Player Matchup

Ra
Ra
D3MON_WOLF7
Ra
Level 18
God Stats
3W - 1L
1,276 SR
Queue Stats
19W - 25L
1,389 Elo+
Party 1
Loki
Loki
DrytharStarthra
Loki
Level 29
God Stats
2W - 0L
1,225 SR
Queue Stats
4W - 4L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
Marco_T_2010
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,345 Elo+
Solo
Ganesha
Ganesha
Wolfs_demise
Ganesha
Level 103
God Stats
4W - 3L
1,539 SR
Queue Stats
19W - 25L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
angelstevop
Sun Wukong
Level 11
God Stats
10W - 6L
1,675 SR
Queue Stats
10W - 7L
1,491 Elo+
Party 1
Team Averages
Level 35
1,443 SR
1,416 Elo+

VS

Team Averages
Level 15
1,452 SR
1,375 Elo+
Susano
Susano
GodlyCat11
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,470 Elo+
Solo
Anhur
Anhur
Kung_pow11
Anhur
Level 7
God Stats
2W - 2L
1,617 SR
Queue Stats
2W - 3L
1,401 Elo+
Solo
Fenrir
Fenrir
SSG TOOTHPIC 7
Fenrir
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 17L
1,264 Elo+
Solo
Cthulhu
Cthulhu
dprinz1
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 85L
1,381 Elo+
Solo
Kukulkan
Kukulkan
holylodz
Kukulkan
Level 11
God Stats
1W - 7L
1,145 SR
Queue Stats
14W - 19L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 10
11,891
1,081
18,743
6,186
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 7
11,349
1,032
16,840
10,302
4,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Marco_T_2010
Guan Yu
16
0 / 0 / 4
9,413
856
3,243
8,750
9,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Wolfs_demise
Ganesha
18
2 / 1 / 16
12,111
1,101
13,873
9,089
13,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
angelstevop
Sun Wukong
16
6 / 1 / 5
10,729
975
12,050
10,887
6,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

345

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GodlyCat11
Susano
15
0 / 3 / 1
8,866
806
902
14,930
4,616
Anhur
15
0 / 3 / 3
9,181
835
1,388
10,755
3,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
3 / 9 / 1
10,195
927
9,340
20,245
14,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cthulhu
dprinz1
Cthulhu
16
0 / 3 / 3
9,596
872
14,795
15,804
14,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
holylodz
Kukulkan
15
1 / 4 / 1
9,434
858
9,407
9,996
3,418
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
21
Kills
4
4
Deaths
22
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
10
11
W
7
2
7
5.25
L
Susano
GodlyCat11
Susano
0
3
1
0.17
L
Anhur
0
3
3
0.5
W
Guan Yu
Marco_T_2010
Guan Yu
0
0
4
2
L
3
9
1
0.39
W
Ganesha
Wolfs_demise
Ganesha
2
1
16
10
W
Sun Wukong
angelstevop
Sun Wukong
6
1
5
8.5
L
Cthulhu
dprinz1
Cthulhu
0
3
3
0.5
L
Kukulkan
holylodz
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,749
Damage
35,832
45,214
Taken
71,730
36,833
Mitigated
40,866
6,596
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,743
2,832
3,561
201
6,186
2,590
0
4,797
1,201
42,755
0
W
16,840
7,155
0
0
10,302
4,237
0
4,701
5,239
0
28,101
L
Susano
GodlyCat11
Susano
902
341
0
24
14,930
4,616
0
5,309
9,484
0
4,363
L
Anhur
1,388
666
0
0
10,755
3,432
0
4,509
6,204
0
7,774
W
Guan Yu
Marco_T_2010
Guan Yu
3,243
254
212
1,054
8,750
9,937
0
4,871
3,511
0
20,548
L
9,340
2,357
0
399
20,245
14,535
0
10,986
8,806
0
19,792
W
Ganesha
Wolfs_demise
Ganesha
13,873
723
0
1,224
9,089
13,125
0
3,976
4,661
26,813
0
W
Sun Wukong
angelstevop
Sun Wukong
12,050
3,207
0
344
10,887
6,944
0
4,178
6,400
0
18,383
L
Cthulhu
dprinz1
Cthulhu
14,795
586
560
1,539
15,804
14,865
0
8,365
7,170
34,820
0
L
Kukulkan
holylodz
Kukulkan
9,407
1,711
0
0
9,996
3,418
0
3,447
6,458
25,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,493
Gold Earned
47,272
158
Minions Killed
110
5
Camps Cleared
4
1,107,719
Distance Traveled
866,781
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,891
1,081
76
7
0
216,886
0
W
Loki
11,349
1,032
17
2
2
221,900
0
L
Susano
8,866
806
6
1
0
165,735
0
L
Anhur
9,181
835
11
1
0
118,265
1
W
Guan Yu
9,413
856
37
3
1
229,779
0
L
Fenrir
10,195
927
23
2
3
192,080
0
W
Ganesha
12,111
1,101
3
0
0
212,800
0
W
Sun Wukong
10,729
975
25
2
2
226,354
2
L
Cthulhu
9,596
872
38
3
1
218,178
0
L
Kukulkan
9,434
858
32
3
0
172,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role