Player Matchup

Nemesis
Nemesis
AidenAlex34
Nemesis
Level 29
God Stats
1W - 3L
1,156 SR
Queue Stats
28W - 24L
1,421 Elo+
Solo
Mercury
Mercury
Helise
Mercury
Level 8
God Stats
1W - 1L
1,238 SR
Queue Stats
5W - 3L
1,526 Elo+
Solo
Hades
Hades
SpielerNIK
Hades
Level 39
God Stats
9W - 0L
1,968 SR
Queue Stats
23W - 20L
1,492 Elo+
Party 1
Ra
Ra
WALT002
Ra
Level 27
God Stats
1W - 1L
1,317 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chaac
Chaac
pusyhante4
Chaac
Level 22
God Stats
51W - 42L
1,512 SR
Queue Stats
52W - 48L
1,488 Elo+
Party 1
Team Averages
Level 25
1,438 SR
1,485 Elo+

VS

Team Averages
Level 14
1,589 SR
1,327 Elo+
Susano
Susano
Akastoni
Susano
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 53L
1,271 Elo+
Party 2
Gilgamesh
Gilgamesh
Aragoorn1
Gilgamesh
Level 25
God Stats
3W - 4L
1,664 SR
Queue Stats
83W - 68L
1,538 Elo+
Solo
Xing Tian
Xing Tian
Kekseverim
Xing Tian
Level 18
God Stats
4W - 2L
1,989 SR
Queue Stats
34W - 31L
1,482 Elo+
Solo
Danzaburou
Danzaburou
gholinsaid
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,096 Elo+
Party 2
Set
Set
Селми
Set
Level 4
God Stats
1W - 7L
1,292 SR
Queue Stats
1W - 9L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AidenAlex34
Nemesis
18
10 / 0 / 18
12,494
1,136
19,522
12,077
6,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
Helise
Mercury
19
12 / 0 / 15
12,317
1,120
17,228
10,642
4,638
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
18
2 / 6 / 23
10,923
993
24,740
15,133
12,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 4 / 19
11,609
1,055
16,781
12,030
5,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
19
7 / 1 / 20
12,127
1,102
13,224
8,516
7,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

242

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Akastoni
Susano
16
4 / 8 / 3
10,237
931
10,669
17,353
6,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Aragoorn1
Gilgamesh
16
3 / 4 / 6
11,272
1,025
20,007
22,300
20,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Kekseverim
Xing Tian
17
2 / 3 / 8
11,084
1,008
7,012
23,478
33,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
gholinsaid
Danzaburou
16
1 / 6 / 8
9,646
877
9,261
14,823
6,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 14 / 6
9,458
860
6,330
23,677
11,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
42
35
Kills
11
11
Deaths
35
95
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AidenAlex34
Nemesis
10
0
18
19
L
Susano
Akastoni
Susano
4
8
3
0.69
L
Gilgamesh
Aragoorn1
Gilgamesh
3
4
6
1.5
W
Mercury
Helise
Mercury
12
0
15
19.5
L
Xing Tian
Kekseverim
Xing Tian
2
3
8
2
W
Hades
2
6
23
2.25
W
4
4
19
3.38
L
Danzaburou
gholinsaid
Danzaburou
1
6
8
0.83
W
Chaac
7
1
20
17
L
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,495
Damage
53,279
58,398
Taken
101,631
35,176
Mitigated
78,962
14,829
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AidenAlex34
Nemesis
19,522
8,740
0
1,502
12,077
6,146
0
2,953
9,124
0
29,814
L
Susano
Akastoni
Susano
10,669
1,802
0
340
17,353
6,952
0
7,548
9,805
0
30,797
L
Gilgamesh
Aragoorn1
Gilgamesh
20,007
4,959
1,646
1,183
22,300
20,489
0
10,067
12,233
14,809
33,867
W
Mercury
Helise
Mercury
17,228
8,700
0
1,372
10,642
4,638
0
2,315
8,327
0
33,617
L
Xing Tian
Kekseverim
Xing Tian
7,012
1,084
0
1,008
23,478
33,585
0
8,250
15,228
21,811
0
W
Hades
24,740
741
703
2,505
15,133
12,072
0
2,098
13,035
47,570
0
W
16,781
2,059
3,837
2,276
12,030
5,120
0
3,319
8,711
42,137
0
L
Danzaburou
gholinsaid
Danzaburou
9,261
3,355
0
1,058
14,823
6,526
0
6,034
8,789
0
25,325
W
Chaac
13,224
1,427
0
2,634
8,516
7,200
0
1,908
6,608
0
31,714
L
6,330
2,706
0
0
23,677
11,410
0
9,622
14,055
0
20,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,470
Gold Earned
51,697
214
Minions Killed
185
11
Camps Cleared
4
1,073,776
Distance Traveled
941,937
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,494
1,136
11
1
5
222,668
0
L
Susano
10,237
931
47
4
0
181,676
0
L
Gilgamesh
11,272
1,025
63
6
2
223,102
1
W
Mercury
12,317
1,120
41
4
1
250,228
0
L
Xing Tian
11,084
1,008
16
1
0
174,696
1
W
Hades
10,923
993
54
5
4
181,013
2
W
Ra
11,609
1,055
57
5
1
201,207
0
L
Danzaburou
9,646
877
30
3
0
189,186
1
W
Chaac
12,127
1,102
51
5
0
218,660
0
L
Set
9,458
860
29
3
2
173,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role