Player Matchup

Guan Yu
Guan Yu
Big Homie RJJ
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 43L
1,624 Elo+
Solo
Olorun
Olorun
Luisk0699
Olorun
Level 3
God Stats
3W - 1L
1,690 SR
Queue Stats
5W - 12L
1,328 Elo+
Solo
Thor
Thor
Mochie Chan 174
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ultima-Sidious16
Zeus
Level 6
God Stats
4W - 6L
1,411 SR
Queue Stats
6W - 7L
1,363 Elo+
Party 1
Ganesha
Ganesha
Vilecypher
Ganesha
Level 49
God Stats
7W - 6L
1,625 SR
Queue Stats
40W - 51L
1,379 Elo+
Party 1
Team Averages
Level 13
1,545 SR
1,439 Elo+

VS

Team Averages
Level 8
1,500 SR
1,477 Elo+
Da Ji
Da Ji
Blooodnut213540
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,492 Elo+
Solo
Khepri
Khepri
Capsichum
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,626 Elo+
Solo
Ah Puch
Ah Puch
SmokeyPrince
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 107L
1,266 Elo+
Solo
Neith
Neith
toni_borges
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
yafth
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
20 / 0 / 3
13,221
735
23,462
19,555
24,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Luisk0699
Olorun
13
3 / 1 / 6
8,926
496
4,973
7,132
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 5 / 4
6,827
379
527
5,931
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
21 / 0 / 2
11,271
626
15,057
7,316
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Vilecypher
Ganesha
14
0 / 0 / 20
10,182
566
3,095
14,534
15,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 14 / 0
7,402
411
2,944
14,003
3,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Capsichum
Khepri
12
2 / 3 / 1
7,291
405
5,190
10,999
5,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
SmokeyPrince
Ah Puch
12
0 / 8 / 1
7,271
404
5,496
12,243
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 14 / 1
5,824
324
2,713
14,470
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
yafth
Olorun
9
1 / 10 / 1
6,397
355
4,544
10,942
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
44
Kills
5
6
Deaths
49
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
20
0
3
21.5
L
2
14
0
0.14
L
Khepri
Capsichum
Khepri
2
3
1
0.83
W
Olorun
Luisk0699
Olorun
3
1
6
6
W
0
5
4
0.4
L
Ah Puch
SmokeyPrince
Ah Puch
0
8
1
0.06
W
21
0
2
22
W
Ganesha
Vilecypher
Ganesha
0
0
20
10
L
0
14
1
0.04
L
Olorun
yafth
Olorun
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,114
Damage
20,887
54,468
Taken
62,657
47,170
Mitigated
18,588
25,207
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
23,462
3,917
1,480
11,556
19,555
24,837
3,336
4,587
14,926
11,794
98,374
L
2,944
1,385
0
974
14,003
3,443
204
5,235
8,361
0
27,384
L
Khepri
Capsichum
Khepri
5,190
372
0
2,034
10,999
5,210
0
1,743
8,749
36,148
0
W
Olorun
Luisk0699
Olorun
4,973
2,007
585
2,995
7,132
2,595
3,287
3,142
3,930
39,161
0
W
527
188
0
347
5,931
1,618
274
1,488
4,443
0
7,006
L
Ah Puch
SmokeyPrince
Ah Puch
5,496
674
0
1,171
12,243
3,789
0
6,163
5,748
42,234
0
W
15,057
2,596
167
3,681
7,316
2,570
3,791
2,594
4,654
73,218
0
W
Ganesha
Vilecypher
Ganesha
3,095
307
0
4,396
14,534
15,550
1,251
2,743
11,581
25,985
0
L
2,713
1,358
0
1,416
14,470
3,520
0
7,420
6,389
0
14,463
L
Olorun
yafth
Olorun
4,544
1,823
76
1,531
10,942
2,626
768
3,765
6,861
20,330
2,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,427
Gold Earned
34,185
442
Minions Killed
243
0
Camps Cleared
0
1,534,713
Distance Traveled
1,330,427
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,221
735
183
10
0
375,701
0
L
Da Ji
7,402
411
50
3
0
245,065
0
L
Khepri
7,291
405
60
3
0
305,511
3
W
Olorun
8,926
496
66
4
0
328,322
1
W
Thor
6,827
379
12
1
0
172,652
1
L
Ah Puch
7,271
404
76
4
0
234,730
0
W
Zeus
11,271
626
175
10
0
313,048
0
W
Ganesha
10,182
566
6
0
0
344,990
4
L
Neith
5,824
324
25
1
0
282,004
1
L
Olorun
6,397
355
32
2
0
263,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role