Player Matchup

Skadi
Skadi
FreeWheaties
Skadi
Level 107
God Stats
1W - 0L
1,414 SR
Queue Stats
2W - 2L
1,521 Elo+
Party 1
Ullr
Ullr
Gingermemeisp
Ullr
Level 156
God Stats
2W - 1L
1,592 SR
Queue Stats
167W - 153L
1,558 Elo+
Solo
Mulan
Mulan
Kill for Lust
Mulan
Level 147
God Stats
1W - 1L
1,601 SR
Queue Stats
39W - 22L
1,613 Elo+
Party 1
Ares
Ares
SuperStupedlif
Ares
Level 133
God Stats
4W - 4L
1,553 SR
Queue Stats
340W - 317L
1,637 Elo+
Solo
Tiamat
Tiamat
le pil0nneur
Tiamat
Level 159
God Stats
5W - 5L
1,526 SR
Queue Stats
606W - 627L
1,600 Elo+
Solo
Team Averages
Level 140
1,537 SR
1,586 Elo+

VS

Team Averages
Level 125
1,582 SR
1,536 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Gaffy00
Thoth
Level 108
God Stats
7W - 2L
1,928 SR
Queue Stats
493W - 465L
1,647 Elo+
Solo
Hachiman
Hachiman
Sumadent
Hachiman
Level 101
God Stats
1W - 3L
1,505 SR
Queue Stats
237W - 227L
1,463 Elo+
Solo
Osiris
Osiris
Tekasii
Osiris
Level 99
God Stats
0W - 1L
1,276 SR
Queue Stats
34W - 25L
1,580 Elo+
Solo
Cerberus
Cerberus
TheBlackPrideDan
Cerberus
Level 160
God Stats
1W - 3L
1,702 SR
Queue Stats
212W - 214L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
8,634
863
8,646
8,755
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 2 / 9
7,843
784
11,071
8,024
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 6
8,272
827
11,493
13,641
9,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 11
7,806
781
4,888
11,114
11,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
13
2 / 2 / 10
7,512
751
6,920
6,271
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 2 / 6
7,634
763
5,064
11,062
5,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Gaffy00
Thoth
17
8 / 2 / 3
9,330
933
18,186
8,434
2,704
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Sumadent
Hachiman
12
0 / 4 / 5
6,692
669
6,551
8,367
2,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Tekasii
Osiris
12
2 / 5 / 5
7,274
727
9,212
13,518
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 5
7,667
767
4,605
10,933
12,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
16
Kills
12
12
Deaths
16
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
6
2.5
W
6
2
6
4.5
L
Thoth
Gaffy00
Thoth
8
2
3
4.75
W
3
2
9
3.75
W
4
3
6
2.33
L
Hachiman
Sumadent
Hachiman
0
4
5
0.63
W
1
3
11
2.17
L
Osiris
Tekasii
Osiris
2
5
5
0.9
L
0
3
5
0.83
W
Tiamat
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,018
Damage
43,618
47,805
Taken
52,314
31,609
Mitigated
34,012
17,499
Healing
18,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,064
1,178
532
4,751
11,062
5,525
90
3,487
7,533
0
5,619
W
8,646
2,793
307
3,040
8,755
3,266
982
4,822
3,714
0
18,907
L
Thoth
Gaffy00
Thoth
18,186
772
559
2,767
8,434
2,704
467
2,146
6,110
35,262
0
W
11,071
4,193
652
1,482
8,024
2,679
0
4,729
3,209
0
18,923
W
11,493
1,121
766
6,538
13,641
9,925
293
7,157
5,925
3,936
19,685
L
Hachiman
Sumadent
Hachiman
6,551
2,019
1,449
2,258
8,367
2,162
0
852
7,468
0
15,336
W
4,888
543
1,671
1,098
11,114
11,919
269
4,528
6,282
8,406
0
L
Osiris
Tekasii
Osiris
9,212
2,521
240
1,741
13,518
11,262
39
4,846
8,277
2,171
11,834
L
4,605
162
532
3,414
10,933
12,359
0
2,432
8,089
13,398
0
W
Tiamat
6,920
380
273
1,672
6,271
3,820
478
2,817
3,310
14,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,067
Gold Earned
38,597
100
Minions Killed
107
0
Camps Cleared
0
925,476
Distance Traveled
849,971
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,634
763
3
0
0
165,466
0
W
Skadi
8,634
863
19
2
0
179,235
0
L
Thoth
9,330
933
40
4
0
201,428
3
W
Ullr
7,843
784
23
2
0
185,472
0
W
Mulan
8,272
827
31
3
0
189,741
2
L
Hachiman
6,692
669
23
2
0
165,182
0
W
Ares
7,806
781
6
1
0
185,270
2
L
Osiris
7,274
727
15
2
0
163,577
4
L
Cerberus
7,667
767
26
3
0
154,318
3
W
Tiamat
7,512
751
21
2
0
185,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role