Player Matchup

Loki
Loki
DoomzDom
Loki
Level 19
God Stats
2W - 5L
1,269 SR
Queue Stats
24W - 25L
1,412 Elo+
Solo
Ares
Ares
Klinmann
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SomeRandomBud
Olorun
Level 1
God Stats
5W - 2L
1,500 SR
Queue Stats
56W - 62L
1,500 Elo+
Solo
Medusa
Medusa
Syominim
Medusa
Level 28
God Stats
31W - 36L
1,442 SR
Queue Stats
62W - 75L
1,354 Elo+
Solo
Erlang Shen
Erlang Shen
YanRevers
Erlang Shen
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,438 Elo+
Solo
Team Averages
Level 15
1,442 SR
1,441 Elo+

VS

Team Averages
Level 20
1,450 SR
1,355 Elo+
Bellona
Bellona
BananaSeductora
Bellona
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TheMyrchik
Baron Samedi
Level 30
God Stats
10W - 10L
1,496 SR
Queue Stats
151W - 172L
1,381 Elo+
Solo
Anhur
Anhur
ViTekAYE
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
977 Elo+
Solo
Arachne
Arachne
legea02
Arachne
Level 40
God Stats
10W - 13L
1,500 SR
Queue Stats
51W - 65L
1,500 Elo+
Party 1
Ra
Ra
macaquiño1312
Ra
Level 22
God Stats
0W - 1L
1,255 SR
Queue Stats
45W - 55L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
3 / 1 / 0
5,634
563
1,613
4,767
1,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
8
1 / 1 / 5
5,202
520
1,605
6,876
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 0 / 0
7,357
736
6,140
6,017
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Syominim
Medusa
7
2 / 4 / 3
4,990
499
4,431
5,701
1,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
YanRevers
Erlang Shen
11
6 / 0 / 0
6,749
675
3,946
4,462
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,321
432
2,635
6,581
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
TheMyrchik
Baron Samedi
4
0 / 2 / 2
4,272
427
1,256
3,090
1,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
ViTekAYE
Anhur
8
4 / 4 / 0
5,178
518
4,109
5,703
1,599
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
legea02
Arachne
6
0 / 5 / 3
4,368
437
2,284
6,536
2,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 0
4,742
474
2,734
5,216
1,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
18
Kills
5
6
Deaths
19
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Loki
3
1
0
3
W
Ares
1
1
5
3.5
W
6
0
0
6
W
Medusa
Syominim
Medusa
2
4
3
0.88
L
Baron Samedi
TheMyrchik
Baron Samedi
0
2
2
0.5
L
Anhur
ViTekAYE
Anhur
4
4
0
1
W
Erlang Shen
YanRevers
Erlang Shen
6
0
0
6
L
Arachne
legea02
Arachne
0
5
3
0.3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,735
Damage
13,018
27,823
Taken
27,126
11,485
Mitigated
11,690
10,677
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,635
960
0
546
6,581
5,021
53
1,991
4,590
1,834
12,906
W
Loki
1,613
329
0
1,776
4,767
1,385
153
0
4,767
0
25,613
W
Ares
1,605
365
0
1,409
6,876
3,102
164
1,609
5,267
9,340
0
W
6,140
4,563
101
3,957
6,017
2,205
1,335
1,338
4,597
54,446
0
W
Medusa
Syominim
Medusa
4,431
2,002
0
1,538
5,701
1,400
415
1,343
4,280
0
12,969
L
Baron Samedi
TheMyrchik
Baron Samedi
1,256
79
159
1,331
3,090
1,106
0
442
2,648
4,903
0
L
Anhur
ViTekAYE
Anhur
4,109
1,623
0
640
5,703
1,599
0
1,344
4,359
0
18,698
W
Erlang Shen
YanRevers
Erlang Shen
3,946
1,576
0
1,896
4,462
3,393
509
217
4,170
8,516
18,281
L
Arachne
legea02
Arachne
2,284
1,589
0
1,256
6,536
2,332
0
2,139
4,397
0
9,532
L
2,734
214
0
968
5,216
1,632
0
2,779
2,437
24,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
22,881
264
Minions Killed
132
0
Camps Cleared
0
914,001
Distance Traveled
851,839
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,321
432
32
3
0
208,194
3
W
Loki
5,634
563
58
6
0
223,475
3
W
Ares
5,202
520
15
2
0
157,419
1
W
Olorun
7,357
736
107
11
0
188,629
2
W
Medusa
4,990
499
23
2
0
148,911
2
L
Baron Samedi
4,272
427
2
0
0
115,987
0
L
Anhur
5,178
518
35
4
0
174,506
4
W
Erlang Shen
6,749
675
61
6
0
195,567
0
L
Arachne
4,368
437
21
2
0
179,531
0
L
Ra
4,742
474
42
4
0
173,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role