Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chmpyyy
Morgan Le Fay
Level 104
God Stats
5W - 4L
1,551 SR
Queue Stats
28W - 31L
1,514 Elo+
Solo
Chaac
Chaac
Jamaica_Power_
Chaac
Level 129
God Stats
8W - 5L
1,675 SR
Queue Stats
359W - 320L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
r4n63r_g0rdon
Tsukuyomi
Level 111
God Stats
8W - 3L
1,732 SR
Queue Stats
235W - 211L
1,568 Elo+
Solo
Discordia
Discordia
whirlwind4_4
Discordia
Level 160
God Stats
9W - 10L
1,763 SR
Queue Stats
348W - 363L
1,518 Elo+
Solo
Team Averages
Level 111
1,644 SR
1,541 Elo+

VS

Team Averages
Level 125
1,480 SR
1,512 Elo+
Merlin
Merlin
D0CT0R_STR8N9E
Merlin
Level 66
God Stats
7W - 6L
1,238 SR
Queue Stats
289W - 255L
1,473 Elo+
Solo
Rama
Rama
Lucid-HSOM
Rama
Level 148
God Stats
33W - 36L
1,563 SR
Queue Stats
1,362W - 1,375L
1,552 Elo+
Solo
Ne Zha
Ne Zha
Yin_ShadowStyle
Ne Zha
Level 156
God Stats
0W - 1L
1,506 SR
Queue Stats
18W - 21L
1,461 Elo+
Solo
Anubis
Anubis
crabby0420
Anubis
Level 128
God Stats
10W - 5L
1,609 SR
Queue Stats
1,086W - 1,034L
1,521 Elo+
Solo
Athena
Athena
wanderb3440
Athena
Level 125
God Stats
9W - 17L
1,482 SR
Queue Stats
216W - 218L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
3 / 1 / 6
6,336
634
3,777
5,148
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Chmpyyy
Morgan Le Fay
11
2 / 2 / 5
6,371
637
3,242
4,333
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
10 / 0 / 5
7,375
738
9,747
9,060
4,191
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
r4n63r_g0rdon
Tsukuyomi
10
3 / 1 / 7
6,231
623
4,155
5,750
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
whirlwind4_4
Discordia
12
1 / 0 / 1
6,594
659
598
2,583
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,410
541
2,291
5,341
1,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 5 / 0
5,087
509
2,511
5,973
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 2 / 0
5,128
513
2,333
5,477
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
crabby0420
Anubis
10
1 / 4 / 1
5,650
565
2,773
5,727
2,662
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
7
0 / 4 / 2
4,793
479
1,699
8,426
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
4
4
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
6
6
W
Morgan Le Fay
Chmpyyy
Morgan Le Fay
2
2
5
2.25
L
1
4
0
0.25
W
10
0
5
12.5
L
0
5
0
0
L
2
2
0
1
L
Anubis
crabby0420
Anubis
1
4
1
0.38
W
Tsukuyomi
r4n63r_g0rdon
Tsukuyomi
3
1
7
6.5
L
Athena
0
4
2
0.25
W
Discordia
whirlwind4_4
Discordia
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,519
Damage
11,607
26,874
Taken
30,944
9,331
Mitigated
11,337
10,095
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,777
2,064
0
1,998
5,148
1,327
959
1,203
3,945
0
31,484
W
Morgan Le Fay
Chmpyyy
Morgan Le Fay
3,242
149
0
434
4,333
1,349
165
653
3,636
29,924
0
L
2,291
107
0
1,494
5,341
1,879
0
570
4,695
20,214
0
W
9,747
1,771
0
4,917
9,060
4,191
74
3,309
5,711
0
36,316
L
2,511
2,247
0
1,156
5,973
1,502
0
238
5,709
0
22,064
L
2,333
641
0
1,639
5,477
1,509
0
537
4,922
0
20,061
L
Anubis
crabby0420
Anubis
2,773
112
0
1,166
5,727
2,662
0
991
4,608
34,365
0
W
Tsukuyomi
r4n63r_g0rdon
Tsukuyomi
4,155
640
0
2,276
5,750
1,847
0
536
5,172
0
27,905
L
Athena
1,699
730
0
1,398
8,426
3,785
0
1,186
7,170
9,382
0
W
Discordia
whirlwind4_4
Discordia
598
0
0
470
2,583
617
222
705
1,647
34,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
26,068
348
Minions Killed
245
0
Camps Cleared
0
1,025,889
Distance Traveled
901,874
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,336
634
64
6
0
196,473
4
W
Morgan Le Fay
6,371
637
77
8
0
212,878
6
L
Merlin
5,410
541
50
5
0
165,630
1
W
Chaac
7,375
738
59
6
0
205,395
2
L
Rama
5,087
509
54
5
0
156,753
3
L
Ne Zha
5,128
513
49
5
0
208,394
1
L
Anubis
5,650
565
75
8
0
170,891
2
W
Tsukuyomi
6,231
623
53
5
0
222,913
5
L
Athena
4,793
479
17
2
0
200,206
2
W
Discordia
6,594
659
95
10
0
188,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role