Player Matchup

Sun Wukong
Sun Wukong
Anthranet
Sun Wukong
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 79L
1,516 Elo+
Solo
Awilix
Awilix
MikeyUR
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,486 Elo+
Solo
Chang'e
Chang'e
TheLamaMan
Chang'e
Level 26
God Stats
1W - 2L
1,605 SR
Queue Stats
18W - 14L
1,522 Elo+
Party 2
Izanami
Izanami
banhidyHUN
Izanami
Level 28
God Stats
2W - 1L
1,876 SR
Queue Stats
14W - 11L
1,524 Elo+
Party 2
Scylla
Scylla
酒后暴打丈母娘
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,483 Elo+
Solo
Team Averages
Level 23
1,596 SR
1,506 Elo+

VS

Team Averages
Level 23
1,409 SR
1,431 Elo+
Anhur
Anhur
K1nderPingu1
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
Lakhramp
Guan Yu
Level 28
God Stats
1W - 1L
1,270 SR
Queue Stats
7W - 12L
1,345 Elo+
Solo
Sylvanus
Sylvanus
MarcelPatulachi
Sylvanus
Level 21
God Stats
1W - 0L
1,271 SR
Queue Stats
2W - 2L
1,480 Elo+
Party 1
Thor
Thor
cemalo
Thor
Level 15
God Stats
2W - 1L
1,468 SR
Queue Stats
10W - 11L
1,415 Elo+
Solo
Kukulkan
Kukulkan
muntfit
Kukulkan
Level 24
God Stats
19W - 13L
1,536 SR
Queue Stats
101W - 86L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anthranet
Sun Wukong
14
4 / 3 / 2
8,897
494
9,115
13,074
7,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
MikeyUR
Awilix
14
3 / 8 / 1
8,434
469
8,191
15,429
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
TheLamaMan
Chang'e
11
1 / 8 / 1
6,835
380
4,300
9,901
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
banhidyHUN
Izanami
10
1 / 10 / 1
6,740
374
4,773
12,378
1,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 5 / 1
8,683
482
3,275
7,238
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
24 / 0 / 2
12,544
697
19,181
13,927
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Lakhramp
Guan Yu
12
1 / 3 / 0
8,235
458
2,691
7,936
6,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
15
3 / 2 / 20
9,961
553
11,625
15,503
7,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
cemalo
Thor
12
1 / 4 / 6
8,268
459
1,375
11,085
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
muntfit
Kukulkan
17
5 / 1 / 7
10,791
600
6,276
5,642
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
10
Kills
34
34
Deaths
10
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anthranet
Sun Wukong
4
3
2
1.67
W
24
0
2
25
W
Guan Yu
Lakhramp
Guan Yu
1
3
0
0.33
W
Sylvanus
3
2
20
6.5
L
Awilix
MikeyUR
Awilix
3
8
1
0.44
L
Chang'e
TheLamaMan
Chang'e
1
8
1
0.19
L
Izanami
banhidyHUN
Izanami
1
10
1
0.15
W
Thor
cemalo
Thor
1
4
6
1
W
Kukulkan
muntfit
Kukulkan
5
1
7
8.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,654
Damage
41,148
58,020
Taken
54,093
16,253
Mitigated
25,563
11,708
Healing
22,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anthranet
Sun Wukong
9,115
1,882
0
4,273
13,074
7,921
0
2,406
10,668
890
42,792
W
19,181
9,304
0
7,098
13,927
5,682
4,722
2,493
11,090
0
95,209
W
Guan Yu
Lakhramp
Guan Yu
2,691
623
140
1,932
7,936
6,495
365
0
7,327
0
28,476
W
Sylvanus
11,625
4,385
2,394
6,419
15,503
7,914
1,335
1,608
13,562
39,583
0
L
Awilix
MikeyUR
Awilix
8,191
3,461
0
3,957
15,429
3,435
0
3,963
11,466
0
60,572
L
Chang'e
TheLamaMan
Chang'e
4,300
384
984
1,355
9,901
1,287
918
4,156
5,745
16,948
0
L
Izanami
banhidyHUN
Izanami
4,773
3,586
0
588
12,378
1,948
1,653
4,992
7,386
0
36,492
W
Thor
cemalo
Thor
1,375
392
0
2,484
11,085
3,324
1,060
1,498
9,363
0
37,647
W
Kukulkan
muntfit
Kukulkan
6,276
922
0
1,683
5,642
2,148
324
2,150
3,298
71,116
0
L
3,275
254
0
551
7,238
1,662
0
2,509
4,729
48,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
49,799
419
Minions Killed
464
0
Camps Cleared
0
1,507,174
Distance Traveled
1,650,545
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,897
494
94
5
0
300,566
2
W
Anhur
12,544
697
141
8
0
321,517
5
W
Guan Yu
8,235
458
57
3
0
329,126
0
W
Sylvanus
9,961
553
69
4
0
306,028
6
L
Awilix
8,434
469
102
6
0
335,657
0
L
Chang'e
6,835
380
31
2
0
315,849
0
L
Izanami
6,740
374
72
4
0
269,038
4
W
Thor
8,268
459
61
3
0
333,214
5
W
Kukulkan
10,791
600
136
8
0
360,660
3
L
Scylla
8,683
482
120
7
0
286,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role