Player Matchup

Janus
Janus
XAh Puch 97X
Janus
Level 26
God Stats
47W - 40L
1,492 SR
Queue Stats
63W - 50L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
aRTiFiSHuL
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,788 Elo+
Solo
Cthulhu
Cthulhu
robertomexsw
Cthulhu
Level 125
God Stats
3W - 1L
1,973 SR
Queue Stats
60W - 50L
1,469 Elo+
Party 2
Team Averages
Level 71
1,655 SR
1,566 Elo+

VS

Team Averages
Level 71
1,455 SR
1,436 Elo+
Ullr
Ullr
Awesome91002
Ullr
Level 137
God Stats
22W - 18L
1,536 SR
Queue Stats
370W - 322L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
Mr Soviet Bears
Cthulhu
Level 23
God Stats
43W - 42L
1,493 SR
Queue Stats
64W - 86L
1,303 Elo+
Solo
Nu Wa
Nu Wa
xXlXlXlXIXx
Nu Wa
Level 52
God Stats
2W - 1L
1,335 SR
Queue Stats
257W - 238L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 9 / 2
12,476
693
11,632
13,777
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
aRTiFiSHuL
Danzaburou
14
1 / 7 / 6
10,955
609
6,894
14,891
5,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
robertomexsw
Cthulhu
16
4 / 2 / 7
12,139
674
20,688
18,361
22,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 6
12,847
714
19,590
14,671
5,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 10
11,923
662
11,350
16,372
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 7 / 7
11,834
657
9,796
15,147
5,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
12
Kills
18
18
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
4
6
3.25
W
4
1
10
9
L
7
9
2
0.89
L
Danzaburou
aRTiFiSHuL
Danzaburou
1
7
6
0.57
L
Cthulhu
robertomexsw
Cthulhu
4
2
7
3.75
W
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,214
Damage
40,736
47,029
Taken
46,190
31,750
Mitigated
18,544
6,375
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,590
5,477
0
401
14,671
5,561
973
8,141
6,366
0
51,940
W
11,350
780
219
2,084
16,372
7,980
316
11,930
4,167
37,296
0
L
11,632
393
0
34
13,777
3,926
814
4,587
8,957
27,079
0
L
Danzaburou
aRTiFiSHuL
Danzaburou
6,894
2,148
128
3,098
14,891
5,046
1,497
5,829
8,736
0
37,358
L
Cthulhu
robertomexsw
Cthulhu
20,688
1,315
77
3,038
18,361
22,778
252
9,310
7,954
54,885
0
W
9,796
3,275
52
3,555
15,147
5,003
519
12,244
2,745
26,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
36,604
182
Minions Killed
169
7
Camps Cleared
5
921,582
Distance Traveled
980,694
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,847
714
66
4
0
334,831
6
W
Cthulhu
11,923
662
59
3
5
377,459
0
L
Janus
12,476
693
53
3
3
311,322
0
L
Danzaburou
10,955
609
55
3
1
264,946
2
L
Cthulhu
12,139
674
74
4
3
345,314
2
W
Nu Wa
11,834
657
44
2
0
268,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role