Player Matchup

Hades
Hades
Itachi_Uzumaki_3
Hades
Level 19
God Stats
7W - 12L
1,311 SR
Queue Stats
17W - 22L
1,231 Elo+
Solo
Odin
Odin
LazySmearg
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Warllekin
Danzaburou
Level 23
God Stats
3W - 4L
1,539 SR
Queue Stats
32W - 40L
1,496 Elo+
Solo
Nike
Nike
deaths_doors_tv
Nike
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,363 Elo+
Solo
Ah Puch
Ah Puch
garrafia
Ah Puch
Level 15
God Stats
2W - 0L
1,688 SR
Queue Stats
28W - 41L
1,312 Elo+
Solo
Team Averages
Level 18
1,508 SR
1,390 Elo+

VS

Team Averages
Level 10
1,591 SR
1,502 Elo+
Charybdis
Charybdis
Glorified God
Charybdis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 9L
1,795 Elo+
Solo
Arachne
Arachne
SolePolecat3078
Arachne
Level 6
God Stats
2W - 1L
1,716 SR
Queue Stats
15W - 16L
1,455 Elo+
Solo
Ne Zha
Ne Zha
ghostbruh666
Ne Zha
Level 6
God Stats
1W - 1L
1,739 SR
Queue Stats
6W - 14L
1,254 Elo+
Solo
Sobek
Sobek
masked CHKN
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,508 Elo+
Solo
Ra
Ra
pepejoao
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
6,955
580
2,833
5,520
1,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 1 / 1
6,829
569
3,820
6,018
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Warllekin
Danzaburou
11
4 / 2 / 3
7,096
591
9,218
6,681
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 5 / 3
5,643
470
2,916
6,533
1,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
garrafia
Ah Puch
11
1 / 3 / 4
6,454
538
3,121
5,341
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Glorified God
Charybdis
8
3 / 4 / 1
5,482
457
2,827
6,460
1,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
7 / 1 / 2
7,358
613
6,055
5,546
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
7
0 / 4 / 1
4,756
396
1,360
8,729
2,215
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

8
0 / 1 / 5
5,667
472
2,317
9,655
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 3 / 3
6,776
565
3,078
5,544
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
13
Kills
13
13
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Glorified God
Charybdis
3
4
1
0.88
W
4
2
3
2.75
W
2
1
1
2.5
L
7
1
2
8
W
Danzaburou
Warllekin
Danzaburou
4
2
3
2.75
W
2
5
3
0.7
W
Ah Puch
garrafia
Ah Puch
1
3
4
1
L
Ne Zha
0
4
1
0.13
L
0
1
5
2.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,908
Damage
15,637
30,093
Taken
35,934
12,744
Mitigated
13,162
8,446
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Glorified God
Charybdis
2,827
1,127
0
1,727
6,460
1,626
295
220
6,240
0
19,618
W
2,833
376
0
2,706
5,520
1,879
128
423
5,013
32,423
0
W
3,820
1,107
0
998
6,018
5,495
0
151
5,819
0
42,121
L
6,055
4,043
0
2,626
5,546
2,170
0
712
4,782
0
36,307
W
Danzaburou
Warllekin
Danzaburou
9,218
3,752
0
2,572
6,681
1,934
0
1,350
5,331
0
34,729
W
2,916
602
0
605
6,533
1,843
0
967
5,566
0
12,958
W
Ah Puch
garrafia
Ah Puch
3,121
175
0
1,565
5,341
1,593
567
2,158
2,969
32,610
0
L
Ne Zha
1,360
267
0
214
8,729
2,215
91
1,598
6,917
0
15,748
L
2,317
298
138
2,537
9,655
5,464
68
0
9,655
13,768
0
L
3,078
42
194
1,355
5,544
1,687
0
3,210
2,075
32,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,977
Gold Earned
30,039
308
Minions Killed
241
0
Camps Cleared
0
1,058,260
Distance Traveled
1,100,012
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,482
457
41
3
0
198,694
1
W
Hades
6,955
580
72
6
0
214,710
0
W
Odin
6,829
569
86
7
0
226,662
1
L
Arachne
7,358
613
59
5
0
225,536
0
W
Danzaburou
7,096
591
58
5
0
232,814
2
W
Nike
5,643
470
21
2
0
171,322
0
W
Ah Puch
6,454
538
71
6
0
212,752
0
L
Ne Zha
4,756
396
36
3
0
193,979
0
L
Sobek
5,667
472
21
2
0
233,983
1
L
Ra
6,776
565
84
7
0
247,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role