Player Matchup

Scylla
Scylla
Diamond II
AngleofAttack
Scylla
Diamond II
Level 106
God Stats
10W - 6L
1,720 SR
Queue Stats
200W - 192L
2,193 MMR
Solo
Rama
Rama
Masters
Cloods
Rama
Masters
Level 154
God Stats
19W - 15L
1,688 SR
Queue Stats
317W - 301L
2,620 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Jeriboi
Tsukuyomi
Diamond IV
Level 160
God Stats
52W - 49L
1,643 SR
Queue Stats
1,187W - 1,161L
2,109 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
JesusOfficial
Erlang Shen
Platinum I
Level 160
God Stats
3W - 4L
1,566 SR
Queue Stats
536W - 532L
1,871 MMR
Solo
Bacchus
Bacchus
Platinum I
trashher
Bacchus
Platinum I
Level 156
God Stats
49W - 37L
1,611 SR
Queue Stats
1,446W - 1,452L
1,900 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,646 SR
2,139 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,600 SR
1,974 MMR
Awilix
Awilix
Platinum I
 
Awilix
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum II
 
Guan Yu
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond II
NonMeta777
Artio
Diamond II
Level 148
God Stats
30W - 31L
1,590 SR
Queue Stats
393W - 398L
2,208 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
SachenGM
Hou Yi
Diamond I
Level 145
God Stats
35W - 24L
1,786 SR
Queue Stats
463W - 443L
2,411 MMR
Party 1
Tiamat
Tiamat
Diamond III
Saijyou
Tiamat
Diamond III
Level 160
God Stats
20W - 20L
1,625 SR
Queue Stats
725W - 733L
2,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 13
11,227
416
14,746
15,309
4,628
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
Cloods
Rama
20
3 / 8 / 4
12,695
470
22,154
22,781
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tsukuyomi
Jeriboi
Tsukuyomi
19
2 / 5 / 6
12,090
448
22,566
25,207
20,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Erlang Shen
JesusOfficial
Erlang Shen
20
14 / 9 / 4
14,682
544
29,306
33,322
19,416
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
trashher
Bacchus
15
1 / 12 / 8
10,495
389
9,029
33,109
45,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
MulanRavana

VS

Bans
NikeGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
12 / 3 / 6
15,822
586
14,781
26,547
15,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
 
Guan Yu
20
4 / 2 / 13
15,354
569
16,569
31,631
44,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
17
3 / 7 / 18
13,071
484
8,391
36,741
51,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
SachenGM
Hou Yi
20
15 / 3 / 15
16,784
622
38,780
24,710
10,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Saijyou
Tiamat
20
6 / 5 / 16
15,511
574
27,518
20,880
14,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
108
20
Kills
40
40
Deaths
20
35
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
3
6
5
W
Guan Yu
 
Guan Yu
4
2
13
5.25
L
0
6
13
1.08
L
Rama
Cloods
Rama
3
8
4
0.63
L
Tsukuyomi
Jeriboi
Tsukuyomi
2
5
6
1
L
Erlang Shen
JesusOfficial
Erlang Shen
14
9
4
1.78
W
Artio
3
7
18
1.71
W
Hou Yi
SachenGM
Hou Yi
15
3
15
7.5
W
Tiamat
Saijyou
Tiamat
6
5
16
2.8
L
Bacchus
trashher
Bacchus
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,801
Damage
106,039
129,728
Taken
140,509
96,345
Mitigated
135,303
24,401
Healing
70,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,781
5,157
0
7,899
26,547
15,775
3,495
4,369
22,034
0
111,574
W
Guan Yu
 
Guan Yu
16,569
1,472
7,211
19,159
31,631
44,173
2,264
4,766
25,637
898
83,266
L
14,746
1,486
0
648
15,309
4,628
0
7,813
7,295
74,295
0
L
Rama
Cloods
Rama
22,154
18,680
0
5,716
22,781
6,097
0
5,112
17,458
0
109,665
L
Tsukuyomi
Jeriboi
Tsukuyomi
22,566
3,771
828
4,680
25,207
20,930
0
6,125
18,316
6,529
84,658
L
Erlang Shen
JesusOfficial
Erlang Shen
29,306
13,020
0
8,156
33,322
19,416
0
8,355
24,667
0
125,819
W
Artio
8,391
1,218
4,206
13,467
36,741
51,245
963
8,778
27,664
31,873
0
W
Hou Yi
SachenGM
Hou Yi
38,780
25,349
0
9,310
24,710
10,007
11,299
3,311
20,994
0
147,340
W
Tiamat
Saijyou
Tiamat
27,518
2,714
921
7,961
20,880
14,103
1,749
5,142
15,510
128,600
0
L
Bacchus
trashher
Bacchus
9,029
669
1,076
3,297
33,109
45,274
0
9,671
23,198
28,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,189
Gold Earned
76,542
641
Minions Killed
725
0
Camps Cleared
0
2,471,300
Distance Traveled
2,690,366
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,822
586
172
6
0
627,493
10
W
Guan Yu
15,354
569
153
6
0
558,848
6
L
Scylla
11,227
416
144
5
0
513,772
12
L
Rama
12,695
470
185
7
0
476,902
6
L
Tsukuyomi
12,090
448
128
5
0
521,696
5
L
Erlang Shen
14,682
544
154
6
0
497,159
1
W
Artio
13,071
484
36
1
0
524,754
6
W
Hou Yi
16,784
622
168
6
0
467,689
5
W
Tiamat
15,511
574
196
7
0
511,582
12
L
Bacchus
10,495
389
30
1
0
461,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role