Player Matchup

Zhong Kui
Zhong Kui
Baerly2017
Zhong Kui
Level 33
God Stats
19W - 16L
1,539 SR
Queue Stats
52W - 50L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
Fanatik1193
Baron Samedi
Level 16
God Stats
5W - 3L
1,660 SR
Queue Stats
11W - 18L
1,352 Elo+
Party 3
Artemis
Artemis
JENO33
Artemis
Level 39
God Stats
1W - 4L
1,299 SR
Queue Stats
202W - 205L
1,448 Elo+
Solo
Mulan
Mulan
NeRv Cha0s
Mulan
Level 103
God Stats
37W - 36L
1,619 SR
Queue Stats
348W - 364L
1,511 Elo+
Solo
Jormungandr
Jormungandr
SegaSMERTI
Jormungandr
Level 48
God Stats
2W - 4L
1,374 SR
Queue Stats
33W - 45L
1,372 Elo+
Party 3
Team Averages
Level 48
1,498 SR
1,422 Elo+

VS

Team Averages
Level 119
1,567 SR
1,474 Elo+
Cliodhna
Cliodhna
ByaKuyaa-xZ
Cliodhna
Level 130
God Stats
4W - 1L
1,733 SR
Queue Stats
245W - 249L
1,446 Elo+
Party 1
Sol
Sol
Cannabifta
Sol
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
559W - 585L
1,469 Elo+
Party 2
Heimdallr
Heimdallr
LeoGNS
Heimdallr
Level 157
God Stats
2W - 0L
1,503 SR
Queue Stats
38W - 28L
1,574 Elo+
Solo
Bellona
Bellona
Nathanls104148
Bellona
Level 28
God Stats
37W - 34L
1,582 SR
Queue Stats
104W - 134L
1,416 Elo+
Party 2
Cerberus
Cerberus
iTachiii-xZ
Cerberus
Level 122
God Stats
2W - 1L
1,518 SR
Queue Stats
271W - 271L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Baerly2017
Zhong Kui
14
1 / 3 / 1
8,405
494
8,084
9,623
5,921
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Fanatik1193
Baron Samedi
12
1 / 7 / 2
7,592
447
3,936
9,304
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
JENO33
Artemis
13
3 / 8 / 3
7,973
469
12,142
13,598
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
13
1 / 5 / 1
7,851
462
6,673
13,808
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
SegaSMERTI
Jormungandr
12
3 / 2 / 5
7,507
442
7,532
14,269
9,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ByaKuyaa-xZ
Cliodhna
16
7 / 3 / 5
9,798
576
16,535
15,683
7,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 1
7,608
448
2,603
5,102
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
LeoGNS
Heimdallr
15
6 / 3 / 6
9,860
580
13,263
12,193
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 1 / 2
8,804
518
3,424
9,860
8,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
iTachiii-xZ
Cerberus
15
8 / 2 / 5
9,567
563
11,263
18,374
16,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
24
25
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Baerly2017
Zhong Kui
1
3
1
0.5
W
Cliodhna
ByaKuyaa-xZ
Cliodhna
7
3
5
3.17
W
1
0
1
1.5
L
Baron Samedi
Fanatik1193
Baron Samedi
1
7
2
0.29
L
Artemis
JENO33
Artemis
3
8
3
0.56
W
Heimdallr
LeoGNS
Heimdallr
6
3
6
3
W
2
1
2
3
L
Mulan
1
5
1
0.3
L
Jormungandr
SegaSMERTI
Jormungandr
3
2
5
2.75
W
Cerberus
iTachiii-xZ
Cerberus
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,367
Damage
47,088
60,602
Taken
61,212
28,269
Mitigated
39,605
12,574
Healing
21,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Baerly2017
Zhong Kui
8,084
1,283
104
2,073
9,623
5,921
646
603
9,020
44,447
0
W
Cliodhna
ByaKuyaa-xZ
Cliodhna
16,535
4,114
0
4,372
15,683
7,482
0
4,261
11,404
0
71,276
W
2,603
1,061
0
3,245
5,102
1,626
1,096
1,912
2,832
33,962
4,614
L
Baron Samedi
Fanatik1193
Baron Samedi
3,936
168
245
1,248
9,304
2,873
19
4,811
4,493
32,660
0
L
Artemis
JENO33
Artemis
12,142
7,342
0
2,489
13,598
3,992
0
3,497
10,094
0
40,769
W
Heimdallr
LeoGNS
Heimdallr
13,263
5,260
0
5,117
12,193
4,920
541
2,795
9,358
0
67,073
W
3,424
920
0
2,021
9,860
8,657
646
4,622
5,212
0
46,930
L
Mulan
6,673
1,096
0
4,279
13,808
6,071
0
501
13,307
0
53,198
L
Jormungandr
SegaSMERTI
Jormungandr
7,532
2,241
51
2,085
14,269
9,412
0
4,127
10,142
22,660
0
W
Cerberus
iTachiii-xZ
Cerberus
11,263
1,294
0
6,499
18,374
16,920
0
5,821
12,497
38,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,328
Gold Earned
45,637
355
Minions Killed
460
0
Camps Cleared
0
1,563,812
Distance Traveled
1,416,220
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,405
494
91
5
0
273,966
2
W
Cliodhna
9,798
576
108
6
0
351,688
2
W
Sol
7,608
448
76
4
0
170,886
3
L
Baron Samedi
7,592
447
71
4
0
291,460
1
L
Artemis
7,973
469
63
4
0
367,227
2
W
Heimdallr
9,860
580
115
7
0
291,491
3
W
Bellona
8,804
518
97
6
0
284,563
2
L
Mulan
7,851
462
104
6
0
307,836
0
L
Jormungandr
7,507
442
26
2
0
323,323
2
W
Cerberus
9,567
563
64
4
0
317,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role