Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Daracka_Tonadi
Hachiman
Level 14
God Stats
3W - 3L
1,544 SR
Queue Stats
13W - 11L
1,532 Elo+
Solo
Ares
Ares
GiantBroccoli69
Ares
Level 17
God Stats
3W - 5L
1,561 SR
Queue Stats
32W - 34L
1,441 Elo+
Party 1
Hades
Hades
God_Like_Boii
Hades
Level 13
God Stats
13W - 11L
1,500 SR
Queue Stats
129W - 133L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
Qasrawii_123
Gilgamesh
Level 15
God Stats
0W - 1L
1,252 SR
Queue Stats
19W - 18L
1,506 Elo+
Party 1
Team Averages
Level 18
1,471 SR
1,476 Elo+

VS

Team Averages
Level 21
1,436 SR
1,583 Elo+
Ra
Ra
CandyKat TTV
Ra
Level 18
God Stats
2W - 0L
1,349 SR
Queue Stats
15W - 16L
1,486 Elo+
Solo
Ah Puch
Ah Puch
ThatoneGangGang
Ah Puch
Level 21
God Stats
1W - 0L
1,369 SR
Queue Stats
8W - 5L
1,564 Elo+
Solo
Nemesis
Nemesis
Wollf1169getsome
Nemesis
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 98L
1,570 Elo+
Solo
Chiron
Chiron
errupt101
Chiron
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,724 Elo+
Solo
Odin
Odin
uwFeARwu
Odin
Level 23
God Stats
4W - 3L
1,463 SR
Queue Stats
109W - 117L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
4 / 2 / 2
7,599
633
5,872
6,550
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
10
3 / 3 / 3
5,872
489
6,801
7,769
2,592
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 3
5,534
461
2,816
8,907
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 5 / 2
5,068
422
4,281
8,873
3,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Qasrawii_123
Gilgamesh
10
2 / 3 / 3
5,891
491
2,805
7,373
3,868
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 3
7,854
655
9,799
6,868
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 5
6,003
500
3,192
2,824
1,040
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 4 / 6
7,195
600
7,771
10,243
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
errupt101
Chiron
9
1 / 3 / 4
5,632
469
4,916
6,450
1,678
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odin
10
3 / 2 / 5
6,085
507
2,015
7,381
3,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
15
15
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
2
2
2.5
W
7
0
3
8.5
L
Hachiman
3
3
3
1.5
L
1
2
3
1.25
L
0
5
2
0.2
L
Gilgamesh
Qasrawii_123
Gilgamesh
2
3
3
1.17
W
0
1
5
2.5
W
4
4
6
1.75
W
Chiron
errupt101
Chiron
1
3
4
1
W
Odin
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,575
Damage
27,693
39,472
Taken
33,766
19,263
Mitigated
13,816
9,809
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,872
1,981
0
2,154
6,550
2,722
0
1,600
4,870
41,378
12,979
W
9,799
525
646
1,549
6,868
3,627
380
2,988
3,880
40,263
0
L
Hachiman
6,801
3,417
0
2,660
7,769
2,592
450
1,105
6,578
0
23,139
L
2,816
288
0
840
8,907
6,421
146
2,268
6,491
7,401
0
L
4,281
165
41
2,746
8,873
3,660
433
4,236
4,552
20,133
0
L
Gilgamesh
Qasrawii_123
Gilgamesh
2,805
684
0
1,368
7,373
3,868
156
3,135
3,990
0
17,108
W
3,192
188
0
1,091
2,824
1,040
256
560
2,264
24,296
0
W
7,771
4,207
0
1,007
10,243
3,778
0
3,078
7,165
0
53,603
W
Chiron
errupt101
Chiron
4,916
1,795
642
2,105
6,450
1,678
84
1,820
4,598
0
23,873
W
Odin
2,015
729
150
543
7,381
3,693
0
2,273
5,108
0
14,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,964
Gold Earned
32,769
244
Minions Killed
286
0
Camps Cleared
0
1,141,768
Distance Traveled
1,155,970
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,599
633
108
9
0
221,967
1
W
Ra
7,854
655
77
6
0
254,080
2
L
Hachiman
5,872
489
37
3
0
208,326
0
L
Ares
5,534
461
15
1
0
257,268
1
L
Hades
5,068
422
47
4
0
207,844
4
L
Gilgamesh
5,891
491
37
3
0
246,363
2
W
Ah Puch
6,003
500
45
4
0
210,123
6
W
Nemesis
7,195
600
91
8
0
246,512
8
W
Chiron
5,632
469
40
3
0
214,663
1
W
Odin
6,085
507
33
3
0
230,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role