Player Matchup

Cthulhu
Cthulhu
Cannabisher420
Cthulhu
Level 29
God Stats
3W - 3L
1,493 SR
Queue Stats
32W - 28L
1,381 Elo+
Solo
Izanami
Izanami
PaperBoi33
Izanami
Level 28
God Stats
51W - 90L
1,354 SR
Queue Stats
135W - 182L
1,316 Elo+
Solo
Nemesis
Nemesis
fayazzzfayaz
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,084 Elo+
Solo
Artemis
Artemis
math-htam
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
xxMakaveliKK
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,544 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,365 Elo+

VS

Team Averages
Level 18
1,434 SR
1,421 Elo+
Hera
Hera
IQ Hitman
Hera
Level 27
God Stats
3W - 2L
1,515 SR
Queue Stats
43W - 45L
1,499 Elo+
Solo
Loki
Loki
Mindfulnezz
Loki
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TXC_Carter
Aphrodite
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 77L
1,310 Elo+
Solo
Rama
Rama
XxSarpexX
Rama
Level 27
God Stats
4W - 5L
1,152 SR
Queue Stats
81W - 122L
1,211 Elo+
Solo
Arachne
Arachne
imBaqzi
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 1
3,103
443
895
2,203
797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
PaperBoi33
Izanami
6
0 / 3 / 1
3,957
565
2,001
3,714
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
fayazzzfayaz
Nemesis
5
1 / 4 / 0
3,647
521
430
3,589
958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
math-htam
Artemis
7
1 / 1 / 0
4,135
591
1,095
2,264
612
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
xxMakaveliKK
Cu Chulainn
8
3 / 1 / 1
4,510
644
3,503
4,424
1,770
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
5 / 0 / 1
5,480
783
3,851
2,529
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 0 / 0
3,831
547
856
2,582
492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
TXC_Carter
Aphrodite
5
1 / 2 / 1
3,641
520
1,705
3,039
888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
7
2 / 2 / 3
4,473
639
2,424
4,697
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
imBaqzi
Arachne
5
0 / 1 / 1
3,589
513
194
2,772
623
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
9
11
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Hera
5
0
1
5.5
W
1
0
0
1
L
Izanami
PaperBoi33
Izanami
0
3
1
0.17
W
Aphrodite
TXC_Carter
Aphrodite
1
2
1
0.75
W
Rama
2
2
3
1.75
L
Nemesis
fayazzzfayaz
Nemesis
1
4
0
0.25
W
Arachne
imBaqzi
Arachne
0
1
1
0.5
L
Artemis
math-htam
Artemis
1
1
0
1
L
Cu Chulainn
xxMakaveliKK
Cu Chulainn
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,924
Damage
9,030
16,194
Taken
15,619
5,392
Mitigated
3,634
3,006
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
895
289
0
681
2,203
797
0
836
1,367
1,830
0
W
Hera
3,851
1,307
0
500
2,529
531
1,190
0
2,529
23,125
0
W
856
458
0
951
2,582
492
0
0
2,582
0
10,327
L
Izanami
PaperBoi33
Izanami
2,001
1,074
0
807
3,714
1,255
0
878
2,760
0
18,721
W
Aphrodite
TXC_Carter
Aphrodite
1,705
882
355
967
3,039
888
0
572
2,322
4,691
0
W
Rama
2,424
2,077
0
1,255
4,697
1,100
0
142
4,519
0
15,459
L
Nemesis
fayazzzfayaz
Nemesis
430
102
0
261
3,589
958
0
1,881
1,480
0
5,204
W
Arachne
imBaqzi
Arachne
194
194
0
945
2,772
623
164
0
2,772
0
6,714
L
Artemis
math-htam
Artemis
1,095
642
0
257
2,264
612
618
0
2,264
0
11,844
L
Cu Chulainn
xxMakaveliKK
Cu Chulainn
3,503
880
0
1,000
4,424
1,770
0
1,609
2,767
0
20,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,352
Gold Earned
21,014
107
Minions Killed
128
0
Camps Cleared
0
579,387
Distance Traveled
614,880
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,103
443
1
0
0
74,702
0
W
Hera
5,480
783
55
8
0
127,950
1
W
Loki
3,831
547
25
4
0
138,373
0
L
Izanami
3,957
565
37
5
0
124,497
0
W
Aphrodite
3,641
520
11
2
0
113,336
3
W
Rama
4,473
639
25
4
0
115,018
0
L
Nemesis
3,647
521
15
2
0
135,230
0
W
Arachne
3,589
513
12
2
0
120,203
0
L
Artemis
4,135
591
23
3
0
108,789
1
L
Cu Chulainn
4,510
644
31
4
0
136,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role