
14 / 5 / 5
11,441
572
18,969
19,803
6,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
StokeEm
Da Ji
17
8 / 6 / 6
10,650
533
12,376
16,726
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
6 / 8 / 7
11,294
565
11,232
17,019
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
alvijaz-super
Poseidon
19
4 / 6 / 2
11,540
577
8,051
12,774
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
awill53
Ares
11
0 / 13 / 6
8,002
400
5,111
22,264
20,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 5 / 4
11,106
555
17,730
14,618
4,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 1 / 8
12,130
607
9,113
8,044
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
32
Kills
20
20
Deaths
33
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
KILYANA
Merlin
0
0
0
0
L
Odin
LfCle
Odin
7
3
2
2.67
L
Yemoja
Minty43
Yemoja
3
6
16
1.83
L
Apollo
Noddy304
Apollo
14
5
5
3.3
W
Hun Batz
6
8
7
1.19
L
Da Ji
StokeEm
Da Ji
8
6
6
1.83
W
Poseidon
alvijaz-super
Poseidon
4
6
2
0.83
W
Ares
awill53
Ares
0
13
6
0.23
W
5
5
4
1.4
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,336
Damage
51,237
66,730
Taken
74,719
43,817
Mitigated
37,968
14,719
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
KILYANA
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Odin
LfCle
Odin
11,759
3,098
0
908
11,093
12,216
322
5,080
5,731
549
62,800
L
Yemoja
Minty43
Yemoja
8,232
1,725
1,463
2,153
19,108
18,647
32
6,116
12,954
32,048
0
L
Apollo
Noddy304
Apollo
18,969
12,720
0
4,999
19,803
6,269
944
6,285
13,456
0
81,910
W
Hun Batz
11,232
4,582
62
4,443
17,019
5,641
398
1,804
15,215
0
58,430
L
Da Ji
StokeEm
Da Ji
12,376
3,033
0
5,196
16,726
6,685
0
4,344
12,314
0
72,379
W
Poseidon
alvijaz-super
Poseidon
8,051
1,561
224
2,616
12,774
3,813
0
766
12,008
77,894
0
W
Ares
awill53
Ares
5,111
900
0
853
22,264
20,908
0
3,111
19,153
14,289
0
W
17,730
8,044
0
4,434
14,618
4,997
514
3,088
11,530
0
77,479
W
9,113
900
0
0
8,044
2,609
1,923
88
7,956
87,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,402
Gold Earned
54,072
440
Minions Killed
537
0
Camps Cleared
0
1,493,041
Distance Traveled
1,918,282
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,915
196
0
0
0
0
0
L
Odin
11,071
554
131
7
0
391,926
0
L
Yemoja
10,325
516
46
2
0
331,724
5
L
Apollo
11,441
572
148
7
0
392,540
7
W
Hun Batz
11,294
565
82
4
0
370,865
3
L
Da Ji
10,650
533
115
6
0
376,851
3
W
Poseidon
11,540
577
160
8
0
385,760
4
W
Ares
8,002
400
14
1
0
360,089
2
W
Danzaburou
11,106
555
116
6
0
355,746
3
W
Janus
12,130
607
165
8
0
445,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role