Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Jupiter7926
Hel
Level 39
God Stats
6W - 11L
1,583 SR
Queue Stats
19W - 28L
1,373 Elo+
Solo
Artemis
Artemis
SllkyMitts
Artemis
Level 16
God Stats
4W - 3L
1,538 SR
Queue Stats
9W - 14L
1,294 Elo+
Party 2
Team Averages
Level 53
1,540 SR
1,389 Elo+

VS

Team Averages
Level 33
1,491 SR
1,439 Elo+
Hachiman
Hachiman
IlUsIvE45IsAAc
Hachiman
Level 45
God Stats
2W - 4L
1,534 SR
Queue Stats
57W - 61L
1,470 Elo+
Party 1
Sol
Sol
KRunCHCooper
Sol
Level 17
God Stats
6W - 5L
1,440 SR
Queue Stats
35W - 39L
1,346 Elo+
Party 1
Ymir
Ymir
NakajimaMusashi
Ymir
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 1 / 9
9,506
731
8,702
12,200
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 0 / 10
9,365
720
6,144
8,658
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
SllkyMitts
Artemis
13
6 / 0 / 7
9,629
741
10,631
10,604
3,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 5 / 0
7,554
581
10,258
8,245
2,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 1
7,393
569
8,690
7,635
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 1
7,120
548
4,827
14,208
13,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
9
8.5
L
Hachiman
1
5
0
0.2
W
4
0
10
9
L
0
4
1
0.13
L
0
5
1
0.1
W
Artemis
SllkyMitts
Artemis
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,477
Damage
23,775
31,462
Taken
30,088
12,763
Mitigated
18,541
22,968
Healing
1,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,702
3,375
3,318
4,241
12,200
5,754
850
5,518
6,682
28,817
6,170
L
Hachiman
10,258
4,620
0
1,131
8,245
2,882
0
3,444
4,801
0
33,432
W
6,144
440
7,498
5,194
8,658
3,353
831
4,174
4,484
27,260
0
L
8,690
1,095
69
499
7,635
2,652
0
3,224
4,411
25,499
1,248
L
4,827
138
0
0
14,208
13,007
21
7,320
6,888
11,707
0
W
Artemis
SllkyMitts
Artemis
10,631
4,519
300
2,417
10,604
3,656
1,175
3,672
6,932
0
37,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
22,067
160
Minions Killed
121
6
Camps Cleared
3
705,170
Distance Traveled
612,901
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,506
731
72
6
2
206,105
5
L
Hachiman
7,554
581
55
4
0
203,427
3
W
Hel
9,365
720
50
4
0
256,189
0
L
Sol
7,393
569
49
4
3
213,515
2
L
Ymir
7,120
548
17
1
0
195,959
0
W
Artemis
9,629
741
38
3
4
242,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role