Player Matchup

Chaac
Chaac
 
Chaac
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Nasramaxxus
Thanatos
Level 103
God Stats
0W - 2L
1,341 SR
Queue Stats
1W - 3L
1,488 Elo+
Party 1
Olorun
Olorun
PentaSteeler
Olorun
Level 24
God Stats
1W - 1L
1,604 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Cthulhu
Cthulhu
Snappyutz
Cthulhu
Level 36
God Stats
2W - 11L
1,301 SR
Queue Stats
148W - 199L
1,362 Elo+
Solo
Neith
Neith
ismite69urmom
Neith
Level 25
God Stats
1W - 1L
1,525 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 1
Team Averages
Level 48
1,454 SR
1,537 Elo+

VS

Team Averages
Level 64
1,452 SR
1,658 Elo+
Achilles
Achilles
DeeezNutsHAGOTEM
Achilles
Level 44
God Stats
2W - 2L
1,266 SR
Queue Stats
147W - 40L
1,830 Elo+
Party 2
Ne Zha
Ne Zha
FreePalestìne
Ne Zha
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 14L
1,793 Elo+
Party 2
He Bo
He Bo
MESWINGFAST
He Bo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,790 Elo+
Party 2
Ullr
Ullr
TheCorruptedOnes
Ullr
Level 87
God Stats
9W - 4L
1,592 SR
Queue Stats
188W - 204L
1,436 Elo+
Party 3
Khepri
Khepri
TheLiftedOnes
Khepri
Level 26
God Stats
4W - 2L
1,403 SR
Queue Stats
60W - 78L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
1 / 10 / 1
4,696
470
1,078
8,145
2,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Nasramaxxus
Thanatos
8
1 / 7 / 1
5,170
517
3,404
8,473
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
6
0 / 10 / 1
4,223
422
2,680
8,328
1,781
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Snappyutz
Cthulhu
6
0 / 5 / 0
4,099
410
2,145
6,429
2,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 4 / 1
4,689
469
2,522
3,876
1,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 1 / 5
7,516
752
8,924
6,038
2,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
10 / 1 / 8
6,901
690
6,003
5,168
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
7 / 0 / 5
6,384
638
6,003
5,671
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
6 / 1 / 2
6,257
626
5,496
6,014
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
2 / 1 / 7
5,336
534
1,926
3,966
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
3
Kills
36
36
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
10
1
0.15
W
11
1
5
13.5
W
10
1
8
14
W
7
0
5
9.5
L
Thanatos
Nasramaxxus
Thanatos
1
7
1
0.21
L
Olorun
0
10
1
0.05
L
Cthulhu
Snappyutz
Cthulhu
0
5
0
0
W
6
1
2
7
W
2
1
7
5.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,829
Damage
28,352
35,251
Taken
26,857
9,840
Mitigated
9,997
5,492
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,078
849
0
594
8,145
2,055
0
0
7,746
0
5,778
W
8,924
3,013
0
2,304
6,038
2,695
0
105
5,933
0
38,546
W
6,003
1,597
0
2,064
5,168
1,745
0
452
4,636
0
30,838
W
6,003
614
0
2,568
5,671
1,375
32
858
4,774
31,356
0
L
Thanatos
Nasramaxxus
Thanatos
3,404
1,623
0
3,036
8,473
2,514
0
3,578
4,676
0
14,215
L
Olorun
2,680
1,493
0
828
8,328
1,781
0
1,305
6,801
13,067
0
L
Cthulhu
Snappyutz
Cthulhu
2,145
361
0
633
6,429
2,355
286
1,799
4,567
7,455
0
W
5,496
3,258
0
1,187
6,014
2,358
272
2,185
3,568
0
35,831
W
1,926
311
535
845
3,966
1,824
317
845
3,121
13,005
0
L
2,522
1,444
0
401
3,876
1,135
890
1,128
2,708
0
17,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,877
Gold Earned
32,394
124
Minions Killed
294
0
Camps Cleared
0
838,523
Distance Traveled
989,312
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,696
470
13
1
0
186,005
2
W
Achilles
7,516
752
84
8
0
206,710
3
W
Ne Zha
6,901
690
56
6
0
224,516
2
W
He Bo
6,384
638
71
7
0
200,545
0
L
Thanatos
5,170
517
32
3
0
165,828
1
L
Olorun
4,223
422
25
3
0
157,243
2
L
Cthulhu
4,099
410
15
2
0
170,898
2
W
Ullr
6,257
626
68
7
0
176,597
0
W
Khepri
5,336
534
15
2
0
180,944
1
L
Neith
4,689
469
39
4
0
158,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role