Player Matchup

Sol
Sol
RedRosie
Sol
Level 121
God Stats
5W - 2L
1,767 SR
Queue Stats
117W - 101L
1,489 Elo+
Solo
Mulan
Mulan
Wilrat
Mulan
Level 160
God Stats
24W - 21L
1,593 SR
Queue Stats
448W - 451L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZeroDestroy
Tsukuyomi
Level 107
God Stats
2W - 4L
1,555 SR
Queue Stats
562W - 491L
1,599 Elo+
Solo
Team Averages
Level 129
1,638 SR
1,529 Elo+

VS

Team Averages
Level 110
1,547 SR
1,593 Elo+
King Arthur
King Arthur
Chi2k15
King Arthur
Level 147
God Stats
1W - 2L
1,631 SR
Queue Stats
372W - 328L
1,657 Elo+
Solo
Jormungandr
Jormungandr
Kainray
Jormungandr
Level 56
God Stats
8W - 4L
1,747 SR
Queue Stats
67W - 55L
1,574 Elo+
Solo
Hera
Hera
veretősmix
Hera
Level 127
God Stats
0W - 1L
1,262 SR
Queue Stats
32W - 27L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
8,270
827
13,736
7,490
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Wilrat
Mulan
11
1 / 1 / 8
6,928
693
7,540
10,389
8,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ZeroDestroy
Tsukuyomi
13
6 / 1 / 5
7,838
784
7,409
9,094
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chi2k15
King Arthur
9
1 / 7 / 1
6,123
612
5,266
14,611
5,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Kainray
Jormungandr
10
1 / 3 / 2
6,903
690
5,996
11,613
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 2
6,381
638
8,145
6,064
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
3
3
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chi2k15
King Arthur
1
7
1
0.21
L
Jormungandr
Kainray
Jormungandr
1
3
2
0.67
W
6
1
6
9
W
Mulan
Wilrat
Mulan
1
1
8
5
W
Tsukuyomi
ZeroDestroy
Tsukuyomi
6
1
5
8.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,685
Damage
19,407
26,973
Taken
32,288
14,817
Mitigated
13,653
13,167
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chi2k15
King Arthur
5,266
791
0
1,454
14,611
5,927
0
4,668
9,429
0
11,727
L
Jormungandr
Kainray
Jormungandr
5,996
1,285
218
3,694
11,613
5,831
0
6,372
4,583
18,962
0
W
13,736
5,301
0
4,463
7,490
2,473
868
4,362
2,954
33,645
0
W
Mulan
Wilrat
Mulan
7,540
1,821
585
3,587
10,389
8,029
26
4,968
5,161
0
16,084
W
Tsukuyomi
ZeroDestroy
Tsukuyomi
7,409
2,143
0
4,532
9,094
4,315
436
4,341
4,517
0
22,780
L
8,145
2,245
0
0
6,064
1,895
38
2,217
3,556
19,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,036
Gold Earned
19,407
112
Minions Killed
86
6
Camps Cleared
3
587,965
Distance Traveled
564,766
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,123
612
10
1
1
169,388
2
L
Jormungandr
6,903
690
32
3
0
199,694
3
W
Sol
8,270
827
66
7
3
190,405
2
W
Mulan
6,928
693
19
2
0
197,756
3
W
Tsukuyomi
7,838
784
27
3
3
199,804
3
L
Hera
6,381
638
44
4
2
195,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role