Player Matchup

Ymir
Ymir
CricCrac
Ymir
Level 142
God Stats
4W - 3L
1,760 SR
Queue Stats
961W - 913L
1,507 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ollaham
Tsukuyomi
Level 119
God Stats
5W - 2L
1,648 SR
Queue Stats
227W - 179L
1,557 Elo+
Party 2
Arachne
Arachne
Whitebullets522
Arachne
Level 122
God Stats
75W - 53L
1,605 SR
Queue Stats
443W - 351L
1,530 Elo+
Party 2
Artemis
Artemis
asa1307
Artemis
Level 6
God Stats
3W - 2L
1,760 SR
Queue Stats
97W - 75L
1,630 Elo+
Party 2
Ra
Ra
iiVIK1NG
Ra
Level 85
God Stats
15W - 12L
1,655 SR
Queue Stats
401W - 305L
1,568 Elo+
Party 2
Team Averages
Level 95
1,686 SR
1,558 Elo+

VS

Team Averages
Level 112
1,597 SR
1,580 Elo+
Geb
Geb
Andras39
Geb
Level 160
God Stats
29W - 26L
1,644 SR
Queue Stats
110W - 98L
1,614 Elo+
Party 1
Anubis
Anubis
Enthelon
Anubis
Level 159
God Stats
1W - 2L
1,699 SR
Queue Stats
294W - 288L
1,568 Elo+
Party 1
Odin
Odin
WiseEmperor
Odin
Level 17
God Stats
1W - 1L
1,486 SR
Queue Stats
23W - 6L
1,594 Elo+
Party 1
Cliodhna
Cliodhna
lacus1995
Cliodhna
Level 160
God Stats
11W - 15L
1,562 SR
Queue Stats
391W - 394L
1,570 Elo+
Party 1
Neith
Neith
zsibis
Neith
Level 66
God Stats
2W - 2L
1,593 SR
Queue Stats
74W - 62L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 10 / 0
10,406
452
11,618
26,934
26,903
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Ollaham
Tsukuyomi
14
1 / 4 / 1
9,290
404
9,127
19,978
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 8 / 1
11,258
489
9,192
19,588
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
asa1307
Artemis
14
0 / 5 / 0
8,784
382
7,076
13,013
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 7 / 1
10,007
435
7,428
11,596
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 16
12,091
526
9,783
21,804
31,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Enthelon
Anubis
20
9 / 2 / 10
14,294
621
20,528
14,282
8,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 3 / 17
11,694
508
7,378
11,552
12,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
lacus1995
Cliodhna
19
15 / 3 / 7
13,601
591
21,895
16,967
8,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
zsibis
Neith
18
6 / 1 / 8
12,819
557
10,105
10,931
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
92
9
Kills
34
34
Deaths
9
3
Assists
58
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
L
Ymir
3
10
0
0.3
W
Anubis
Enthelon
Anubis
9
2
10
7
L
Tsukuyomi
Ollaham
Tsukuyomi
1
4
1
0.38
L
4
8
1
0.56
W
1
3
17
3.17
L
Artemis
asa1307
Artemis
0
5
0
0
L
1
7
1
0.21
W
Cliodhna
lacus1995
Cliodhna
15
3
7
6.17
W
Neith
zsibis
Neith
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,441
Damage
69,689
91,109
Taken
75,536
54,060
Mitigated
65,115
17,629
Healing
22,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,783
1,534
0
2,591
21,804
31,824
741
3,305
18,178
28,129
0
L
Ymir
11,618
4,099
0
2,188
26,934
26,903
320
11,934
15,000
73,383
0
W
Anubis
Enthelon
Anubis
20,528
924
142
9,636
14,282
8,559
3,087
4,712
9,298
114,675
0
L
Tsukuyomi
Ollaham
Tsukuyomi
9,127
1,774
0
2,227
19,978
12,205
19
5,830
14,148
103
38,817
L
9,192
4,844
0
6,905
19,588
7,390
0
7,184
12,404
0
91,255
W
7,378
1,779
0
130
11,552
12,660
2,288
5,045
6,413
8,682
43,459
L
Artemis
asa1307
Artemis
7,076
3,604
0
3,160
13,013
4,347
0
2,353
10,660
0
51,229
L
7,428
277
1,394
1,755
11,596
3,215
0
4,797
6,799
66,291
0
W
Cliodhna
lacus1995
Cliodhna
21,895
2,864
0
5,488
16,967
8,021
5,816
2,922
13,907
0
102,501
W
Neith
zsibis
Neith
10,105
3,904
0
4,240
10,931
4,051
5,210
2,204
8,591
0
80,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
64,499
576
Minions Killed
625
0
Camps Cleared
0
2,075,721
Distance Traveled
2,188,669
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,091
526
26
1
0
462,498
7
L
Ymir
10,406
452
139
6
0
333,329
4
W
Anubis
14,294
621
197
9
0
398,762
2
L
Tsukuyomi
9,290
404
56
2
0
458,622
8
L
Arachne
11,258
489
126
5
0
477,472
1
W
Odin
11,694
508
107
5
0
401,190
5
L
Artemis
8,784
382
105
5
0
370,546
3
L
Ra
10,007
435
150
7
0
435,752
5
W
Cliodhna
13,601
591
138
6
0
514,842
1
W
Neith
12,819
557
157
7
0
411,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role