Player Matchup

Achilles
Achilles
CounterLake6102
Achilles
Level 17
God Stats
17W - 8L
1,806 SR
Queue Stats
98W - 98L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
GhostBoy2041
Sylvanus
Level 86
God Stats
5W - 10L
1,286 SR
Queue Stats
324W - 350L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
SpectralSpade7
Baron Samedi
Level 29
God Stats
9W - 11L
1,562 SR
Queue Stats
28W - 44L
1,256 Elo+
Party 3
Fenrir
Fenrir
XNachoxsX
Fenrir
Level 121
God Stats
12W - 11L
1,446 SR
Queue Stats
507W - 444L
1,506 Elo+
Party 2
Skadi
Skadi
pupwolf132
Skadi
Level 78
God Stats
2W - 10L
1,369 SR
Queue Stats
13W - 26L
1,251 Elo+
Party 3
Team Averages
Level 66
1,494 SR
1,388 Elo+

VS

Team Averages
Level 73
1,519 SR
1,445 Elo+
Vulcan
Vulcan
AAenforcer716
Vulcan
Level 144
God Stats
20W - 27L
1,493 SR
Queue Stats
254W - 305L
1,433 Elo+
Solo
Skadi
Skadi
ApathyAndy
Skadi
Level 109
God Stats
13W - 15L
1,603 SR
Queue Stats
213W - 191L
1,458 Elo+
Party 1
Cerberus
Cerberus
RedfouSkyblue
Cerberus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,456 Elo+
Solo
Anhur
Anhur
SINFIRE15
Anhur
Level 29
God Stats
14W - 10L
1,542 SR
Queue Stats
64W - 63L
1,381 Elo+
Party 1
Thanatos
Thanatos
WhatHisLifeLike
Thanatos
Level 35
God Stats
2W - 3L
1,457 SR
Queue Stats
144W - 133L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 1 / 1
5,951
595
2,609
6,214
3,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
GhostBoy2041
Sylvanus
8
0 / 2 / 6
4,981
498
3,432
4,546
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SpectralSpade7
Baron Samedi
9
0 / 3 / 0
5,286
529
1,129
5,200
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
XNachoxsX
Fenrir
12
6 / 0 / 2
6,774
677
5,276
4,903
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
10
3 / 1 / 2
5,577
558
3,892
3,031
916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,595
560
2,789
3,214
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
9
0 / 4 / 1
5,098
510
1,656
6,181
1,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
RedfouSkyblue
Cerberus
6
0 / 2 / 2
4,603
460
2,493
7,041
2,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
SINFIRE15
Anhur
9
1 / 1 / 0
5,642
564
2,431
3,687
802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
10
5 / 2 / 0
5,910
591
3,385
6,169
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
7
7
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Skadi
0
4
1
0.13
W
Achilles
1
1
1
1.5
W
Sylvanus
GhostBoy2041
Sylvanus
0
2
6
1.5
L
Cerberus
RedfouSkyblue
Cerberus
0
2
2
0.5
L
Anhur
SINFIRE15
Anhur
1
1
0
1
W
Baron Samedi
SpectralSpade7
Baron Samedi
0
3
0
0
L
Thanatos
5
2
0
2.5
W
Fenrir
XNachoxsX
Fenrir
6
0
2
7
W
Skadi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,338
Damage
12,754
23,894
Taken
26,292
11,041
Mitigated
7,514
8,095
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,789
992
0
1,000
3,214
793
50
1,070
2,144
26,009
0
L
Skadi
1,656
671
0
658
6,181
1,249
0
1,262
4,919
0
30,219
W
Achilles
2,609
666
0
1,755
6,214
3,588
123
0
6,214
0
22,368
W
Sylvanus
GhostBoy2041
Sylvanus
3,432
1,091
271
1,131
4,546
3,127
175
1,477
3,069
13,806
3,699
L
Cerberus
RedfouSkyblue
Cerberus
2,493
58
419
2,975
7,041
2,416
0
1,725
5,316
10,777
0
L
Anhur
SINFIRE15
Anhur
2,431
1,478
0
750
3,687
802
0
0
3,284
0
21,374
W
Baron Samedi
SpectralSpade7
Baron Samedi
1,129
95
46
1,321
5,200
1,688
525
2,337
2,617
25,031
0
L
Thanatos
3,385
916
0
4,766
6,169
2,254
0
59
5,988
0
27,763
W
Fenrir
XNachoxsX
Fenrir
5,276
1,166
0
3,143
4,903
1,722
0
397
4,506
0
32,878
W
Skadi
3,892
1,763
0
428
3,031
916
799
1,023
2,008
0
27,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,569
Gold Earned
26,848
279
Minions Killed
281
0
Camps Cleared
0
965,672
Distance Traveled
921,308
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,595
560
67
7
0
209,398
2
L
Skadi
5,098
510
77
8
0
168,726
2
W
Achilles
5,951
595
55
6
0
191,614
0
W
Sylvanus
4,981
498
36
4
0
169,207
2
L
Cerberus
4,603
460
23
2
0
187,133
3
L
Anhur
5,642
564
59
6
0
163,556
5
W
Baron Samedi
5,286
529
54
5
0
173,824
0
L
Thanatos
5,910
591
55
6
0
192,495
4
W
Fenrir
6,774
677
79
8
0
244,551
3
W
Skadi
5,577
558
55
6
0
186,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role