Player Matchup

Guan Yu
Guan Yu
IKILLER555
Guan Yu
Level 62
God Stats
4W - 1L
1,873 SR
Queue Stats
109W - 104L
1,554 Elo+
Solo
Ra
Ra
MemorialCoin
Ra
Level 120
God Stats
9W - 16L
1,683 SR
Queue Stats
248W - 218L
1,583 Elo+
Party 2
Bastet
Bastet
SirPandaMoanium
Bastet
Level 72
God Stats
5W - 3L
1,527 SR
Queue Stats
144W - 110L
1,518 Elo+
Party 2
Ymir
Ymir
llHydell
Ymir
Level 89
God Stats
0W - 4L
1,316 SR
Queue Stats
66W - 50L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
vanillacreamer
Danzaburou
Level 102
God Stats
41W - 47L
1,562 SR
Queue Stats
466W - 476L
1,500 Elo+
Solo
Team Averages
Level 89
1,592 SR
1,531 Elo+

VS

Team Averages
Level 105
1,533 SR
1,483 Elo+
Thoth
Thoth
EbonyGod
Thoth
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 227L
1,550 Elo+
Party 1
Mercury
Mercury
Leeroy558
Mercury
Level 67
God Stats
8W - 14L
1,436 SR
Queue Stats
41W - 47L
1,437 Elo+
Solo
Olorun
Olorun
RefreshLogic
Olorun
Level 94
God Stats
4W - 2L
1,797 SR
Queue Stats
166W - 191L
1,385 Elo+
Solo
Cthulhu
Cthulhu
aoscott255
Cthulhu
Level 107
God Stats
1W - 1L
1,602 SR
Queue Stats
148W - 149L
1,464 Elo+
Solo
Osiris
Osiris
m1nny
Osiris
Level 159
God Stats
3W - 3L
1,332 SR
Queue Stats
494W - 424L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IKILLER555
Guan Yu
8
1 / 8 / 0
5,282
440
4,324
13,275
6,782
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 1
7,165
597
4,721
4,429
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 2 / 1
6,210
518
5,289
7,799
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
0 / 3 / 3
5,675
473
870
10,511
3,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
vanillacreamer
Danzaburou
9
4 / 4 / 2
6,433
536
9,025
10,879
3,186
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EbonyGod
Thoth
11
1 / 4 / 3
6,208
517
2,312
5,895
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Leeroy558
Mercury
10
2 / 2 / 1
5,950
496
2,061
7,906
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
11
5 / 3 / 2
7,056
588
9,115
7,309
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
aoscott255
Cthulhu
11
1 / 1 / 4
6,461
538
5,784
7,802
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
m1nny
Osiris
13
9 / 1 / 1
7,837
653
13,570
10,103
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
11
Kills
18
18
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
EbonyGod
Thoth
1
4
3
0.63
L
Guan Yu
IKILLER555
Guan Yu
1
8
0
0.13
W
Mercury
Leeroy558
Mercury
2
2
1
1.25
L
2
1
1
2.5
W
Olorun
5
3
2
2
L
4
2
1
2.25
W
Cthulhu
aoscott255
Cthulhu
1
1
4
3
L
Ymir
0
3
3
0.5
W
Osiris
m1nny
Osiris
9
1
1
9.5
L
Danzaburou
vanillacreamer
Danzaburou
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
32,842
46,893
Taken
39,015
17,999
Mitigated
17,611
16,097
Healing
15,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
EbonyGod
Thoth
2,312
126
0
790
5,895
1,446
224
1,382
4,395
27,365
0
L
Guan Yu
IKILLER555
Guan Yu
4,324
834
0
1,924
13,275
6,782
0
916
11,425
0
15,938
W
Mercury
Leeroy558
Mercury
2,061
1,027
0
3,332
7,906
1,957
0
1,438
6,424
0
28,773
L
4,721
293
282
1,817
4,429
1,726
194
2,455
1,707
50,779
0
W
Olorun
9,115
5,102
349
3,695
7,309
1,950
0
1,722
5,535
32,723
0
L
5,289
1,439
0
3,856
7,799
2,307
0
2,226
5,250
0
34,057
W
Cthulhu
aoscott255
Cthulhu
5,784
740
38
3,742
7,802
4,860
0
798
6,967
29,157
0
L
Ymir
870
185
1,170
2,459
10,511
3,998
0
6,124
3,988
12,677
0
W
Osiris
m1nny
Osiris
13,570
5,121
0
3,471
10,103
7,398
0
0
10,103
3,796
45,692
L
Danzaburou
vanillacreamer
Danzaburou
9,025
5,226
210
4,379
10,879
3,186
27
5,364
5,150
0
32,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
33,512
282
Minions Killed
330
0
Camps Cleared
0
1,142,252
Distance Traveled
1,105,874
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,208
517
65
5
0
205,522
0
L
Guan Yu
5,282
440
37
3
0
207,383
2
W
Mercury
5,950
496
60
5
0
252,751
1
L
Ra
7,165
597
106
9
0
255,560
7
W
Olorun
7,056
588
66
6
0
193,165
1
L
Bastet
6,210
518
67
6
0
243,205
1
W
Cthulhu
6,461
538
51
4
0
250,732
4
L
Ymir
5,675
473
27
2
0
230,021
0
W
Osiris
7,837
653
88
7
0
203,704
5
L
Danzaburou
6,433
536
45
4
0
206,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role