Player Matchup

Raijin
Raijin
Akarui Yama
Raijin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,710 Elo+
Solo
Anhur
Anhur
Chavo606
Anhur
Level 8
God Stats
1W - 1L
1,281 SR
Queue Stats
47W - 28L
1,609 Elo+
Solo
Kali
Kali
Cloudzzz3230
Kali
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,571 Elo+
Solo
Bellona
Bellona
lawlessramen
Bellona
Level 5
God Stats
3W - 3L
1,506 SR
Queue Stats
5W - 10L
1,319 Elo+
Solo
Yemoja
Yemoja
luvBubbIes
Yemoja
Level 13
God Stats
6W - 7L
1,337 SR
Queue Stats
71W - 77L
1,445 Elo+
Solo
Team Averages
Level 8
1,425 SR
1,531 Elo+

VS

Team Averages
Level 15
1,618 SR
1,503 Elo+
Thanatos
Thanatos
CapnCucumber1421
Thanatos
Level 29
God Stats
12W - 18L
1,471 SR
Queue Stats
56W - 61L
1,462 Elo+
Solo
Khepri
Khepri
Tdxie
Khepri
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 98L
1,600 Elo+
Solo
Artemis
Artemis
Tikyu
Artemis
Level 22
God Stats
1W - 2L
1,839 SR
Queue Stats
71W - 64L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Yency gg
Aphrodite
Level 6
God Stats
1W - 1L
1,782 SR
Queue Stats
5W - 2L
1,732 Elo+
Solo
Ra
Ra
fullsorb
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
10 / 0 / 3
9,135
703
9,278
6,940
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Chavo606
Anhur
13
6 / 1 / 4
7,831
602
6,274
8,932
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
9 / 0 / 6
8,799
677
10,158
10,917
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
lawlessramen
Bellona
10
0 / 2 / 0
5,845
450
520
8,191
4,048
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
luvBubbIes
Yemoja
11
1 / 0 / 10
7,873
606
973
5,375
4,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,502
423
2,965
9,754
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Tdxie
Khepri
12
2 / 2 / 0
7,432
572
8,924
7,653
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Tikyu
Artemis
8
1 / 5 / 0
5,824
448
6,185
6,422
1,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Yency gg
Aphrodite
11
0 / 3 / 0
6,481
499
1,237
5,702
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 9 / 0
5,014
386
963
6,906
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
26
Kills
3
3
Deaths
26
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
10
0
3
11.5
L
0
7
0
0
W
Anhur
Chavo606
Anhur
6
1
4
8
W
9
0
6
12
L
Khepri
Tdxie
Khepri
2
2
0
1
L
Artemis
Tikyu
Artemis
1
5
0
0.2
L
Aphrodite
Yency gg
Aphrodite
0
3
0
0
L
0
9
0
0
W
Bellona
lawlessramen
Bellona
0
2
0
0
W
Yemoja
luvBubbIes
Yemoja
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,203
Damage
20,274
40,355
Taken
36,437
19,569
Mitigated
12,361
19,065
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
9,278
1,413
0
3,812
6,940
2,761
1,140
2,238
4,614
61,877
0
L
2,965
542
0
3,861
9,754
3,242
0
2,836
6,735
0
25,582
W
Anhur
Chavo606
Anhur
6,274
2,433
0
3,124
8,932
3,015
330
184
8,704
0
56,181
W
10,158
5,461
0
5,163
10,917
5,123
630
2,611
8,206
0
60,087
L
Khepri
Tdxie
Khepri
8,924
658
0
1,018
7,653
5,051
0
3,074
4,458
44,290
0
L
Artemis
Tikyu
Artemis
6,185
2,569
0
698
6,422
1,195
0
994
5,366
0
21,000
L
Aphrodite
Yency gg
Aphrodite
1,237
59
1,303
2,943
5,702
1,934
0
1,635
3,989
38,302
0
L
963
59
0
74
6,906
939
27
1,206
5,638
12,190
0
W
Bellona
lawlessramen
Bellona
520
197
0
1,516
8,191
4,048
182
5,024
2,743
0
12,819
W
Yemoja
luvBubbIes
Yemoja
973
264
3,702
1,748
5,375
4,622
883
291
4,964
22,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,483
Gold Earned
30,253
380
Minions Killed
272
0
Camps Cleared
0
1,250,832
Distance Traveled
1,108,960
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,135
703
125
10
0
229,549
5
L
Thanatos
5,502
423
44
3
0
239,574
1
W
Anhur
7,831
602
96
7
0
237,166
3
W
Kali
8,799
677
95
7
0
316,926
0
L
Khepri
7,432
572
83
6
0
245,436
3
L
Artemis
5,824
448
26
2
0
186,811
3
L
Aphrodite
6,481
499
94
7
0
213,935
0
L
Ra
5,014
386
25
2
0
223,204
1
W
Bellona
5,845
450
23
2
0
234,732
2
W
Yemoja
7,873
606
41
3
0
232,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role