Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
I Am Blitz God
Sun Wukong
Level 65
God Stats
78W - 46L
1,684 SR
Queue Stats
302W - 328L
1,543 Elo+
Party 1
Cliodhna
Cliodhna
PeppermintSaki
Cliodhna
Level 89
God Stats
2W - 5L
1,425 SR
Queue Stats
204W - 206L
1,504 Elo+
Solo
Janus
Janus
akuakolomona
Janus
Level 88
God Stats
2W - 3L
1,281 SR
Queue Stats
146W - 124L
1,521 Elo+
Solo
Hachiman
Hachiman
marcito ii
Hachiman
Level 118
God Stats
9W - 13L
1,376 SR
Queue Stats
962W - 961L
1,548 Elo+
Party 1
Team Averages
Level 101
1,453 SR
1,523 Elo+

VS

Team Averages
Level 81
1,508 SR
1,522 Elo+
Anhur
Anhur
NCASativa
Anhur
Level 47
God Stats
3W - 1L
1,777 SR
Queue Stats
64W - 18L
1,803 Elo+
Solo
Sobek
Sobek
RadZen9000
Sobek
Level 83
God Stats
1W - 0L
1,354 SR
Queue Stats
8W - 10L
1,471 Elo+
Party 2
Arachne
Arachne
VirtualTrickster
Arachne
Level 87
God Stats
8W - 5L
1,564 SR
Queue Stats
42W - 47L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
Wi1dDude3
Sun Wukong
Level 78
God Stats
3W - 0L
1,395 SR
Queue Stats
10W - 15L
1,396 Elo+
Party 2
He Bo
He Bo
talentedrowboat
He Bo
Level 109
God Stats
1W - 0L
1,448 SR
Queue Stats
20W - 19L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
7 / 2 / 3
11,303
565
13,152
7,324
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
I Am Blitz God
Sun Wukong
16
0 / 1 / 6
9,615
481
10,247
18,351
12,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
17
7 / 5 / 5
10,386
519
12,740
14,866
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 5 / 4
9,255
463
7,152
10,549
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
marcito ii
Hachiman
15
3 / 7 / 1
9,624
481
10,160
15,913
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NCASativa
Anhur
19
11 / 4 / 2
11,312
566
16,458
16,706
4,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
15
1 / 1 / 7
9,282
464
5,058
21,972
16,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 1 / 4
10,445
522
8,838
12,975
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Wi1dDude3
Sun Wukong
16
2 / 5 / 1
9,952
498
11,681
20,258
14,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 8 / 1
9,633
482
4,635
11,884
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
19
Kills
20
20
Deaths
19
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
2
3
4.25
L
Sun Wukong
I Am Blitz God
Sun Wukong
0
1
6
3
W
Anhur
NCASativa
Anhur
11
4
2
3
L
Cliodhna
7
5
5
1.9
W
Sobek
1
1
7
4.5
W
4
1
4
6
W
Sun Wukong
Wi1dDude3
Sun Wukong
2
5
1
0.5
L
2
5
4
0.8
L
Hachiman
marcito ii
Hachiman
3
7
1
0.5
W
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,451
Damage
46,670
67,003
Taken
83,795
25,721
Mitigated
46,650
21,774
Healing
34,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,152
1,078
0
2,847
7,324
2,498
462
2,821
4,288
81,272
0
L
Sun Wukong
I Am Blitz God
Sun Wukong
10,247
1,651
0
9,210
18,351
12,139
0
1,395
16,033
0
64,022
W
Anhur
NCASativa
Anhur
16,458
10,050
0
8,364
16,706
4,839
671
2,950
13,716
0
96,074
L
Cliodhna
12,740
1,616
0
4,213
14,866
6,172
0
1,551
12,942
0
73,752
W
Sobek
5,058
538
0
9,639
21,972
16,907
290
5,568
16,292
28,456
0
W
8,838
5,824
0
6,966
12,975
6,263
654
2,394
10,539
0
71,303
W
Sun Wukong
Wi1dDude3
Sun Wukong
11,681
2,502
0
7,009
20,258
14,988
442
3,605
16,557
0
68,573
L
7,152
256
39
627
10,549
2,105
0
1,790
8,664
62,124
0
L
Hachiman
marcito ii
Hachiman
10,160
4,782
0
4,838
15,913
2,807
0
1,826
14,087
0
67,413
W
4,635
224
0
2,338
11,884
3,653
345
5,312
6,265
51,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,183
Gold Earned
50,624
609
Minions Killed
545
0
Camps Cleared
0
1,810,610
Distance Traveled
1,851,553
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,303
565
156
8
0
355,743
6
L
Sun Wukong
9,615
481
133
7
0
394,381
4
W
Anhur
11,312
566
156
8
0
356,823
3
L
Cliodhna
10,386
519
113
6
0
359,178
3
W
Sobek
9,282
464
28
1
0
406,687
5
W
Arachne
10,445
522
129
6
0
409,810
14
W
Sun Wukong
9,952
498
125
6
0
337,420
4
L
Janus
9,255
463
99
5
0
359,431
0
L
Hachiman
9,624
481
108
5
0
341,877
2
W
He Bo
9,633
482
107
5
0
340,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role