Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Parazity
Bakasura
Level 22
God Stats
1W - 2L
1,319 SR
Queue Stats
239W - 204L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
Vadka911
Zhong Kui
Level 59
God Stats
1W - 2L
1,055 SR
Queue Stats
41W - 62L
1,380 Elo+
Solo
The Morrigan
The Morrigan
drdeadmanfirst
The Morrigan
Level 148
God Stats
2W - 7L
1,097 SR
Queue Stats
530W - 549L
1,431 Elo+
Solo
Cerberus
Cerberus
hotchoholatbubo
Cerberus
Level 106
God Stats
11W - 7L
1,493 SR
Queue Stats
295W - 305L
1,398 Elo+
Solo
Team Averages
Level 92
1,293 SR
1,457 Elo+

VS

Team Averages
Level 108
1,509 SR
1,456 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GodsLazy
Sylvanus
Level 129
God Stats
3W - 3L
1,545 SR
Queue Stats
251W - 234L
1,520 Elo+
Solo
Loki
Loki
Kalypex
Loki
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
246W - 275L
1,377 Elo+
Solo
Cabrakan
Cabrakan
Ziakov-
Cabrakan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 151L
1,385 Elo+
Solo
Nemesis
Nemesis
phoenix1102
Nemesis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 0 / 14
9,420
856
8,242
10,504
2,927
Bakasura
Parazity
Bakasura
16
5 / 2 / 12
9,287
844
9,777
15,594
10,365
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Vadka911
Zhong Kui
15
4 / 3 / 13
9,057
823
14,197
16,204
9,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
drdeadmanfirst
The Morrigan
15
3 / 3 / 11
8,812
801
10,067
8,664
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
4 / 1 / 14
9,109
828
11,373
16,582
15,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 3 / 2
8,304
755
13,420
11,971
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
GodsLazy
Sylvanus
13
0 / 3 / 3
7,885
717
8,661
15,991
16,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Kalypex
Loki
15
1 / 5 / 4
7,705
700
14,321
9,435
4,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Ziakov-
Cabrakan
12
1 / 5 / 5
7,337
667
7,428
13,435
17,460
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
phoenix1102
Nemesis
14
2 / 3 / 2
7,639
694
10,898
9,839
5,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
19
Kills
7
9
Deaths
19
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
14
10
L
Tiamat
 
Tiamat
3
3
2
1.33
L
Sylvanus
GodsLazy
Sylvanus
0
3
3
0.5
L
Loki
Kalypex
Loki
1
5
4
0.6
W
Bakasura
Parazity
Bakasura
5
2
12
5.5
W
Zhong Kui
Vadka911
Zhong Kui
4
3
13
3.5
L
Cabrakan
Ziakov-
Cabrakan
1
5
5
0.7
W
The Morrigan
drdeadmanfirst
The Morrigan
3
3
11
2.83
W
Cerberus
4
1
14
11
L
Nemesis
phoenix1102
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,656
Damage
54,728
67,548
Taken
60,671
40,625
Mitigated
51,198
48,372
Healing
27,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,242
1,188
11,142
7,176
10,504
2,927
539
5,708
4,796
19,248
0
L
Tiamat
 
Tiamat
13,420
895
738
3,572
11,971
7,517
0
9,860
1,810
35,392
0
L
Sylvanus
GodsLazy
Sylvanus
8,661
2,056
9,592
7,287
15,991
16,628
0
11,430
3,918
13,297
0
L
Loki
Kalypex
Loki
14,321
2,398
717
351
9,435
4,353
0
7,284
1,806
0
32,464
W
Bakasura
Parazity
Bakasura
9,777
6,169
1,399
5,953
15,594
10,365
600
5,865
9,729
0
11,100
W
Zhong Kui
Vadka911
Zhong Kui
14,197
5,432
1,539
5,636
16,204
9,404
1,126
6,477
9,727
26,252
0
L
Cabrakan
Ziakov-
Cabrakan
7,428
1,022
1,036
1,859
13,435
17,460
0
7,930
4,046
14,862
0
W
The Morrigan
drdeadmanfirst
The Morrigan
10,067
1,544
3,257
2,048
8,664
2,660
860
3,004
5,636
23,951
0
W
Cerberus
11,373
526
864
9,358
16,582
15,269
68
8,431
8,151
22,694
0
L
Nemesis
phoenix1102
Nemesis
10,898
1,371
469
1,542
9,839
5,240
0
7,375
1,813
0
17,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,685
Gold Earned
38,870
183
Minions Killed
113
0
Camps Cleared
0
1,054,753
Distance Traveled
989,773
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,420
856
34
3
0
226,671
0
L
Tiamat
8,304
755
54
5
0
204,858
0
L
Sylvanus
7,885
717
10
1
0
180,976
2
L
Loki
7,705
700
27
2
0
196,314
0
W
Bakasura
9,287
844
36
3
0
217,512
0
W
Zhong Kui
9,057
823
31
3
0
193,877
3
L
Cabrakan
7,337
667
13
1
0
177,494
0
W
The Morrigan
8,812
801
27
2
0
209,346
5
W
Cerberus
9,109
828
55
5
0
207,347
0
L
Nemesis
7,639
694
9
1
0
230,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role