Player Matchup

Thor
Thor
Grjmm91
Thor
Level 17
God Stats
4W - 2L
1,723 SR
Queue Stats
18W - 17L
1,601 Elo+
Party 2
Thanatos
Thanatos
ItsMoneek
Thanatos
Level 36
God Stats
76W - 85L
1,532 SR
Queue Stats
109W - 139L
1,518 Elo+
Solo
Sol
Sol
Nlopez13
Sol
Level 144
God Stats
13W - 7L
1,614 SR
Queue Stats
275W - 260L
1,467 Elo+
Solo
Sobek
Sobek
SkyismLX
Sobek
Level 48
God Stats
3W - 2L
1,552 SR
Queue Stats
178W - 157L
1,547 Elo+
Solo
Nu Wa
Nu Wa
UT Perfect Zero
Nu Wa
Level 160
God Stats
4W - 4L
1,460 SR
Queue Stats
311W - 295L
1,608 Elo+
Party 2
Team Averages
Level 81
1,576 SR
1,548 Elo+

VS

Team Averages
Level 44
1,477 SR
1,503 Elo+
Freya
Freya
 
Freya
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Skinner92
Cliodhna
Level 32
God Stats
1W - 2L
1,435 SR
Queue Stats
26W - 34L
1,666 Elo+
Solo
Apollo
Apollo
Zimmeeh
Apollo
Level 46
God Stats
1W - 1L
1,639 SR
Queue Stats
12W - 7L
1,477 Elo+
Party 1
Ra
Ra
ahuahamba
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,373 Elo+
Party 1
Geb
Geb
slugsjunk
Geb
Level 85
God Stats
1W - 1L
1,313 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Grjmm91
Thor
8
2 / 0 / 4
5,646
565
1,567
5,159
1,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
ItsMoneek
Thanatos
10
6 / 0 / 4
6,322
632
4,864
4,509
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 0 / 1
6,310
631
5,055
3,265
1,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
SkyismLX
Sobek
10
3 / 0 / 1
5,920
592
3,178
7,237
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 0 / 7
6,729
673
3,986
2,851
728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 3 / 0
5,344
534
4,512
5,696
1,679
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
Skinner92
Cliodhna
6
0 / 4 / 0
4,441
444
1,684
5,600
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Zimmeeh
Apollo
6
0 / 4 / 0
4,200
420
1,975
4,470
701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 0
4,287
429
417
4,874
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,518
452
854
5,562
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
19
Kills
0
0
Deaths
19
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
0
0
W
Thor
Grjmm91
Thor
2
0
4
4
W
Thanatos
ItsMoneek
Thanatos
6
0
4
8
W
5
0
1
5.5
L
Cliodhna
Skinner92
Cliodhna
0
4
0
0
W
Sobek
SkyismLX
Sobek
3
0
1
3.5
W
3
0
7
6.5
L
Apollo
Zimmeeh
Apollo
0
4
0
0
L
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,650
Damage
9,442
23,021
Taken
26,202
10,030
Mitigated
7,275
14,599
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,512
1,575
0
1,358
5,696
1,679
0
3,142
2,116
25,846
0
W
Thor
Grjmm91
Thor
1,567
461
0
1,470
5,159
1,956
0
300
4,859
0
14,553
W
Thanatos
ItsMoneek
Thanatos
4,864
838
0
6,116
4,509
1,766
0
62
4,447
0
34,086
W
5,055
2,306
0
1,987
3,265
1,121
1,383
530
2,735
32,702
5,211
L
Cliodhna
Skinner92
Cliodhna
1,684
174
0
1,302
5,600
1,155
0
860
4,740
0
15,723
W
Sobek
SkyismLX
Sobek
3,178
220
0
3,956
7,237
4,459
0
4,512
2,725
19,860
0
W
3,986
1,115
0
1,070
2,851
728
37
321
2,472
42,158
0
L
Apollo
Zimmeeh
Apollo
1,975
1,024
0
780
4,470
701
0
1,653
2,817
0
16,071
L
417
73
13
564
4,874
1,079
0
2,871
2,003
16,081
0
L
854
205
0
1,225
5,562
2,661
0
2,786
2,776
5,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
22,790
292
Minions Killed
171
0
Camps Cleared
0
960,471
Distance Traveled
912,252
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,344
534
52
5
0
173,389
1
W
Thor
5,646
565
22
2
0
189,009
5
W
Thanatos
6,322
632
63
6
0
230,488
1
W
Sol
6,310
631
78
8
0
176,766
4
L
Cliodhna
4,441
444
42
4
0
191,219
0
W
Sobek
5,920
592
49
5
0
181,267
1
W
Nu Wa
6,729
673
80
8
0
182,941
4
L
Apollo
4,200
420
36
4
0
191,219
3
L
Ra
4,287
429
32
3
0
174,072
3
L
Geb
4,518
452
9
1
0
182,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role