Player Matchup

Set
Set
Azaim205
Set
Level 28
God Stats
32W - 43L
1,447 SR
Queue Stats
148W - 173L
1,413 Elo+
Solo
Guan Yu
Guan Yu
El maiky111
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,363 Elo+
Solo
Mulan
Mulan
FluffyMonster0
Mulan
Level 29
God Stats
8W - 10L
1,484 SR
Queue Stats
175W - 162L
1,534 Elo+
Solo
Olorun
Olorun
Xxcanario1996xX
Olorun
Level 7
God Stats
7W - 11L
1,499 SR
Queue Stats
11W - 19L
1,408 Elo+
Solo
Ra
Ra
maymoonp
Ra
Level 16
God Stats
2W - 3L
1,514 SR
Queue Stats
20W - 20L
1,505 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,445 Elo+

VS

Team Averages
Level 18
1,549 SR
1,522 Elo+
Ganesha
Ganesha
Luisk0699
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,480 Elo+
Solo
Bastet
Bastet
comic_jasmine08
Bastet
Level 16
God Stats
2W - 1L
1,928 SR
Queue Stats
18W - 9L
1,662 Elo+
Solo
Kali
Kali
la0shia9
Kali
Level 18
God Stats
2W - 2L
1,338 SR
Queue Stats
29W - 26L
1,547 Elo+
Solo
Izanami
Izanami
magan7bonanza
Izanami
Level 28
God Stats
2W - 0L
1,748 SR
Queue Stats
82W - 96L
1,340 Elo+
Solo
Olorun
Olorun
uwFeARwu
Olorun
Level 23
God Stats
2W - 3L
1,232 SR
Queue Stats
109W - 117L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 2
12,328
514
8,513
19,240
5,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
El maiky111
Guan Yu
12
0 / 13 / 3
8,547
356
1,954
20,723
10,311
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
9 / 5 / 1
12,582
524
18,591
26,278
22,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 8 / 6
9,333
389
5,261
15,024
2,405
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 7 / 6
10,925
455
8,611
15,678
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Luisk0699
Ganesha
7
0 / 5 / 2
7,605
317
664
7,720
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
30 / 1 / 2
16,105
671
47,004
25,617
14,158
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
5
0 / 0 / 3
5,844
244
0
0
0
Izanami
18
2 / 9 / 6
10,979
457
7,579
16,614
5,611
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
uwFeARwu
Olorun
20
7 / 5 / 8
12,517
522
12,614
14,735
9,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
20
Kills
39
41
Deaths
20
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
8
2
1.13
L
Guan Yu
El maiky111
Guan Yu
0
13
3
0.12
L
9
5
1
1.9
W
Ganesha
Luisk0699
Ganesha
0
5
2
0.2
L
0
8
6
0.38
W
30
1
2
31
W
Kali
0
0
3
1.5
W
Izanami
2
9
6
0.56
L
3
7
6
0.86
W
Olorun
uwFeARwu
Olorun
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,930
Damage
67,861
96,943
Taken
64,686
45,556
Mitigated
32,503
19,007
Healing
19,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,513
4,448
0
943
19,240
5,891
0
2,934
16,306
0
70,057
L
Guan Yu
El maiky111
Guan Yu
1,954
152
470
2,495
20,723
10,311
255
4,407
16,316
5,047
18,492
L
18,591
2,520
0
7,883
26,278
22,484
278
1,463
24,815
11,942
74,829
W
Ganesha
Luisk0699
Ganesha
664
238
0
739
7,720
3,090
0
2,529
5,007
7,715
0
L
5,261
2,274
540
2,711
15,024
2,405
4,053
1,883
13,141
38,124
0
W
47,004
15,302
0
11,517
25,617
14,158
5,875
5,621
19,024
0
137,938
W
Kali
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
7,579
5,281
563
2,945
16,614
5,611
1,440
3,071
13,026
107
79,607
L
8,611
738
563
3,402
15,678
4,465
1,536
2,014
13,664
73,458
0
W
Olorun
uwFeARwu
Olorun
12,614
4,471
116
3,920
14,735
9,644
0
5,328
9,036
75,122
5,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,715
Gold Earned
53,050
501
Minions Killed
468
0
Camps Cleared
0
2,058,439
Distance Traveled
1,457,507
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,328
514
101
4
0
451,223
6
L
Guan Yu
8,547
356
45
2
0
390,614
7
L
Mulan
12,582
524
148
6
0
420,299
2
W
Ganesha
7,605
317
7
0
0
171,053
0
L
Olorun
9,333
389
58
2
0
378,931
0
W
Bastet
16,105
671
185
8
0
477,993
1
W
Kali
5,844
244
0
0
0
0
0
W
Izanami
10,979
457
133
6
0
376,681
0
L
Ra
10,925
455
149
6
0
417,372
0
W
Olorun
12,517
522
143
6
0
431,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role