Player Matchup

Cthulhu
Cthulhu
Monsterb84
Cthulhu
Level 27
God Stats
6W - 5L
1,536 SR
Queue Stats
83W - 71L
1,345 Elo+
Solo
Bakasura
Bakasura
MysticalWolf187
Bakasura
Level 18
God Stats
13W - 6L
1,801 SR
Queue Stats
52W - 36L
1,572 Elo+
Solo
Charybdis
Charybdis
SoProliific
Charybdis
Level 25
God Stats
11W - 1L
1,916 SR
Queue Stats
15W - 5L
1,681 Elo+
Solo
Eset
Eset
YiYiSUS
Eset
Level 27
God Stats
7W - 5L
1,694 SR
Queue Stats
55W - 48L
1,424 Elo+
Solo
Achilles
Achilles
la0shia9
Achilles
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,561 Elo+
Solo
Team Averages
Level 23
1,689 SR
1,517 Elo+

VS

Team Averages
Level 18
1,606 SR
1,485 Elo+
Nox
Nox
AndreLeo3052
Nox
Level 26
God Stats
3W - 6L
1,431 SR
Queue Stats
31W - 47L
1,307 Elo+
Solo
Bastet
Bastet
BigChubSupreme
Bastet
Level 29
God Stats
3W - 2L
1,561 SR
Queue Stats
95W - 79L
1,558 Elo+
Solo
Nemesis
Nemesis
KYPressure
Nemesis
Level 15
God Stats
4W - 1L
1,535 SR
Queue Stats
11W - 10L
1,405 Elo+
Solo
Olorun
Olorun
Xxcanario1996xX
Olorun
Level 6
God Stats
7W - 11L
1,611 SR
Queue Stats
11W - 19L
1,480 Elo+
Solo
Cthulhu
Cthulhu
mexcallate_remix
Cthulhu
Level 14
God Stats
3W - 1L
1,893 SR
Queue Stats
38W - 29L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Monsterb84
Cthulhu
7
0 / 0 / 1
4,326
481
898
2,196
873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
12
7 / 0 / 0
6,617
735
3,038
5,682
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SoProliific
Charybdis
8
0 / 0 / 2
4,863
540
1,331
3,084
748
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
YiYiSUS
Eset
9
2 / 1 / 4
5,611
623
4,784
3,417
1,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
la0shia9
Achilles
11
5 / 0 / 1
6,539
727
3,353
4,992
3,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,049
450
782
5,652
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 2 / 0
3,488
388
324
1,482
266
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
KYPressure
Nemesis
7
1 / 3 / 0
4,571
508
2,434
5,341
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

7
0 / 4 / 1
4,092
455
437
4,405
1,000
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,806
423
1,163
2,875
1,122
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
14
Kills
1
1
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
2
0
0
L
Nemesis
KYPressure
Nemesis
1
3
0
0.33
W
Cthulhu
Monsterb84
Cthulhu
0
0
1
0.5
W
Bakasura
7
0
0
7
W
Charybdis
SoProliific
Charybdis
0
0
2
1
L
0
4
1
0.13
W
Eset
YiYiSUS
Eset
2
1
4
4
W
Achilles
la0shia9
Achilles
5
0
1
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,404
Damage
5,140
19,371
Taken
19,755
8,210
Mitigated
5,283
9,061
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
782
77
0
1,272
5,652
1,761
0
2,630
2,430
11,951
2,357
L
324
30
0
220
1,482
266
0
0
1,407
0
3,664
L
Nemesis
KYPressure
Nemesis
2,434
1,193
0
1,124
5,341
1,134
0
46
4,889
0
18,552
W
Cthulhu
Monsterb84
Cthulhu
898
33
0
231
2,196
873
52
277
1,919
9,329
0
W
Bakasura
3,038
2,353
0
3,853
5,682
2,033
0
125
5,557
0
32,278
W
Charybdis
SoProliific
Charybdis
1,331
624
0
934
3,084
748
973
813
2,271
0
27,414
L
437
130
51
951
4,405
1,000
0
1,588
2,351
12,882
0
W
Eset
YiYiSUS
Eset
4,784
321
175
1,490
3,417
1,413
563
911
2,506
19,791
0
W
Achilles
la0shia9
Achilles
3,353
1,198
0
2,378
4,992
3,143
258
210
4,782
0
26,716
L
1,163
0
0
767
2,875
1,122
0
470
2,253
11,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,956
Gold Earned
20,006
264
Minions Killed
125
0
Camps Cleared
0
865,070
Distance Traveled
649,461
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,049
450
26
3
0
154,779
0
L
Bastet
3,488
388
14
2
0
37,082
0
L
Nemesis
4,571
508
43
5
0
177,144
0
W
Cthulhu
4,326
481
17
2
0
178,524
0
W
Bakasura
6,617
735
87
10
0
195,037
1
W
Charybdis
4,863
540
52
6
0
169,936
0
L
Olorun
4,092
455
25
3
0
150,787
0
W
Eset
5,611
623
45
5
0
159,915
0
W
Achilles
6,539
727
63
7
0
161,658
3
L
Cthulhu
3,806
423
17
2
0
129,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role