Player Matchup

Danzaburou
Danzaburou
BlunterSaucer31
Danzaburou
Level 16
God Stats
6W - 4L
1,657 SR
Queue Stats
47W - 46L
1,361 Elo+
Solo
Merlin
Merlin
GalacticForce
Merlin
Level 26
God Stats
7W - 6L
1,523 SR
Queue Stats
73W - 46L
1,552 Elo+
Solo
Skadi
Skadi
N0HEALTH
Skadi
Level 29
God Stats
3W - 0L
1,727 SR
Queue Stats
37W - 11L
1,594 Elo+
Solo
Olorun
Olorun
RasaPdx
Olorun
Level 9
God Stats
5W - 2L
1,635 SR
Queue Stats
5W - 2L
1,585 Elo+
Party 1
King Arthur
King Arthur
vathrriss
King Arthur
Level 28
God Stats
2W - 1L
1,542 SR
Queue Stats
10W - 4L
1,610 Elo+
Party 1
Team Averages
Level 22
1,617 SR
1,540 Elo+

VS

Team Averages
Level 18
1,500 SR
1,418 Elo+
Geb
Geb
BragCarnival781
Geb
Level 22
God Stats
20W - 21L
1,410 SR
Queue Stats
46W - 54L
1,240 Elo+
Party 3
Bellona
Bellona
SolProdigyHD
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,284 Elo+
Party 2
Tiamat
Tiamat
Starwars0617
Tiamat
Level 28
God Stats
0W - 3L
1,221 SR
Queue Stats
29W - 39L
1,361 Elo+
Party 3
Neith
Neith
bingbongbyron
Neith
Level 2
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 2
Danzaburou
Danzaburou
manbean
Danzaburou
Level 29
God Stats
3W - 3L
1,651 SR
Queue Stats
31W - 24L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlunterSaucer31
Danzaburou
18
5 / 0 / 28
10,520
1,169
11,311
2,827
1,699
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 1 / 28
9,967
1,107
11,804
4,613
2,090
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
N0HEALTH
Skadi
18
15 / 1 / 21
11,902
1,322
16,357
9,482
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Olorun
RasaPdx
Olorun
19
18 / 0 / 27
12,318
1,369
27,948
9,803
4,393
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
vathrriss
King Arthur
18
6 / 3 / 28
11,071
1,230
12,693
10,162
10,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 4
9,217
1,024
5,984
23,771
12,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
SolProdigyHD
Bellona
14
2 / 7 / 1
8,415
935
4,647
13,504
11,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
15
2 / 12 / 2
9,393
1,044
6,708
19,673
10,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 9 / 1
7,731
859
3,842
10,708
4,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
manbean
Danzaburou
15
1 / 9 / 3
9,743
1,083
11,089
18,570
7,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
16
47
Kills
5
5
Deaths
47
132
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlunterSaucer31
Danzaburou
5
0
28
19
L
0
10
4
0.2
W
3
1
28
17
W
Skadi
N0HEALTH
Skadi
15
1
21
25.5
W
Olorun
RasaPdx
Olorun
18
0
27
31.5
L
Bellona
SolProdigyHD
Bellona
2
7
1
0.36
L
Tiamat
2
12
2
0.25
L
0
9
1
0.06
L
Danzaburou
manbean
Danzaburou
1
9
3
0.28
W
King Arthur
vathrriss
King Arthur
6
3
28
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,113
Damage
32,270
36,887
Taken
86,226
23,834
Mitigated
46,245
11,031
Healing
5,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlunterSaucer31
Danzaburou
11,311
5,063
0
914
2,827
1,699
0
1,172
1,655
0
27,121
L
5,984
484
0
959
23,771
12,877
0
9,569
14,202
22,672
0
W
11,804
153
854
687
4,613
2,090
0
1,623
2,990
26,749
0
W
Skadi
N0HEALTH
Skadi
16,357
8,450
0
1,337
9,482
4,751
0
2,112
7,370
0
36,599
W
Olorun
RasaPdx
Olorun
27,948
15,671
830
6,159
9,803
4,393
0
4,978
4,825
44,064
0
L
Bellona
SolProdigyHD
Bellona
4,647
1,260
0
300
13,504
11,257
0
5,780
7,724
0
11,640
L
Tiamat
6,708
549
0
1,166
19,673
10,285
0
9,374
10,299
28,852
0
L
3,842
2,157
0
364
10,708
4,086
0
5,448
5,260
0
8,981
L
Danzaburou
manbean
Danzaburou
11,089
3,741
0
2,845
18,570
7,740
0
10,156
8,414
0
30,805
W
King Arthur
vathrriss
King Arthur
12,693
1,366
0
250
10,162
10,901
0
2,807
7,039
1,887
22,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,778
Gold Earned
44,499
195
Minions Killed
153
10
Camps Cleared
3
873,856
Distance Traveled
736,505
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,520
1,169
43
5
0
163,185
0
L
Geb
9,217
1,024
27
3
1
197,531
0
W
Merlin
9,967
1,107
36
4
1
163,437
0
W
Skadi
11,902
1,322
50
6
7
175,503
0
W
Olorun
12,318
1,369
48
5
1
182,482
2
L
Bellona
8,415
935
18
2
0
116,754
0
L
Tiamat
9,393
1,044
56
6
1
152,700
0
L
Neith
7,731
859
7
1
0
103,965
0
L
Danzaburou
9,743
1,083
45
5
1
165,555
1
W
King Arthur
11,071
1,230
18
2
1
189,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role