Player Matchup

Fenrir
Fenrir
Citric_rick
Fenrir
Level 53
God Stats
0W - 2L
1,290 SR
Queue Stats
25W - 51L
1,285 Elo+
Solo
Sol
Sol
LadyThren
Sol
Level 114
God Stats
6W - 6L
1,388 SR
Queue Stats
353W - 355L
1,365 Elo+
Solo
Artemis
Artemis
cyborgrabby
Artemis
Level 104
God Stats
4W - 6L
1,491 SR
Queue Stats
266W - 293L
1,353 Elo+
Solo
The Morrigan
The Morrigan
deathrey34
The Morrigan
Level 122
God Stats
8W - 5L
1,633 SR
Queue Stats
299W - 329L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
jujucsena
Sun Wukong
Level 29
God Stats
0W - 2L
1,230 SR
Queue Stats
59W - 83L
1,358 Elo+
Solo
Team Averages
Level 84
1,406 SR
1,347 Elo+

VS

Team Averages
Level 90
1,536 SR
1,331 Elo+
Persephone
Persephone
JekyllandHyde1
Persephone
Level 101
God Stats
2W - 0L
1,713 SR
Queue Stats
40W - 46L
1,379 Elo+
Solo
Chronos
Chronos
hematic102
Chronos
Level 103
God Stats
4W - 4L
1,418 SR
Queue Stats
85W - 157L
1,307 Elo+
Party 1
Zeus
Zeus
izlanderman
Zeus
Level 39
God Stats
4W - 1L
1,665 SR
Queue Stats
83W - 151L
1,294 Elo+
Party 1
Janus
Janus
s33kingAbaddon
Janus
Level 148
God Stats
6W - 7L
1,339 SR
Queue Stats
208W - 229L
1,350 Elo+
Solo
Bacchus
Bacchus
xRoyalHighness
Bacchus
Level 57
God Stats
3W - 1L
1,543 SR
Queue Stats
81W - 102L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 7 / 10
11,179
699
7,714
14,906
5,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 5 / 8
10,824
677
13,085
14,074
5,439
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
cyborgrabby
Artemis
19
6 / 7 / 6
11,948
747
20,611
15,309
5,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
deathrey34
The Morrigan
17
4 / 9 / 10
10,927
683
9,387
14,845
5,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
jujucsena
Sun Wukong
20
3 / 4 / 10
11,789
737
9,589
33,137
20,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JekyllandHyde1
Persephone
19
9 / 7 / 11
13,186
824
15,612
15,043
6,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
hematic102
Chronos
19
2 / 4 / 17
11,121
695
14,975
19,014
9,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 4 / 15
11,877
742
17,072
10,324
4,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 15
12,522
783
20,791
13,434
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 4 / 17
12,079
755
13,203
19,290
29,578
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
106
21
Kills
31
32
Deaths
21
44
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
7
10
1.43
W
Persephone
JekyllandHyde1
Persephone
9
7
11
2.07
L
3
5
8
1.4
L
Artemis
cyborgrabby
Artemis
6
7
6
1.29
L
The Morrigan
deathrey34
The Morrigan
4
9
10
1
W
Chronos
hematic102
Chronos
2
4
17
2.63
W
5
4
15
3.13
L
Sun Wukong
jujucsena
Sun Wukong
3
4
10
2
W
8
2
15
7.75
W
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,386
Damage
81,653
92,271
Taken
77,105
43,338
Mitigated
56,672
32,665
Healing
26,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,714
2,151
2,648
2,505
14,906
5,918
319
13,451
1,303
0
12,838
W
Persephone
JekyllandHyde1
Persephone
15,612
1,241
2,092
2,854
15,043
6,459
1,311
5,388
9,648
28,254
0
L
13,085
2,578
1,459
3,846
14,074
5,439
968
11,248
2,636
29,733
0
L
Artemis
cyborgrabby
Artemis
20,611
9,802
1,297
2,553
15,309
5,772
1,595
14,462
647
0
38,070
L
The Morrigan
deathrey34
The Morrigan
9,387
1,616
1,985
2,040
14,845
5,501
265
13,954
577
24,301
227
W
Chronos
hematic102
Chronos
14,975
3,426
1,178
3,435
19,014
9,351
1,799
6,416
12,598
37,589
0
W
17,072
2,208
1,507
1,631
10,324
4,515
1,553
2,443
7,881
40,936
0
L
Sun Wukong
jujucsena
Sun Wukong
9,589
1,723
1,684
12,648
33,137
20,708
467
27,306
5,455
0
26,097
W
20,791
1,019
2,708
4,875
13,434
6,769
1,108
3,083
10,351
43,686
0
W
13,203
1,038
3,152
3,304
19,290
29,578
200
4,992
14,298
25,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,667
Gold Earned
60,785
153
Minions Killed
162
0
Camps Cleared
0
1,371,806
Distance Traveled
1,596,808
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,179
699
8
1
0
283,334
0
W
Persephone
13,186
824
19
1
0
305,545
0
L
Sol
10,824
677
39
2
0
261,021
4
L
Artemis
11,948
747
49
3
0
229,300
0
L
The Morrigan
10,927
683
29
2
0
226,425
0
W
Chronos
11,121
695
40
3
0
323,783
0
W
Zeus
11,877
742
44
3
0
292,391
0
L
Sun Wukong
11,789
737
28
2
0
371,726
0
W
Janus
12,522
783
41
3
0
341,031
0
W
Bacchus
12,079
755
18
1
0
334,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role