Player Matchup

Yemoja
Yemoja
Big Zarexxii
Yemoja
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 43L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlaueKotze
Tsukuyomi
Level 5
God Stats
2W - 0L
1,762 SR
Queue Stats
3W - 0L
1,844 Elo+
Party 1
Cu Chulainn
Cu Chulainn
I RisKz I
Cu Chulainn
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 236L
1,324 Elo+
Solo
Ra
Ra
TheHeKo
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,701 Elo+
Party 1
Cupid
Cupid
hooman_33
Cupid
Level 28
God Stats
55W - 63L
1,565 SR
Queue Stats
82W - 102L
1,396 Elo+
Solo
Team Averages
Level 14
1,565 SR
1,565 Elo+

VS

Team Averages
Level 20
1,583 SR
1,447 Elo+
Artio
Artio
BigBruce3715
Artio
Level 28
God Stats
8W - 3L
1,781 SR
Queue Stats
92W - 68L
1,522 Elo+
Solo
Yemoja
Yemoja
FrenchTheKiid
Yemoja
Level 14
God Stats
6W - 8L
1,420 SR
Queue Stats
18W - 23L
1,341 Elo+
Solo
Loki
Loki
il__KRASH__li
Loki
Level 17
God Stats
3W - 1L
1,903 SR
Queue Stats
23W - 16L
1,534 Elo+
Solo
Ullr
Ullr
ilovemytm8
Ullr
Level 16
God Stats
1W - 4L
1,314 SR
Queue Stats
33W - 22L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
tirivk
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 100L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 0 / 3
3,995
666
1,840
2,028
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
BlaueKotze
Tsukuyomi
8
4 / 1 / 1
4,891
815
4,121
4,481
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
I RisKz I
Cu Chulainn
4
1 / 0 / 0
3,325
554
649
1,594
569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 1 / 0
3,799
633
1,558
2,904
851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
hooman_33
Cupid
6
0 / 1 / 1
3,573
596
2,634
3,153
702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,386
731
2,108
3,258
1,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

4
0 / 2 / 2
3,454
576
1,026
3,611
1,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 3 / 0
3,237
540
1,281
3,070
590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
4,124
687
2,400
3,724
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
tirivk
Zhong Kui
5
0 / 0 / 0
3,364
561
713
3,122
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
3
1.5
L
1
1
0
1
W
Tsukuyomi
BlaueKotze
Tsukuyomi
4
1
1
4.5
L
0
2
2
0.5
W
Cu Chulainn
I RisKz I
Cu Chulainn
1
0
0
1
W
1
1
0
1
W
Cupid
hooman_33
Cupid
0
1
1
0.5
L
0
3
0
0
L
2
0
0
2
L
Zhong Kui
tirivk
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,802
Damage
7,528
14,160
Taken
16,785
3,955
Mitigated
6,022
5,951
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,840
258
0
750
2,028
627
0
608
1,420
16,240
0
L
2,108
284
0
946
3,258
1,420
0
0
3,108
15,172
0
W
Tsukuyomi
BlaueKotze
Tsukuyomi
4,121
1,529
0
1,728
4,481
1,206
0
1,182
3,215
0
22,856
L
1,026
625
126
258
3,611
1,393
0
1,101
2,510
3,531
0
W
Cu Chulainn
I RisKz I
Cu Chulainn
649
162
0
213
1,594
569
0
1,024
330
0
2,318
W
1,558
356
576
1,564
2,904
851
56
256
2,648
11,057
0
W
Cupid
hooman_33
Cupid
2,634
1,507
49
1,071
3,153
702
0
453
2,700
0
15,092
L
1,281
442
0
916
3,070
590
0
377
2,693
0
7,620
L
2,400
602
0
1,245
3,724
894
0
888
2,836
0
20,440
L
Zhong Kui
tirivk
Zhong Kui
713
50
0
644
3,122
1,725
75
1,032
2,090
8,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,583
Gold Earned
18,565
136
Minions Killed
116
0
Camps Cleared
0
546,945
Distance Traveled
490,444
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,995
666
31
5
0
111,703
1
L
Artio
4,386
731
30
5
0
104,482
1
W
Tsukuyomi
4,891
815
49
8
0
139,439
0
L
Yemoja
3,454
576
5
1
0
118,086
0
W
Cu Chulainn
3,325
554
3
1
0
78,323
0
W
Ra
3,799
633
25
4
0
116,431
2
W
Cupid
3,573
596
28
5
0
101,049
0
L
Loki
3,237
540
19
3
0
67,684
0
L
Ullr
4,124
687
38
6
0
107,164
1
L
Zhong Kui
3,364
561
24
4
0
93,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role