Player Matchup

Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Falesh
Zhong Kui
Level 105
God Stats
5W - 5L
1,595 SR
Queue Stats
51W - 51L
1,525 Elo+
Party 1
Cerberus
Cerberus
azgalor97
Cerberus
Level 87
God Stats
18W - 16L
1,602 SR
Queue Stats
381W - 351L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pacob
Morgan Le Fay
Level 119
God Stats
3W - 5L
1,486 SR
Queue Stats
216W - 208L
1,536 Elo+
Solo
Izanami
Izanami
valgrad123
Izanami
Level 69
God Stats
11W - 12L
1,488 SR
Queue Stats
114W - 115L
1,527 Elo+
Party 1
Team Averages
Level 94
1,534 SR
1,524 Elo+

VS

Team Averages
Level 101
1,508 SR
1,483 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
EnricoDoritos
Scylla
Level 88
God Stats
1W - 2L
1,610 SR
Queue Stats
124W - 116L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
Fhobo
Gilgamesh
Level 158
God Stats
16W - 13L
1,570 SR
Queue Stats
302W - 297L
1,519 Elo+
Solo
Jormungandr
Jormungandr
yhe1
Jormungandr
Level 43
God Stats
3W - 5L
1,489 SR
Queue Stats
65W - 89L
1,324 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
БесполезныйДанил
Ah Muzen Cab
Level 86
God Stats
1W - 6L
1,372 SR
Queue Stats
127W - 117L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
8 / 2 / 4
9,939
523
10,981
10,944
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Falesh
Zhong Kui
17
2 / 1 / 4
9,862
519
9,239
9,725
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
azgalor97
Cerberus
15
2 / 0 / 7
8,318
438
7,672
10,754
11,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
pacob
Morgan Le Fay
17
0 / 0 / 7
10,122
533
11,762
7,349
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
valgrad123
Izanami
17
7 / 0 / 0
10,317
543
8,660
6,370
2,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 4 / 0
9,314
490
7,293
14,275
14,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 4 / 1
8,954
471
3,369
12,138
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Fhobo
Gilgamesh
16
1 / 2 / 1
9,145
481
5,424
15,804
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
yhe1
Jormungandr
12
0 / 1 / 0
7,424
391
2,643
8,991
6,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 8 / 1
7,756
408
5,043
15,036
4,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
19
Kills
3
3
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
2
4
5
L
Bellona
 
Bellona
2
4
0
0.5
L
0
4
1
0.13
W
Zhong Kui
Falesh
Zhong Kui
2
1
4
4
L
Gilgamesh
Fhobo
Gilgamesh
1
2
1
0.75
W
Cerberus
azgalor97
Cerberus
2
0
7
5.5
W
Morgan Le Fay
pacob
Morgan Le Fay
0
0
7
3.5
W
Izanami
valgrad123
Izanami
7
0
0
7
L
Jormungandr
yhe1
Jormungandr
0
1
0
0
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,314
Damage
23,772
45,142
Taken
66,244
30,145
Mitigated
36,945
15,928
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,981
2,299
0
5,883
10,944
4,795
0
883
10,037
0
55,467
L
Bellona
 
Bellona
7,293
2,390
0
1,979
14,275
14,837
0
5,774
7,582
1,878
52,935
L
3,369
176
0
2,594
12,138
4,233
0
6,631
5,318
61,824
0
W
Zhong Kui
Falesh
Zhong Kui
9,239
1,003
0
5,080
9,725
8,747
758
383
9,316
63,313
0
L
Gilgamesh
Fhobo
Gilgamesh
5,424
830
0
6,209
15,804
6,378
0
6,878
8,684
0
69,600
W
Cerberus
azgalor97
Cerberus
7,672
137
0
2,333
10,754
11,058
405
2,510
8,140
29,696
0
W
Morgan Le Fay
pacob
Morgan Le Fay
11,762
462
0
1,338
7,349
3,109
500
1,417
5,890
86,318
0
W
Izanami
valgrad123
Izanami
8,660
6,051
0
1,294
6,370
2,436
561
1,317
5,013
0
87,052
L
Jormungandr
yhe1
Jormungandr
2,643
1,025
12
14
8,991
6,976
0
3,043
5,744
31,514
0
L
5,043
2,166
0
4,386
15,036
4,521
0
4,577
10,243
0
51,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,558
Gold Earned
42,593
639
Minions Killed
536
0
Camps Cleared
0
1,872,852
Distance Traveled
1,686,148
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,939
523
114
6
0
430,654
0
L
Bellona
9,314
490
113
6
0
340,640
2
L
Scylla
8,954
471
132
7
0
361,457
11
W
Zhong Kui
9,862
519
131
7
0
345,981
7
L
Gilgamesh
9,145
481
129
7
0
388,082
2
W
Cerberus
8,318
438
66
3
0
371,311
5
W
Morgan Le Fay
10,122
533
153
8
0
376,796
9
W
Izanami
10,317
543
175
9
0
348,110
1
L
Jormungandr
7,424
391
67
4
0
288,383
0
L
Ah Muzen Cab
7,756
408
95
5
0
307,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role