Player Matchup

Cu Chulainn
Cu Chulainn
AbhorentGhost
Cu Chulainn
Level 21
God Stats
2W - 1L
1,410 SR
Queue Stats
7W - 13L
1,238 Elo+
Solo
Ra
Ra
InaneFern274
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Solo
Erlang Shen
Erlang Shen
Lord_McFluffin
Erlang Shen
Level 22
God Stats
4W - 0L
1,486 SR
Queue Stats
16W - 13L
1,361 Elo+
Solo
Izanami
Izanami
Wollf1169getsome
Izanami
Level 23
God Stats
6W - 2L
1,740 SR
Queue Stats
101W - 98L
1,562 Elo+
Solo
Odin
Odin
YiYiSUS
Odin
Level 27
God Stats
10W - 4L
1,550 SR
Queue Stats
55W - 48L
1,411 Elo+
Solo
Team Averages
Level 19
1,537 SR
1,363 Elo+

VS

Team Averages
Level 14
1,373 SR
1,438 Elo+
Bellona
Bellona
HeavenlyKing379
Bellona
Level 11
God Stats
0W - 2L
1,278 SR
Queue Stats
8W - 14L
1,449 Elo+
Solo
Jormungandr
Jormungandr
ShotsFired713
Jormungandr
Level 12
God Stats
3W - 2L
1,479 SR
Queue Stats
9W - 9L
1,527 Elo+
Party 1
Chiron
Chiron
Wolfdog5717
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 119L
1,309 Elo+
Solo
Ratatoskr
Ratatoskr
actuallykyrie
Ratatoskr
Level 7
God Stats
0W - 2L
1,305 SR
Queue Stats
10W - 10L
1,515 Elo+
Party 1
Scylla
Scylla
fresh_boy775
Scylla
Level 14
God Stats
8W - 10L
1,300 SR
Queue Stats
17W - 22L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AbhorentGhost
Cu Chulainn
13
2 / 6 / 8
9,315
466
3,470
11,107
4,252
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 10 / 5
9,851
493
9,623
11,564
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Lord_McFluffin
Erlang Shen
16
5 / 3 / 9
10,627
531
7,357
15,890
7,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
17 / 2 / 3
13,318
666
19,342
17,328
7,274
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
YiYiSUS
Odin
16
8 / 0 / 5
11,170
559
11,688
9,250
3,799
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
9,012
451
6,053
11,822
9,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
ShotsFired713
Jormungandr
14
8 / 5 / 2
9,638
482
9,194
11,570
8,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
13
4 / 10 / 3
8,170
409
7,930
17,848
4,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
actuallykyrie
Ratatoskr
12
2 / 7 / 4
8,223
411
7,464
11,393
3,200
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
12
3 / 12 / 6
7,928
396
7,024
14,836
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
36
Kills
20
21
Deaths
36
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AbhorentGhost
Cu Chulainn
2
6
8
1
L
3
2
5
2.75
W
4
10
5
0.65
W
Erlang Shen
Lord_McFluffin
Erlang Shen
5
3
9
3.17
L
Jormungandr
ShotsFired713
Jormungandr
8
5
2
1.8
L
Chiron
4
10
3
0.55
W
17
2
3
9.25
W
Odin
YiYiSUS
Odin
8
0
5
10.5
L
Ratatoskr
actuallykyrie
Ratatoskr
2
7
4
0.57
L
Scylla
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,480
Damage
37,665
65,139
Taken
67,469
26,342
Mitigated
27,993
15,127
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AbhorentGhost
Cu Chulainn
3,470
1,029
0
0
11,107
4,252
487
5,273
5,538
0
25,750
L
6,053
978
0
2,566
11,822
9,088
0
1,216
10,526
7,474
41,863
W
9,623
967
85
1,198
11,564
3,124
0
2,817
8,603
34,455
0
W
Erlang Shen
Lord_McFluffin
Erlang Shen
7,357
3,177
0
4,339
15,890
7,893
424
3,572
12,231
0
67,980
L
Jormungandr
ShotsFired713
Jormungandr
9,194
1,585
0
0
11,570
8,456
0
749
10,661
30,911
0
L
Chiron
7,930
3,994
150
2,859
17,848
4,603
303
3,797
13,874
0
28,978
W
19,342
13,970
0
6,615
17,328
7,274
3,317
5,200
11,992
0
125,499
W
Odin
YiYiSUS
Odin
11,688
3,074
0
2,890
9,250
3,799
2,324
396
8,848
1,401
46,079
L
Ratatoskr
actuallykyrie
Ratatoskr
7,464
3,592
0
2,146
11,393
3,200
0
518
10,871
0
43,653
L
Scylla
7,024
1,420
0
405
14,836
2,646
288
3,241
11,501
24,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,281
Gold Earned
42,971
472
Minions Killed
293
0
Camps Cleared
0
1,831,957
Distance Traveled
1,552,514
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,315
466
36
2
0
345,071
0
L
Bellona
9,012
451
81
4
0
321,356
2
W
Ra
9,851
493
74
4
0
303,086
0
W
Erlang Shen
10,627
531
90
5
0
415,732
5
L
Jormungandr
9,638
482
50
3
0
344,162
1
L
Chiron
8,170
409
41
2
0
352,301
0
W
Izanami
13,318
666
181
9
0
344,994
4
W
Odin
11,170
559
91
5
0
423,074
1
L
Ratatoskr
8,223
411
87
4
0
249,118
0
L
Scylla
7,928
396
34
2
0
285,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role