Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BUST1N_N4NO-
Ullr
Level 108
God Stats
4W - 5L
1,450 SR
Queue Stats
53W - 50L
1,491 Elo+
Party 2
Cliodhna
Cliodhna
IICyberPunkII
Cliodhna
Level 47
God Stats
0W - 4L
1,121 SR
Queue Stats
62W - 62L
1,469 Elo+
Party 2
King Arthur
King Arthur
VaporChoccy
King Arthur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,547 Elo+
Party 2
Artio
Artio
ange_alvarez
Artio
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 296L
1,481 Elo+
Solo
Team Averages
Level 58
1,414 SR
1,498 Elo+

VS

Team Averages
Level 114
1,552 SR
1,559 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Blinqie
Chaac
Level 92
God Stats
8W - 6L
1,606 SR
Queue Stats
559W - 568L
1,572 Elo+
Party 1
Zeus
Zeus
GhostHunter099
Zeus
Level 127
God Stats
8W - 5L
1,509 SR
Queue Stats
329W - 301L
1,570 Elo+
Solo
Rama
Rama
Phoenix_Slayer16
Rama
Level 123
God Stats
13W - 11L
1,544 SR
Queue Stats
764W - 714L
1,605 Elo+
Party 1
Ravana
Ravana
TokyoMajinn
Ravana
Level 103
God Stats
13W - 8L
1,601 SR
Queue Stats
659W - 644L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 9 / 6
8,928
388
12,490
13,660
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 3 / 2
12,581
547
22,102
18,145
6,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
IICyberPunkII
Cliodhna
14
3 / 7 / 1
8,979
390
10,395
15,046
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
VaporChoccy
King Arthur
12
0 / 8 / 5
8,663
377
11,802
18,130
12,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 5 / 4
8,674
377
4,900
20,039
19,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
0 / 5 / 13
8,727
379
3,883
19,051
14,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
Blinqie
Chaac
19
10 / 0 / 8
12,306
535
12,066
23,993
22,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
17 / 2 / 9
13,501
587
28,408
10,627
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 5 / 4
11,433
497
12,401
21,488
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
17
1 / 5 / 9
10,472
455
6,871
17,187
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
17
Kills
32
32
Deaths
17
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
9
6
0.44
W
Kumbhakarna
 
Kumbhakarna
0
5
13
1.3
L
10
3
2
3.67
W
Chaac
Blinqie
Chaac
10
0
8
14
W
17
2
9
10.75
L
Cliodhna
IICyberPunkII
Cliodhna
3
7
1
0.5
W
4
5
4
1.2
W
Ravana
1
5
9
1.1
L
King Arthur
VaporChoccy
King Arthur
0
8
5
0.31
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,689
Damage
63,629
85,020
Taken
92,346
49,798
Mitigated
53,161
14,079
Healing
30,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,490
1,142
0
1,581
13,660
5,373
516
7,608
5,728
44,169
0
W
Kumbhakarna
 
Kumbhakarna
3,883
1,029
155
3,420
19,051
14,515
188
3,207
15,237
21,370
0
L
22,102
9,430
0
2,802
18,145
6,742
992
4,592
13,421
0
101,799
W
Chaac
Blinqie
Chaac
12,066
957
396
11,316
23,993
22,320
50
5,165
17,803
17,716
66,202
W
28,408
3,917
0
1,813
10,627
3,396
225
2,509
7,863
93,657
0
L
Cliodhna
IICyberPunkII
Cliodhna
10,395
1,220
0
3,457
15,046
5,386
916
5,997
8,774
0
57,792
W
12,401
10,032
0
7,503
21,488
7,230
879
1,967
19,446
0
105,813
W
Ravana
6,871
1,674
0
5,749
17,187
5,700
0
3,650
13,323
0
79,853
L
King Arthur
VaporChoccy
King Arthur
11,802
2,624
0
2,449
18,130
12,719
0
7,184
10,760
0
46,243
L
4,900
696
460
3,330
20,039
19,578
0
9,052
10,691
19,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,825
Gold Earned
56,439
425
Minions Killed
623
0
Camps Cleared
0
2,008,432
Distance Traveled
2,158,640
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,928
388
79
3
0
387,094
0
W
Kumbhakarna
8,727
379
27
1
0
429,076
3
L
Ullr
12,581
547
151
7
0
447,929
1
W
Chaac
12,306
535
158
7
0
464,320
0
W
Zeus
13,501
587
147
6
0
414,637
2
L
Cliodhna
8,979
390
92
4
0
423,061
0
W
Rama
11,433
497
174
8
0
390,559
1
W
Ravana
10,472
455
117
5
0
460,048
0
L
King Arthur
8,663
377
79
3
0
371,107
0
L
Artio
8,674
377
24
1
0
379,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role