Player Matchup

Khepri
Khepri
Beretway
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,466 Elo+
Party 1
Izanami
Izanami
BreadmanSyrup
Izanami
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 14L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
SMORF19
Cliodhna
Level 22
God Stats
8W - 1L
1,724 SR
Queue Stats
29W - 27L
1,438 Elo+
Party 1
Sol
Sol
SaintMemeus
Sol
Level 63
God Stats
16W - 15L
1,530 SR
Queue Stats
168W - 166L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
Zenu_zen547
Guan Yu
Level 18
God Stats
3W - 0L
1,797 SR
Queue Stats
15W - 20L
1,251 Elo+
Solo
Team Averages
Level 26
1,610 SR
1,428 Elo+

VS

Team Averages
Level 22
1,507 SR
1,383 Elo+
Hades
Hades
ElRicoxete
Hades
Level 28
God Stats
2W - 7L
1,349 SR
Queue Stats
27W - 51L
1,241 Elo+
Solo
Neith
Neith
FadedRealist
Neith
Level 25
God Stats
0W - 1L
1,597 SR
Queue Stats
11W - 9L
1,607 Elo+
Solo
Erlang Shen
Erlang Shen
ROUZAIGEGE
Erlang Shen
Level 26
God Stats
12W - 14L
1,724 SR
Queue Stats
238W - 251L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Wizeal13
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,305 Elo+
Solo
Anubis
Anubis
fire_fr_96
Anubis
Level 25
God Stats
5W - 7L
1,364 SR
Queue Stats
40W - 55L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Beretway
Khepri
13
3 / 2 / 13
8,848
520
4,227
8,824
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
15
5 / 1 / 4
8,983
528
7,619
5,287
1,966
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
SMORF19
Cliodhna
17
9 / 6 / 4
10,143
597
14,500
14,441
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
10 / 2 / 5
10,577
622
17,883
10,268
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Zenu_zen547
Guan Yu
14
3 / 2 / 4
8,721
513
7,206
9,554
6,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
1 / 9 / 3
7,666
451
5,308
14,196
5,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 4 / 2
6,623
390
4,018
6,062
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
ROUZAIGEGE
Erlang Shen
15
10 / 5 / 2
10,032
590
12,712
18,540
6,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Wizeal13
Cthulhu
11
1 / 5 / 2
7,150
421
3,546
16,114
10,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
fire_fr_96
Anubis
13
1 / 7 / 3
7,846
462
2,238
11,126
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
30
Kills
13
13
Deaths
30
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
Beretway
Khepri
3
2
13
4.75
W
Izanami
5
1
4
7
L
Hades
1
9
3
0.28
L
0
4
2
0.25
L
Erlang Shen
ROUZAIGEGE
Erlang Shen
10
5
2
2.2
W
Cliodhna
SMORF19
Cliodhna
9
6
4
1.83
W
10
2
5
6.25
L
Cthulhu
Wizeal13
Cthulhu
1
5
2
0.4
W
Guan Yu
Zenu_zen547
Guan Yu
3
2
4
2.5
L
Anubis
fire_fr_96
Anubis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,435
Damage
27,822
48,374
Taken
66,038
25,479
Mitigated
27,421
11,902
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Beretway
Khepri
4,227
955
0
1,365
8,824
7,704
174
1,810
6,933
17,839
0
W
Izanami
7,619
5,078
0
526
5,287
1,966
1,015
690
4,597
0
62,079
L
Hades
5,308
625
74
2,749
14,196
5,371
0
3,548
10,648
29,609
0
L
4,018
1,746
0
956
6,062
2,137
281
2,729
3,333
0
24,987
L
Erlang Shen
ROUZAIGEGE
Erlang Shen
12,712
5,961
0
5,161
18,540
6,586
0
6,345
12,195
0
47,997
W
Cliodhna
SMORF19
Cliodhna
14,500
1,698
0
4,146
14,441
5,745
0
2,739
11,541
0
81,455
W
17,883
5,986
0
3,770
10,268
3,775
680
2,908
7,158
76,383
0
L
Cthulhu
Wizeal13
Cthulhu
3,546
302
0
829
16,114
10,275
0
7,465
8,649
23,305
0
W
Guan Yu
Zenu_zen547
Guan Yu
7,206
1,075
12
2,083
9,554
6,289
487
2,419
6,915
0
39,700
L
Anubis
fire_fr_96
Anubis
2,238
230
0
2,365
11,126
3,052
132
2,023
9,103
37,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,272
Gold Earned
39,317
469
Minions Killed
308
0
Camps Cleared
0
1,613,582
Distance Traveled
1,479,731
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,848
520
24
1
0
320,801
5
W
Izanami
8,983
528
110
6
0
307,938
2
L
Hades
7,666
451
38
2
0
288,641
0
L
Neith
6,623
390
52
3
0
267,327
1
L
Erlang Shen
10,032
590
85
5
0
325,606
9
W
Cliodhna
10,143
597
125
7
0
334,704
0
W
Sol
10,577
622
121
7
0
316,777
0
L
Cthulhu
7,150
421
50
3
0
324,293
0
W
Guan Yu
8,721
513
89
5
0
333,362
3
L
Anubis
7,846
462
83
5
0
273,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role