Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
Bandy
Ah Muzen Cab
Masters
Level 160
God Stats
43W - 15L
1,960 SR
Queue Stats
505W - 426L
2,482 MMR
Solo
Achilles
Achilles
Platinum III
GreedyGoblin367
Achilles
Platinum III
Level 116
God Stats
26W - 27L
1,714 SR
Queue Stats
140W - 129L
2,105 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
NonMeta777
Kuzenbo
Diamond II
Level 148
God Stats
13W - 22L
1,512 SR
Queue Stats
393W - 398L
2,318 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond I
SachenGM
Ao Kuang
Diamond I
Level 145
God Stats
0W - 1L
1,499 SR
Queue Stats
463W - 443L
2,457 MMR
Party 1
Anhur
Anhur
Diamond I
Slayerwon
Anhur
Diamond I
Level 125
God Stats
6W - 8L
1,766 SR
Queue Stats
109W - 98L
2,471 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,690 SR
2,367 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 105
1,654 SR
2,352 MMR
Scylla
Scylla
Masters
Cloods
Scylla
Masters
Level 154
God Stats
3W - 3L
1,748 SR
Queue Stats
317W - 301L
2,573 MMR
Solo
Mulan
Mulan
Diamond I
GucciPardoxDx
Mulan
Diamond I
Level 79
God Stats
2W - 3L
1,265 SR
Queue Stats
190W - 173L
2,514 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
RaginDiabetic
Xing Tian
Platinum IV
Level 102
God Stats
7W - 3L
1,641 SR
Queue Stats
21W - 9L
1,969 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
TNERT
Erlang Shen
Masters
Level 146
God Stats
3W - 0L
1,604 SR
Queue Stats
199W - 162L
2,677 MMR
Solo
Izanami
Izanami
Platinum IV
ToHighToAim
Izanami
Platinum IV
Level 42
God Stats
12W - 1L
2,010 SR
Queue Stats
17W - 4L
2,026 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bandy
Ah Muzen Cab
20
4 / 6 / 5
14,021
539
24,511
18,197
8,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
18
2 / 1 / 7
12,601
485
18,822
30,970
32,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
NonMeta777
Kuzenbo
17
0 / 1 / 5
10,301
396
6,459
24,351
35,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
SachenGM
Ao Kuang
20
10 / 3 / 4
14,637
563
22,705
26,309
14,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Slayerwon
Anhur
18
1 / 5 / 3
11,658
448
7,396
16,938
6,192
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
KaliCliodhnaNike

VS

Bans
ArtioGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cloods
Scylla
20
2 / 4 / 5
14,317
551
16,214
15,978
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

20
5 / 5 / 2
16,191
623
28,989
30,174
34,019
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Xing Tian
RaginDiabetic
Xing Tian
17
1 / 2 / 8
13,211
508
8,231
29,319
41,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
TNERT
Erlang Shen
20
4 / 4 / 3
14,621
562
13,566
23,697
15,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
ToHighToAim
Izanami
20
4 / 3 / 3
15,549
598
20,780
23,983
10,420
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
17
Kills
16
16
Deaths
18
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bandy
Ah Muzen Cab
4
6
5
1.08
W
Scylla
Cloods
Scylla
2
4
5
1.13
L
Achilles
2
1
7
5.5
W
5
5
2
1.2
L
Kuzenbo
NonMeta777
Kuzenbo
0
1
5
2.5
W
Xing Tian
RaginDiabetic
Xing Tian
1
2
8
2.5
L
Ao Kuang
SachenGM
Ao Kuang
10
3
4
4
L
Anhur
Slayerwon
Anhur
1
5
3
0.5
W
Erlang Shen
TNERT
Erlang Shen
4
4
3
1.38
W
Izanami
ToHighToAim
Izanami
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,893
Damage
87,780
116,765
Taken
123,151
96,430
Mitigated
107,908
40,489
Healing
56,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bandy
Ah Muzen Cab
24,511
5,618
0
3,976
18,197
8,299
0
6,003
11,681
0
147,769
W
Scylla
Cloods
Scylla
16,214
1,043
312
4,355
15,978
5,701
360
3,340
12,440
104,423
0
L
Achilles
18,822
4,523
0
9,696
30,970
32,009
71
8,094
21,186
0
78,343
W
28,989
2,733
0
18,486
30,174
34,019
2,634
7,960
21,128
19,377
105,363
L
Kuzenbo
NonMeta777
Kuzenbo
6,459
2,313
1,573
4,169
24,351
35,620
0
7,694
16,175
40,311
0
W
Xing Tian
RaginDiabetic
Xing Tian
8,231
247
1,089
8,151
29,319
41,926
705
6,768
22,139
25,009
0
L
Ao Kuang
SachenGM
Ao Kuang
22,705
5,600
0
16,258
26,309
14,310
2,108
5,860
19,896
108,948
16,572
L
Anhur
Slayerwon
Anhur
7,396
4,850
0
4,817
16,938
6,192
0
1,005
15,767
0
97,054
W
Erlang Shen
TNERT
Erlang Shen
13,566
6,255
0
10,411
23,697
15,842
1,914
6,464
16,985
0
109,946
W
Izanami
ToHighToAim
Izanami
20,780
14,044
0
13,806
23,983
10,420
9,328
6,846
17,032
0
177,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,218
Gold Earned
73,889
728
Minions Killed
791
0
Camps Cleared
0
2,613,580
Distance Traveled
2,611,421
38
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,021
539
221
9
0
506,439
11
W
Scylla
14,317
551
173
7
0
510,766
3
L
Achilles
12,601
485
155
6
0
545,916
5
W
Mulan
16,191
623
208
8
0
481,024
9
L
Kuzenbo
10,301
396
60
2
0
568,002
9
W
Xing Tian
13,211
508
22
1
0
536,678
9
L
Ao Kuang
14,637
563
150
6
0
524,842
1
L
Anhur
11,658
448
142
5
0
468,381
12
W
Erlang Shen
14,621
562
142
5
0
614,119
6
W
Izanami
15,549
598
246
9
0
468,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role