Player Matchup

Cthulhu
Cthulhu
Biladamon13
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
COMEGAY
Kukulkan
Level 3
God Stats
3W - 1L
1,782 SR
Queue Stats
8W - 14L
1,686 Elo+
Party 2
Thanatos
Thanatos
DGss0004
Thanatos
Level 26
God Stats
2W - 4L
1,360 SR
Queue Stats
5W - 6L
1,471 Elo+
Party 2
Medusa
Medusa
Hokatzu
Medusa
Level 119
God Stats
16W - 9L
1,782 SR
Queue Stats
440W - 467L
1,443 Elo+
Party 2
Izanami
Izanami
Orthodrome
Izanami
Level 27
God Stats
9W - 4L
1,713 SR
Queue Stats
62W - 50L
1,479 Elo+
Solo
Team Averages
Level 38
1,627 SR
1,505 Elo+

VS

Team Averages
Level 20
1,496 SR
1,479 Elo+
Gilgamesh
Gilgamesh
Avowals
Gilgamesh
Level 26
God Stats
7W - 7L
1,615 SR
Queue Stats
111W - 112L
1,542 Elo+
Solo
Terra
Terra
BigTiddyGothLadi
Terra
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 66L
1,511 Elo+
Solo
Fenrir
Fenrir
BuayRoach
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,373 Elo+
Party 1
Thoth
Thoth
ChiefKingKody
Thoth
Level 29
God Stats
27W - 29L
1,539 SR
Queue Stats
173W - 178L
1,506 Elo+
Solo
Danzaburou
Danzaburou
savageslick6
Danzaburou
Level 10
God Stats
0W - 2L
1,329 SR
Queue Stats
7W - 8L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Biladamon13
Cthulhu
10
3 / 2 / 8
6,051
504
3,218
8,395
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
COMEGAY
Kukulkan
10
1 / 4 / 2
5,894
491
2,006
4,971
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DGss0004
Thanatos
12
8 / 2 / 9
7,752
646
8,163
7,407
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Hokatzu
Medusa
13
5 / 2 / 4
7,496
625
7,562
5,683
1,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Orthodrome
Izanami
12
8 / 0 / 2
7,426
619
9,006
5,201
1,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avowals
Gilgamesh
11
3 / 3 / 2
6,085
507
3,647
8,111
4,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 6 / 0
4,930
411
1,978
10,482
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
BuayRoach
Fenrir
8
2 / 5 / 1
6,020
502
1,583
8,219
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 6 / 0
5,619
468
3,476
6,005
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
savageslick6
Danzaburou
8
0 / 6 / 0
4,897
408
2,348
8,580
2,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
25
Kills
7
10
Deaths
26
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Avowals
Gilgamesh
3
3
2
1.33
L
0
6
0
0
W
Cthulhu
Biladamon13
Cthulhu
3
2
8
3.5
L
Fenrir
BuayRoach
Fenrir
2
5
1
0.5
W
Kukulkan
COMEGAY
Kukulkan
1
4
2
0.5
L
2
6
0
0.33
W
Thanatos
DGss0004
Thanatos
8
2
9
6.25
W
Medusa
Hokatzu
Medusa
5
2
4
3.5
W
Izanami
Orthodrome
Izanami
8
0
2
9
L
Danzaburou
savageslick6
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,955
Damage
13,032
31,657
Taken
41,397
12,397
Mitigated
21,217
12,253
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Avowals
Gilgamesh
3,647
749
0
1,550
8,111
4,532
0
776
7,335
0
21,447
L
1,978
730
783
2,747
10,482
9,428
0
1,607
8,207
7,143
0
W
Cthulhu
Biladamon13
Cthulhu
3,218
176
639
3,143
8,395
4,373
538
1,522
6,793
12,439
0
L
Fenrir
BuayRoach
Fenrir
1,583
422
0
838
8,219
3,356
0
499
7,720
0
10,589
W
Kukulkan
COMEGAY
Kukulkan
2,006
207
0
410
4,971
1,682
395
1,495
3,352
26,972
0
L
3,476
130
0
191
6,005
1,381
549
1,319
4,602
28,856
0
W
Thanatos
DGss0004
Thanatos
8,163
2,086
0
5,684
7,407
2,502
0
508
6,841
0
34,927
W
Medusa
Hokatzu
Medusa
7,562
3,409
0
988
5,683
1,908
3,026
574
5,021
0
47,180
W
Izanami
Orthodrome
Izanami
9,006
6,065
0
1,389
5,201
1,932
967
1,154
4,047
0
54,471
L
Danzaburou
savageslick6
Danzaburou
2,348
1,084
0
1,299
8,580
2,520
0
502
7,663
0
27,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
27,551
340
Minions Killed
183
0
Camps Cleared
0
1,102,774
Distance Traveled
1,025,844
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,085
507
54
5
0
217,429
5
L
Terra
4,930
411
11
1
0
211,886
4
W
Cthulhu
6,051
504
22
2
0
219,213
4
L
Fenrir
6,020
502
23
2
0
194,785
0
W
Kukulkan
5,894
491
55
5
0
223,914
4
L
Thoth
5,619
468
47
4
0
209,402
1
W
Thanatos
7,752
646
56
5
0
254,347
1
W
Medusa
7,496
625
97
8
0
214,148
5
W
Izanami
7,426
619
110
9
0
191,152
4
L
Danzaburou
4,897
408
48
4
0
192,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role