Player Matchup

Yemoja
Yemoja
MancoCompañere
Yemoja
Level 8
God Stats
2W - 3L
1,463 SR
Queue Stats
9W - 6L
1,574 Elo+
Solo
Thanatos
Thanatos
TLDiv
Thanatos
Level 9
God Stats
0W - 2L
1,555 SR
Queue Stats
24W - 26L
1,497 Elo+
Solo
Guan Yu
Guan Yu
YaBoiWize
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
YallAreFurries
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,137 Elo+
Solo
Olorun
Olorun
sans121515644978
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Solo
Team Averages
Level 5
1,504 SR
1,379 Elo+

VS

Team Averages
Level 26
1,596 SR
1,417 Elo+
Loki
Loki
BrandoTheLord007
Loki
Level 44
God Stats
17W - 14L
1,526 SR
Queue Stats
175W - 190L
1,408 Elo+
Party 1
Erlang Shen
Erlang Shen
ElJacxkal
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,438 Elo+
Solo
Nox
Nox
Greekeman
Nox
Level 24
God Stats
2W - 0L
1,852 SR
Queue Stats
55W - 66L
1,359 Elo+
Party 1
Charybdis
Charybdis
Nesoh
Charybdis
Level 18
God Stats
6W - 3L
1,607 SR
Queue Stats
31W - 48L
1,283 Elo+
Party 1
Cthulhu
Cthulhu
NotYinny
Cthulhu
Level 16
God Stats
2W - 1L
1,493 SR
Queue Stats
34W - 29L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
10,061
457
8,017
17,546
23,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
TLDiv
Thanatos
11
4 / 2 / 0
8,446
384
4,388
10,577
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
YaBoiWize
Guan Yu
2
0 / 2 / 0
5,807
264
172
1,723
256
17
5 / 11 / 3
9,744
443
12,163
16,273
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 7 / 1
7,082
322
4,020
6,525
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 5
12,531
570
7,351
12,912
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
ElJacxkal
Erlang Shen
17
2 / 0 / 12
10,874
494
4,234
13,145
14,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 6 / 7
10,403
473
7,753
12,884
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Nesoh
Charybdis
17
8 / 3 / 7
11,835
538
18,191
14,484
5,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
NotYinny
Cthulhu
17
1 / 2 / 4
11,112
505
5,599
13,879
18,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
14
Kills
25
25
Deaths
14
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
W
Erlang Shen
ElJacxkal
Erlang Shen
2
0
12
8
W
5
6
7
1.42
L
3
3
3
1.5
W
Charybdis
Nesoh
Charybdis
8
3
7
3.83
W
Cthulhu
NotYinny
Cthulhu
1
2
4
1.5
L
Thanatos
TLDiv
Thanatos
4
2
0
2
L
Guan Yu
YaBoiWize
Guan Yu
0
2
0
0
L
5
11
3
0.59
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,760
Damage
43,128
52,644
Taken
67,304
33,417
Mitigated
50,310
12,488
Healing
17,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,351
2,420
0
4,680
12,912
5,491
397
1,942
10,970
0
88,308
W
Erlang Shen
ElJacxkal
Erlang Shen
4,234
1,179
0
3,280
13,145
14,989
981
2,667
10,478
2,471
57,555
W
7,753
707
0
1,546
12,884
5,159
3,387
2,836
10,048
38,262
0
L
8,017
771
405
2,414
17,546
23,017
0
4,163
12,930
37,482
0
W
Charybdis
Nesoh
Charybdis
18,191
11,627
0
5,319
14,484
5,950
7,743
2,169
12,315
0
76,024
W
Cthulhu
NotYinny
Cthulhu
5,599
539
512
1,824
13,879
18,721
521
1,588
12,291
63,257
0
L
Thanatos
TLDiv
Thanatos
4,388
761
0
7,439
10,577
2,761
0
2,475
7,810
0
31,075
L
Guan Yu
YaBoiWize
Guan Yu
172
46
0
135
1,723
256
0
314
1,363
0
2,889
L
12,163
8,000
0
1,412
16,273
5,049
0
2,954
13,109
0
43,617
L
4,020
2,336
0
683
6,525
2,334
640
2,326
3,941
10,795
1,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
56,755
250
Minions Killed
565
0
Camps Cleared
0
1,119,412
Distance Traveled
1,990,718
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,531
570
127
6
0
448,107
0
W
Erlang Shen
10,874
494
88
4
0
473,777
1
W
Nox
10,403
473
73
3
0
349,171
2
L
Yemoja
10,061
457
70
3
0
347,971
6
W
Charybdis
11,835
538
131
6
0
391,207
0
W
Cthulhu
11,112
505
146
7
0
328,456
5
L
Thanatos
8,446
384
62
3
0
213,579
2
L
Guan Yu
5,807
264
10
0
0
34,732
0
L
Artemis
9,744
443
89
4
0
358,202
2
L
Olorun
7,082
322
19
1
0
164,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role