Player Matchup

Chaac
Chaac
 
Chaac
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ShiftMatchMaking
Neith
Level 27
God Stats
11W - 0L
1,983 SR
Queue Stats
48W - 12L
1,802 Elo+
Solo
Olorun
Olorun
tappedtrack5
Olorun
Level 18
God Stats
3W - 0L
1,432 SR
Queue Stats
5W - 3L
1,494 Elo+
Solo
Team Averages
Level 40
1,638 SR
1,598 Elo+

VS

Team Averages
Level 46
1,619 SR
1,469 Elo+
Ullr
Ullr
Bagelsxd
Ullr
Level 41
God Stats
4W - 5L
1,658 SR
Queue Stats
56W - 85L
1,440 Elo+
Party 1
Sobek
Sobek
FrostyFyreYT
Sobek
Level 79
God Stats
1W - 1L
1,705 SR
Queue Stats
56W - 82L
1,443 Elo+
Party 1
Cliodhna
Cliodhna
OddyKnocky
Cliodhna
Level 17
God Stats
3W - 5L
1,493 SR
Queue Stats
45W - 37L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 4 / 8
9,100
700
8,376
13,506
8,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 9
9,411
724
15,220
11,373
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
13
7 / 3 / 5
9,354
720
9,061
13,000
4,844
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
3 / 5 / 3
8,863
682
5,408
9,659
2,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 8
8,858
681
5,823
16,197
20,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
OddyKnocky
Cliodhna
13
5 / 4 / 3
9,549
735
14,234
11,739
5,892
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
14
Kills
9
9
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
4
8
1.75
L
Ullr
3
5
3
0.9
L
1
5
8
1
L
Cliodhna
OddyKnocky
Cliodhna
5
4
3
1.63
W
4
2
9
4.25
W
Olorun
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,657
Damage
25,465
37,879
Taken
37,595
17,621
Mitigated
29,438
16,223
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,376
1,427
532
3,755
13,506
8,084
363
2,319
11,187
0
26,470
L
Ullr
5,408
1,453
0
250
9,659
2,744
566
1,595
8,064
0
24,527
L
5,823
173
281
3,362
16,197
20,802
200
4,401
11,796
13,904
0
L
Cliodhna
OddyKnocky
Cliodhna
14,234
2,155
0
1,773
11,739
5,892
954
3,749
7,990
0
32,044
W
15,220
6,758
0
4,012
11,373
4,693
877
2,460
8,913
0
45,840
W
Olorun
9,061
4,280
1,879
6,045
13,000
4,844
676
1,616
11,384
27,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
27,270
138
Minions Killed
93
8
Camps Cleared
3
708,416
Distance Traveled
677,340
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,100
700
46
4
0
254,333
1
L
Ullr
8,863
682
52
4
0
214,821
0
L
Sobek
8,858
681
13
1
0
226,015
0
L
Cliodhna
9,549
735
28
2
3
236,504
4
W
Neith
9,411
724
61
5
8
237,357
3
W
Olorun
9,354
720
31
2
0
216,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role