Player Matchup

Cu Chulainn
Cu Chulainn
GrungierRapier0
Cu Chulainn
Level 145
God Stats
5W - 7L
1,727 SR
Queue Stats
103W - 70L
1,612 Elo+
Party 1
Nu Wa
Nu Wa
Naomi-S_O-Petty
Nu Wa
Level 108
God Stats
3W - 2L
1,332 SR
Queue Stats
50W - 42L
1,511 Elo+
Solo
Xbalanque
Xbalanque
Nicster98
Xbalanque
Level 107
God Stats
1W - 3L
1,324 SR
Queue Stats
55W - 45L
1,633 Elo+
Party 1
Pele
Pele
TrickyB3rs3rk3r
Pele
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 67L
1,587 Elo+
Party 1
Kuzenbo
Kuzenbo
devster80
Kuzenbo
Level 128
God Stats
6W - 4L
1,473 SR
Queue Stats
70W - 48L
1,616 Elo+
Party 1
Team Averages
Level 121
1,471 SR
1,592 Elo+

VS

Team Averages
Level 106
1,447 SR
1,472 Elo+
Medusa
Medusa
 
Medusa
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Excalibur52
Fafnir
Level 28
God Stats
1W - 1L
1,105 SR
Queue Stats
3W - 8L
1,189 Elo+
Solo
Nox
Nox
HeroAbsoluteZer0
Nox
Level 159
God Stats
7W - 8L
1,354 SR
Queue Stats
631W - 624L
1,486 Elo+
Solo
Odin
Odin
TrustGang
Odin
Level 126
God Stats
13W - 7L
1,722 SR
Queue Stats
170W - 178L
1,509 Elo+
Solo
Cthulhu
Cthulhu
smokesallday_420
Cthulhu
Level 128
God Stats
11W - 5L
1,554 SR
Queue Stats
13W - 7L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GrungierRapier0
Cu Chulainn
14
4 / 6 / 2
8,318
756
10,517
15,909
15,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 7
7,604
691
8,283
9,592
3,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Nicster98
Xbalanque
14
1 / 3 / 7
7,787
708
7,918
8,496
2,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 4
7,399
673
7,540
10,383
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
devster80
Kuzenbo
12
1 / 4 / 3
7,266
661
3,866
16,201
16,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 2 / 7
10,291
936
16,661
10,209
4,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
15
3 / 2 / 13
9,200
836
5,639
10,148
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 0 / 9
9,929
903
11,512
7,724
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
14
1 / 2 / 10
8,300
755
7,384
10,302
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 3 / 13
9,962
906
9,115
14,327
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
9
Kills
21
21
Deaths
9
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
7
5.25
W
Fafnir
3
2
13
4.75
L
Cu Chulainn
GrungierRapier0
Cu Chulainn
4
6
2
0.83
W
6
0
9
10.5
L
1
5
7
0.9
L
Xbalanque
Nicster98
Xbalanque
1
3
7
1.5
L
2
3
4
1.33
W
Odin
1
2
10
3
L
Kuzenbo
devster80
Kuzenbo
1
4
3
0.63
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,124
Damage
50,311
60,581
Taken
52,710
42,193
Mitigated
36,066
9,477
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,661
8,242
65
1,797
10,209
4,486
2,106
2,571
7,409
0
53,398
W
Fafnir
5,639
1,293
0
2,927
10,148
6,448
297
3,212
6,663
15,060
0
L
Cu Chulainn
GrungierRapier0
Cu Chulainn
10,517
1,120
0
1,963
15,909
15,444
0
5,876
9,665
5,191
25,567
W
11,512
1,002
0
578
7,724
3,385
849
2,273
5,403
33,937
0
L
8,283
1,657
429
2,621
9,592
3,152
156
4,195
5,210
24,493
0
L
Xbalanque
Nicster98
Xbalanque
7,918
3,103
0
732
8,496
2,661
219
3,569
4,802
0
24,924
L
7,540
1,735
0
604
10,383
4,065
0
5,565
4,384
0
22,113
W
Odin
7,384
1,049
0
897
10,302
10,041
75
3,347
6,692
3,156
23,402
L
Kuzenbo
devster80
Kuzenbo
3,866
1,241
0
3,128
16,201
16,871
0
7,392
8,214
11,463
0
W
9,115
662
1,118
3,912
14,327
11,706
130
3,242
10,838
27,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,374
Gold Earned
47,682
210
Minions Killed
274
5
Camps Cleared
8
1,002,893
Distance Traveled
1,147,947
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,291
936
101
9
2
224,221
5
W
Fafnir
9,200
836
30
3
0
217,810
0
L
Cu Chulainn
8,318
756
62
6
1
202,838
2
W
Nox
9,929
903
63
6
2
240,053
2
L
Nu Wa
7,604
691
46
4
1
182,828
0
L
Xbalanque
7,787
708
54
5
0
196,749
2
L
Pele
7,399
673
31
3
2
214,779
0
W
Odin
8,300
755
40
4
3
225,990
1
L
Kuzenbo
7,266
661
17
2
1
205,699
3
W
Cthulhu
9,962
906
40
4
1
239,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role