Player Matchup

Bacchus
Bacchus
TTV-JaydennE
Bacchus
Level 28
God Stats
22W - 11L
1,834 SR
Queue Stats
86W - 59L
1,508 Elo+
Party 1
Janus
Janus
TwitchCheeGod
Janus
Level 29
God Stats
17W - 19L
1,616 SR
Queue Stats
165W - 133L
1,469 Elo+
Party 1
Anhur
Anhur
Youtube-UseCash
Anhur
Level 62
God Stats
2W - 1L
1,708 SR
Queue Stats
176W - 146L
1,520 Elo+
Party 1
Team Averages
Level 40
1,719 SR
1,499 Elo+

VS

Team Averages
Level 81
1,584 SR
1,487 Elo+
Tiamat
Tiamat
Balgaintl
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,567 Elo+
Party 2
Achilles
Achilles
CaterpillarLIPS
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 82L
1,366 Elo+
Party 2
Danzaburou
Danzaburou
MischievousAIG
Danzaburou
Level 75
God Stats
1W - 3L
1,753 SR
Queue Stats
58W - 53L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TTV-JaydennE
Bacchus
13
1 / 4 / 15
10,175
727
3,743
16,591
19,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 3 / 13
9,879
706
12,279
11,407
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
14 / 3 / 4
11,904
850
20,507
16,389
6,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Balgaintl
Tiamat
13
2 / 7 / 5
9,329
666
7,592
11,382
6,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
12
2 / 6 / 5
8,722
623
4,960
18,513
18,165
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
MischievousAIG
Danzaburou
14
6 / 6 / 3
10,603
757
20,009
13,252
4,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
18
Kills
10
10
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Balgaintl
Tiamat
2
7
5
0.64
L
Achilles
2
6
5
0.75
L
Danzaburou
MischievousAIG
Danzaburou
6
6
3
1.25
W
Bacchus
TTV-JaydennE
Bacchus
1
4
15
2.13
W
3
3
13
3.17
W
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,529
Damage
32,561
44,387
Taken
43,147
29,280
Mitigated
28,475
8,499
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Balgaintl
Tiamat
7,592
643
4
1,412
11,382
6,020
121
4,703
6,439
21,842
0
L
Achilles
4,960
1,377
0
1,716
18,513
18,165
153
5,362
12,773
196
11,403
L
Danzaburou
MischievousAIG
Danzaburou
20,009
10,616
0
2,779
13,252
4,290
1,478
5,219
7,867
0
49,555
W
Bacchus
TTV-JaydennE
Bacchus
3,743
490
0
1,591
16,591
19,669
48
2,858
13,733
11,027
0
W
12,279
891
0
2,194
11,407
3,148
15
1,193
10,214
44,402
0
W
20,507
10,465
0
4,714
16,389
6,463
643
4,272
12,117
0
52,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
28,654
165
Minions Killed
129
8
Camps Cleared
4
759,139
Distance Traveled
712,327
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,329
666
36
3
1
244,416
1
L
Achilles
8,722
623
5
0
0
253,218
3
L
Danzaburou
10,603
757
88
6
3
214,693
4
W
Bacchus
10,175
727
12
1
1
264,938
0
W
Janus
9,879
706
70
5
2
258,202
4
W
Anhur
11,904
850
83
6
5
235,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role