Player Matchup

Sylvanus
Sylvanus
Gold III
ShweatyBahwls
Sylvanus
Gold III
Level 49
God Stats
8W - 4L
1,606 SR
Queue Stats
60W - 50L
1,685 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 49
1,606 SR
1,685 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,595 SR
1,606 MMR
Freya
Freya
Gold V
AGE v Tokyo
Freya
Gold V
Level 144
God Stats
0W - 1L
1,595 SR
Queue Stats
8W - 11L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ShweatyBahwls
Sylvanus
15
5 / 0 / 0
9,226
923
7,122
9,939
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
SetHadesSkadiHou YiIzanami

VS

Bans
BakasuraBellonaKaliAh Muzen CabChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,849
685
5,843
10,062
4,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Sylvanus
ShweatyBahwls
Sylvanus
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,122
Damage
5,843
9,939
Taken
10,062
4,398
Mitigated
4,598
5,947
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,843
2,473
0
2,152
10,062
4,598
0
6,079
3,983
26,960
0
W
Sylvanus
ShweatyBahwls
Sylvanus
7,122
2,567
0
5,947
9,939
4,398
1,742
6,269
3,670
42,351
9,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,226
Gold Earned
6,849
94
Minions Killed
54
7
Camps Cleared
1
162,129
Distance Traveled
183,171
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,849
685
54
5
1
183,171
4
W
Sylvanus
9,226
923
94
9
7
162,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role