Player Matchup

Xbalanque
Xbalanque
CaptainGPro
Xbalanque
Level 17
God Stats
0W - 1L
1,532 SR
Queue Stats
15W - 29L
1,317 Elo+
Party 1
Mercury
Mercury
JangoBane
Mercury
Level 25
God Stats
1W - 1L
1,727 SR
Queue Stats
20W - 31L
1,333 Elo+
Party 1
Geb
Geb
MadAbdul
Geb
Level 159
God Stats
6W - 10L
1,482 SR
Queue Stats
85W - 100L
1,564 Elo+
Solo
Team Averages
Level 67
1,580 SR
1,404 Elo+

VS

Team Averages
Level 42
1,566 SR
1,418 Elo+
Da Ji
Da Ji
Anarsan
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,294 Elo+
Solo
Sol
Sol
SuperImpala
Sol
Level 98
God Stats
32W - 17L
1,693 SR
Queue Stats
227W - 170L
1,684 Elo+
Solo
Hera
Hera
SupremeNova55
Hera
Level 23
God Stats
4W - 5L
1,505 SR
Queue Stats
33W - 80L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CaptainGPro
Xbalanque
11
2 / 7 / 6
7,509
751
6,410
12,614
3,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
JangoBane
Mercury
11
2 / 4 / 7
7,670
767
4,842
11,679
4,991
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
7 / 1 / 3
8,709
871
10,095
12,208
6,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Anarsan
Da Ji
13
5 / 6 / 5
8,297
830
7,862
8,418
3,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
7 / 2 / 5
8,925
893
16,637
10,901
3,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 10
7,204
720
6,532
7,624
2,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
11
Kills
12
12
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Anarsan
Da Ji
5
6
5
1.25
L
Xbalanque
CaptainGPro
Xbalanque
2
7
6
0.71
L
Mercury
JangoBane
Mercury
2
4
7
1.38
L
7
1
3
8.5
W
7
2
5
4.75
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,347
Damage
31,031
36,501
Taken
26,943
15,762
Mitigated
9,792
5,500
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Anarsan
Da Ji
7,862
1,298
0
516
8,418
3,765
0
2,860
5,267
0
17,822
L
Xbalanque
CaptainGPro
Xbalanque
6,410
2,641
900
1,043
12,614
3,998
204
8,962
3,652
0
13,948
L
Mercury
JangoBane
Mercury
4,842
1,895
0
0
11,679
4,991
0
6,194
5,485
0
13,792
L
10,095
350
233
3,324
12,208
6,773
0
8,170
4,038
26,097
0
W
16,637
9,452
0
6,532
10,901
3,505
2,715
3,516
7,040
45,409
0
W
6,532
2,038
404
2,437
7,624
2,522
287
3,323
3,966
20,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,888
Gold Earned
24,426
77
Minions Killed
131
1
Camps Cleared
7
612,337
Distance Traveled
529,365
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,297
830
28
3
3
192,389
1
L
Xbalanque
7,509
751
31
3
0
173,273
0
L
Mercury
7,670
767
18
2
0
222,639
0
L
Geb
8,709
871
28
3
1
216,425
2
W
Sol
8,925
893
78
8
2
172,023
2
W
Hera
7,204
720
25
3
2
164,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role